Player Matchup

Jormungandr
Jormungandr
Cads1125
Jormungandr
Level 28
God Stats
3W - 5L
1,522 SR
Queue Stats
112W - 109L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
DeadlyHollower
Danzaburou
Level 22
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,167 Elo+
Solo
Gilgamesh
Gilgamesh
Mmc21
Gilgamesh
Level 11
God Stats
10W - 6L
1,605 SR
Queue Stats
11W - 10L
1,485 Elo+
Party 1
Team Averages
Level 20
1,473 SR
1,370 Elo+

VS

Team Averages
Level 27
1,747 SR
1,453 Elo+
Baron Samedi
Baron Samedi
Drew9
Baron Samedi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,102 Elo+
Party 2
Cthulhu
Cthulhu
GuruMaster99
Cthulhu
Level 41
God Stats
2W - 0L
1,822 SR
Queue Stats
12W - 7L
1,731 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ctownsteppin925
Ah Muzen Cab
Level 28
God Stats
12W - 7L
1,919 SR
Queue Stats
200W - 171L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cads1125
Jormungandr
20
7 / 9 / 14
18,613
665
23,219
38,659
54,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
DeadlyHollower
Danzaburou
20
9 / 4 / 10
19,868
710
35,284
30,856
14,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
Mmc21
Gilgamesh
19
8 / 14 / 8
18,195
650
34,663
37,280
27,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Drew9
Baron Samedi
20
4 / 11 / 21
17,851
638
16,325
29,822
26,509
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
GuruMaster99
Cthulhu
20
2 / 5 / 18
18,152
648
12,174
39,126
60,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
ctownsteppin925
Ah Muzen Cab
20
21 / 8 / 6
21,545
769
63,185
37,776
19,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
72
24
Kills
27
27
Deaths
24
32
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cads1125
Jormungandr
7
9
14
1.56
L
Danzaburou
DeadlyHollower
Danzaburou
9
4
10
3.5
W
Baron Samedi
Drew9
Baron Samedi
4
11
21
1.32
W
Cthulhu
GuruMaster99
Cthulhu
2
5
18
2.2
L
Gilgamesh
Mmc21
Gilgamesh
8
14
8
0.86
W
Ah Muzen Cab
ctownsteppin925
Ah Muzen Cab
21
8
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,166
Damage
91,684
106,795
Taken
106,724
95,740
Mitigated
106,535
29,189
Healing
20,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cads1125
Jormungandr
23,219
8,023
0
8,454
38,659
54,114
588
10,011
28,648
60,707
0
L
Danzaburou
DeadlyHollower
Danzaburou
35,284
23,030
0
12,510
30,856
14,511
2,187
8,836
22,020
0
143,927
W
Baron Samedi
Drew9
Baron Samedi
16,325
3,425
2,856
2,587
29,822
26,509
869
7,302
22,520
60,353
0
W
Cthulhu
GuruMaster99
Cthulhu
12,174
829
1,410
5,778
39,126
60,391
0
8,541
30,585
37,519
0
L
Gilgamesh
Mmc21
Gilgamesh
34,663
10,312
0
8,225
37,280
27,115
592
9,789
27,491
0
127,160
W
Ah Muzen Cab
ctownsteppin925
Ah Muzen Cab
63,185
25,349
0
8,042
37,776
19,635
2,725
7,424
30,352
0
155,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,676
Gold Earned
57,548
354
Minions Killed
249
0
Camps Cleared
0
1,371,224
Distance Traveled
1,320,477
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
18,613
665
71
3
0
446,772
1
L
Danzaburou
19,868
710
163
6
0
471,486
0
W
Baron Samedi
17,851
638
75
3
0
405,616
1
W
Cthulhu
18,152
648
25
1
0
455,899
3
L
Gilgamesh
18,195
650
120
4
0
452,966
5
W
Ah Muzen Cab
21,545
769
149
5
0
458,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role