Player Matchup

Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Alex-revolution
Sol
Level 121
God Stats
80W - 56L
1,657 SR
Queue Stats
267W - 242L
1,517 Elo+
Party 1
Pele
Pele
KraamPanda
Pele
Level 105
God Stats
1W - 0L
1,607 SR
Queue Stats
49W - 46L
1,595 Elo+
Solo
Baron Samedi
Baron Samedi
PartYahweh
Baron Samedi
Level 129
God Stats
7W - 6L
1,632 SR
Queue Stats
507W - 505L
1,574 Elo+
Party 1
Team Averages
Level 106
1,579 SR
1,537 Elo+

VS

Team Averages
Level 116
1,445 SR
1,491 Elo+
Sylvanus
Sylvanus
D2RPABL0
Sylvanus
Level 127
God Stats
3W - 8L
1,186 SR
Queue Stats
307W - 308L
1,481 Elo+
Solo
Anubis
Anubis
Kokawko Shnawko
Anubis
Level 135
God Stats
3W - 9L
1,385 SR
Queue Stats
747W - 700L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
TheExgoblin
Gilgamesh
Level 135
God Stats
41W - 34L
1,586 SR
Queue Stats
656W - 597L
1,551 Elo+
Party 2
Da Ji
Da Ji
gamerjo2017
Da Ji
Level 127
God Stats
126W - 111L
1,608 SR
Queue Stats
534W - 481L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
stiffmei5ter 69
Danzaburou
Level 54
God Stats
10W - 13L
1,462 SR
Queue Stats
14W - 19L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 0 / 2
5,721
572
3,182
4,059
1,091
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chaac
 
Chaac
9
2 / 2 / 4
5,569
557
4,223
5,099
1,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 3
5,846
585
3,730
4,471
1,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 2 / 0
5,490
549
2,565
7,057
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
PartYahweh
Baron Samedi
10
2 / 2 / 1
5,602
560
3,819
6,331
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
D2RPABL0
Sylvanus
8
1 / 3 / 2
4,832
483
2,703
7,995
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 2 / 3
5,751
575
4,108
4,796
2,575
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
TheExgoblin
Gilgamesh
9
2 / 3 / 0
5,501
550
5,839
9,812
3,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
2 / 0 / 3
5,490
549
2,273
3,984
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
stiffmei5ter 69
Danzaburou
8
0 / 0 / 0
4,683
468
872
3,870
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
8
Kills
7
7
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
2
1
W
Chaac
 
Chaac
2
2
4
2
W
2
1
3
3.5
L
Sylvanus
D2RPABL0
Sylvanus
1
3
2
0.67
L
2
2
3
1.75
W
2
2
0
1
W
Baron Samedi
PartYahweh
Baron Samedi
2
2
1
1.25
L
Gilgamesh
TheExgoblin
Gilgamesh
2
3
0
0.67
L
2
0
3
3.5
L
Danzaburou
stiffmei5ter 69
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,519
Damage
15,795
27,017
Taken
30,457
8,581
Mitigated
11,438
11,412
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,182
2,262
0
2,142
4,059
1,091
0
856
3,203
0
40,761
W
Chaac
 
Chaac
4,223
1,509
123
1,556
5,099
1,372
0
2,770
2,329
0
18,804
W
3,730
1,335
0
2,967
4,471
1,003
1,092
2,257
2,214
31,331
0
L
Sylvanus
D2RPABL0
Sylvanus
2,703
872
500
1,991
7,995
3,361
0
1,538
6,457
14,363
3,106
L
4,108
189
0
1,488
4,796
2,575
0
1,654
3,112
30,460
0
W
2,565
923
0
1,014
7,057
1,851
0
651
6,406
0
31,861
W
Baron Samedi
PartYahweh
Baron Samedi
3,819
734
395
3,215
6,331
3,264
90
59
6,272
23,972
0
L
Gilgamesh
TheExgoblin
Gilgamesh
5,839
1,946
0
3,383
9,812
3,401
0
3,538
5,773
0
27,113
L
2,273
0
0
2,957
3,984
1,223
0
288
3,696
0
23,016
L
Danzaburou
stiffmei5ter 69
Danzaburou
872
305
111
1,969
3,870
878
136
0
3,870
0
22,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,228
Gold Earned
26,257
305
Minions Killed
251
0
Camps Cleared
0
915,303
Distance Traveled
890,413
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,721
572
99
10
0
186,585
2
W
Chaac
5,569
557
30
3
0
189,909
3
W
Sol
5,846
585
66
7
0
186,801
6
L
Sylvanus
4,832
483
36
4
0
150,098
2
L
Anubis
5,751
575
64
6
0
149,393
3
W
Pele
5,490
549
59
6
0
191,653
2
W
Baron Samedi
5,602
560
51
5
0
160,355
3
L
Gilgamesh
5,501
550
46
5
0
189,226
1
L
Da Ji
5,490
549
63
6
0
236,419
4
L
Danzaburou
4,683
468
42
4
0
165,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role