Player Matchup

Ymir
Ymir
KiuboManzana
Ymir
Level 18
God Stats
10W - 7L
1,306 SR
Queue Stats
233W - 267L
1,394 Elo+
Solo
King Arthur
King Arthur
MãeDoADM
King Arthur
Level 17
God Stats
6W - 8L
1,451 SR
Queue Stats
97W - 105L
1,377 Elo+
Party 1
Baron Samedi
Baron Samedi
PaiDoADM
Baron Samedi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 112L
1,328 Elo+
Party 1
Ratatoskr
Ratatoskr
Zoro1player
Ratatoskr
Level 27
God Stats
17W - 29L
1,399 SR
Queue Stats
84W - 90L
1,425 Elo+
Solo
Anhur
Anhur
xzHealth
Anhur
Level 24
God Stats
13W - 23L
1,370 SR
Queue Stats
48W - 69L
1,406 Elo+
Solo
Team Averages
Level 21
1,405 SR
1,386 Elo+

VS

Team Averages
Level 27
1,580 SR
1,414 Elo+
Thor
Thor
TuTioMedic
Thor
Level 7
God Stats
2W - 3L
1,690 SR
Queue Stats
11W - 25L
1,496 Elo+
Party 3
Amaterasu
Amaterasu
XxsubceroXx
Amaterasu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,551 Elo+
Party 3
Ares
Ares
hugo_tepe
Ares
Level 18
God Stats
1W - 1L
1,710 SR
Queue Stats
13W - 18L
1,300 Elo+
Party 2
Apollo
Apollo
iGalvant
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,350 Elo+
Party 2
Baron Samedi
Baron Samedi
xSAGT0NYx
Baron Samedi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 98L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 21
13,878
514
12,203
32,180
34,586
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
MãeDoADM
King Arthur
20
6 / 4 / 9
14,096
522
9,852
27,112
26,162
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
PaiDoADM
Baron Samedi
19
8 / 8 / 10
13,837
512
22,598
19,114
8,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Zoro1player
Ratatoskr
20
10 / 3 / 9
15,370
569
15,049
23,241
10,633
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
xzHealth
Anhur
20
8 / 3 / 10
15,348
568
14,582
18,265
7,431
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 9
14,025
519
12,205
21,466
7,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
XxsubceroXx
Amaterasu
20
9 / 2 / 7
14,103
522
18,026
29,967
20,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
17
1 / 12 / 10
11,817
438
9,691
25,490
17,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
iGalvant
Apollo
17
3 / 7 / 5
12,331
457
9,323
15,354
6,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
xSAGT0NYx
Baron Samedi
20
5 / 6 / 9
15,198
563
16,249
14,893
6,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
65
35
Kills
25
25
Deaths
35
59
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
7
21
1.93
W
King Arthur
MãeDoADM
King Arthur
6
4
9
2.63
W
Baron Samedi
PaiDoADM
Baron Samedi
8
8
10
1.63
L
7
8
9
1.44
L
Amaterasu
XxsubceroXx
Amaterasu
9
2
7
6.25
W
Ratatoskr
Zoro1player
Ratatoskr
10
3
9
4.83
L
Ares
1
12
10
0.5
L
Apollo
iGalvant
Apollo
3
7
5
0.79
L
Baron Samedi
xSAGT0NYx
Baron Samedi
5
6
9
1.58
W
Anhur
xzHealth
Anhur
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,284
Damage
65,494
119,912
Taken
107,170
87,282
Mitigated
58,781
46,187
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,203
2,217
0
8,044
32,180
34,586
614
8,919
22,795
57,753
0
W
King Arthur
MãeDoADM
King Arthur
9,852
1,048
0
12,016
27,112
26,162
908
3,620
22,121
0
55,691
W
Baron Samedi
PaiDoADM
Baron Samedi
22,598
2,639
3,296
5,021
19,114
8,470
1,962
6,830
10,957
82,737
0
L
12,205
3,555
0
2,723
21,466
7,311
0
5,870
15,368
0
67,901
L
Amaterasu
XxsubceroXx
Amaterasu
18,026
7,453
0
5,501
29,967
20,547
436
8,974
20,300
402
101,210
W
Ratatoskr
Zoro1player
Ratatoskr
15,049
7,173
0
8,098
23,241
10,633
2,791
4,241
18,158
0
137,090
L
Ares
9,691
1,108
0
639
25,490
17,683
118
8,483
16,837
34,864
0
L
Apollo
iGalvant
Apollo
9,323
6,000
0
0
15,354
6,278
1,424
5,522
9,650
0
65,728
L
Baron Samedi
xSAGT0NYx
Baron Samedi
16,249
1,280
1,291
3,073
14,893
6,962
386
5,021
9,536
101,991
0
W
Anhur
xzHealth
Anhur
14,582
8,586
0
9,712
18,265
7,431
5,417
5,811
12,400
0
112,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,529
Gold Earned
67,474
616
Minions Killed
579
0
Camps Cleared
0
2,382,191
Distance Traveled
2,324,762
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,878
514
78
3
0
470,649
0
W
King Arthur
14,096
522
73
3
0
483,603
1
W
Baron Samedi
13,837
512
119
4
0
438,516
0
L
Thor
14,025
519
100
4
0
466,654
0
L
Amaterasu
14,103
522
98
4
0
548,998
3
W
Ratatoskr
15,370
569
181
7
0
552,823
1
L
Ares
11,817
438
46
2
0
446,647
0
L
Apollo
12,331
457
146
5
0
435,723
0
L
Baron Samedi
15,198
563
189
7
0
426,740
4
W
Anhur
15,348
568
165
6
0
436,600
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role