Player Matchup

Rama
Rama
Alejoodann5
Rama
Level 47
God Stats
1W - 6L
1,139 SR
Queue Stats
80W - 156L
1,246 Elo+
Party 1
Arachne
Arachne
CharlsG
Arachne
Level 82
God Stats
10W - 13L
1,292 SR
Queue Stats
134W - 146L
1,384 Elo+
Solo
Amaterasu
Amaterasu
Emicy7
Amaterasu
Level 60
God Stats
11W - 28L
1,308 SR
Queue Stats
48W - 115L
1,247 Elo+
Party 1
Baron Samedi
Baron Samedi
Henrique__Brabo
Baron Samedi
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
477W - 532L
1,442 Elo+
Solo
Nu Wa
Nu Wa
RivetingJack645
Nu Wa
Level 65
God Stats
9W - 10L
1,450 SR
Queue Stats
447W - 531L
1,359 Elo+
Solo
Team Averages
Level 63
1,338 SR
1,335 Elo+

VS

Team Averages
Level 88
1,435 SR
1,415 Elo+
Athena
Athena
Doug_Mendes
Athena
Level 98
God Stats
50W - 46L
1,517 SR
Queue Stats
90W - 94L
1,413 Elo+
Solo
Chiron
Chiron
Punk_Esponja
Chiron
Level 106
God Stats
36W - 36L
1,499 SR
Queue Stats
505W - 568L
1,301 Elo+
Solo
Bakasura
Bakasura
ZombieTv7207
Bakasura
Level 58
God Stats
6W - 11L
1,281 SR
Queue Stats
426W - 465L
1,372 Elo+
Solo
Hera
Hera
aLUCYnada
Hera
Level 94
God Stats
19W - 29L
1,377 SR
Queue Stats
642W - 599L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
xSharman
Cu Chulainn
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,671
371
4,135
10,951
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
CharlsG
Arachne
13
0 / 3 / 0
7,621
423
2,967
9,320
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Emicy7
Amaterasu
12
0 / 5 / 2
7,119
396
3,910
15,924
8,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
Henrique__Brabo
Baron Samedi
16
3 / 5 / 1
9,446
525
9,694
14,363
6,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 6 / 2
8,880
493
6,550
12,060
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
7 / 1 / 6
9,809
545
9,300
12,036
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
15
2 / 0 / 4
8,825
490
4,681
6,129
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
ZombieTv7207
Bakasura
16
6 / 4 / 3
9,499
528
6,543
12,222
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
16
6 / 0 / 8
9,843
547
17,289
8,733
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
xSharman
Cu Chulainn
15
3 / 0 / 4
9,025
501
7,143
15,982
9,997
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
24
24
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Arachne
CharlsG
Arachne
0
3
0
0
W
Athena
7
1
6
10
L
Amaterasu
Emicy7
Amaterasu
0
5
2
0.2
L
Baron Samedi
Henrique__Brabo
Baron Samedi
3
5
1
0.7
W
Chiron
2
0
4
4
L
2
6
2
0.5
W
Bakasura
ZombieTv7207
Bakasura
6
4
3
1.88
W
Hera
6
0
8
10
W
Cu Chulainn
xSharman
Cu Chulainn
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,256
Damage
44,956
62,618
Taken
55,102
25,498
Mitigated
30,930
16,304
Healing
18,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,135
3,184
0
2,066
10,951
3,090
0
5,133
5,584
0
24,437
L
Arachne
CharlsG
Arachne
2,967
2,005
0
3,225
9,320
3,961
0
3,091
6,159
0
51,359
W
Athena
9,300
1,895
0
3,693
12,036
10,345
1,222
2,112
9,777
34,526
0
L
Amaterasu
Emicy7
Amaterasu
3,910
1,633
0
3,206
15,924
8,167
0
7,307
8,377
0
34,084
L
Baron Samedi
Henrique__Brabo
Baron Samedi
9,694
1,165
134
5,450
14,363
6,251
406
2,910
10,913
48,291
0
W
Chiron
4,681
1,864
1,333
3,491
6,129
2,225
1,205
372
5,701
0
60,108
L
6,550
3,230
87
2,136
12,060
4,029
0
7,421
4,191
41,783
0
W
Bakasura
ZombieTv7207
Bakasura
6,543
4,512
0
4,136
12,222
5,618
308
2,961
9,015
0
50,968
W
Hera
17,289
3,407
0
2,616
8,733
2,745
191
3,588
4,843
67,665
0
W
Cu Chulainn
xSharman
Cu Chulainn
7,143
884
0
3,368
15,982
9,997
508
5,840
9,522
0
49,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,737
Gold Earned
47,001
385
Minions Killed
507
0
Camps Cleared
0
1,570,126
Distance Traveled
1,733,676
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,671
371
39
2
0
276,270
0
L
Arachne
7,621
423
97
5
0
393,520
0
W
Athena
9,809
545
52
3
0
317,807
5
L
Amaterasu
7,119
396
61
3
0
326,540
1
L
Baron Samedi
9,446
525
104
6
0
277,530
2
W
Chiron
8,825
490
111
6
0
308,851
1
L
Nu Wa
8,880
493
84
5
0
296,266
1
W
Bakasura
9,499
528
105
6
0
395,363
3
W
Hera
9,843
547
137
8
0
365,856
3
W
Cu Chulainn
9,025
501
102
6
0
345,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role