Player Matchup

Artemis
Artemis
DeathSlinger351
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,765 Elo+
Solo
Thor
Thor
FiveFireDragons
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,126 Elo+
Solo
Neith
Neith
MobLife916
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MobLife9163813
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Bacchus
Bacchus
Real_AsianMan
Bacchus
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 15L
1,899 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,558 Elo+

VS

Team Averages
Level 21
1,589 SR
1,501 Elo+
Nu Wa
Nu Wa
EFREdx
Nu Wa
Level 24
God Stats
11W - 4L
1,731 SR
Queue Stats
99W - 66L
1,561 Elo+
Solo
Xbalanque
Xbalanque
HopeisAlive5528
Xbalanque
Level 22
God Stats
5W - 1L
1,716 SR
Queue Stats
80W - 77L
1,435 Elo+
Solo
Awilix
Awilix
IISneaky PeteII
Awilix
Level 26
God Stats
16W - 13L
1,462 SR
Queue Stats
59W - 63L
1,479 Elo+
Solo
Khepri
Khepri
Moracho
Khepri
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 80L
1,538 Elo+
Solo
Nox
Nox
StainlessGrief
Nox
Level 8
God Stats
8W - 5L
1,535 SR
Queue Stats
9W - 5L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
9,649
804
2,090
4,120
1,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
0 / 9 / 9
11,456
955
3,121
17,503
11,121
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
17
0 / 9 / 6
10,883
907
8,324
15,762
5,006
Boots

Boots

+6%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
18
1 / 6 / 5
11,592
966
15,493
15,895
5,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
18
9 / 6 / 1
14,174
1,181
18,763
19,163
11,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EFREdx
Nu Wa
19
8 / 1 / 12
13,314
1,110
19,615
5,319
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
HopeisAlive5528
Xbalanque
19
3 / 1 / 15
12,436
1,036
10,828
8,924
4,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 2 / 14
12,543
1,045
11,128
12,723
8,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Moracho
Khepri
19
1 / 2 / 19
11,711
976
6,595
14,185
13,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
14 / 4 / 15
13,903
1,159
17,245
10,317
4,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
108
10
Kills
33
33
Deaths
10
24
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Nu Wa
EFREdx
Nu Wa
8
1
12
14
L
0
9
9
0.5
W
Xbalanque
HopeisAlive5528
Xbalanque
3
1
15
10.5
W
7
2
14
7
L
Neith
0
9
6
0.33
L
Kukulkan
1
6
5
0.58
W
Khepri
Moracho
Khepri
1
2
19
5.25
L
Bacchus
9
6
1
1.58
W
14
4
15
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,791
Damage
65,411
72,443
Taken
51,468
34,865
Mitigated
33,488
6,782
Healing
7,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,090
1,264
0
273
4,120
1,307
0
2,902
1,098
0
4,609
W
Nu Wa
EFREdx
Nu Wa
19,615
3,710
0
567
5,319
2,227
0
4,244
1,075
53,594
0
L
3,121
551
0
951
17,503
11,121
0
8,795
8,530
0
14,868
W
Xbalanque
HopeisAlive5528
Xbalanque
10,828
7,882
0
2,553
8,924
4,093
0
5,138
3,786
0
37,821
W
11,128
3,233
0
2,545
12,723
8,537
0
9,157
3,566
183
26,564
L
Neith
8,324
3,026
0
1,559
15,762
5,006
0
9,994
5,519
0
23,836
L
Kukulkan
15,493
2,320
0
962
15,895
5,674
0
11,407
4,282
45,656
0
W
Khepri
Moracho
Khepri
6,595
411
0
935
14,185
13,957
0
8,412
5,773
13,287
0
L
Bacchus
18,763
2,137
165
2,872
19,163
11,757
0
9,529
9,454
54,024
0
W
17,245
859
200
274
10,317
4,674
0
7,305
3,012
33,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,754
Gold Earned
63,907
204
Minions Killed
243
1
Camps Cleared
13
791,914
Distance Traveled
1,110,206
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,649
804
6
1
0
45,556
0
W
Nu Wa
13,314
1,110
71
6
6
195,746
1
L
Thor
11,456
955
26
2
0
133,920
2
W
Xbalanque
12,436
1,036
58
5
4
217,430
1
W
Awilix
12,543
1,045
49
4
2
251,593
0
L
Neith
10,883
907
25
2
0
179,562
0
L
Kukulkan
11,592
966
72
6
0
200,530
0
W
Khepri
11,711
976
21
2
1
236,714
0
L
Bacchus
14,174
1,181
75
6
1
232,346
0
W
Nox
13,903
1,159
44
4
0
208,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role