Player Matchup

Ao Kuang
Ao Kuang
Eternallnsanity
Ao Kuang
Level 26
God Stats
8W - 14L
1,433 SR
Queue Stats
143W - 130L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
ObjbOleCraig
Danzaburou
Level 28
God Stats
32W - 25L
1,562 SR
Queue Stats
98W - 97L
1,469 Elo+
Solo
Bellona
Bellona
SoosGoos
Bellona
Level 34
God Stats
23W - 30L
1,543 SR
Queue Stats
216W - 249L
1,395 Elo+
Party 1
Zeus
Zeus
Sprdthmchks
Zeus
Level 24
God Stats
3W - 6L
1,354 SR
Queue Stats
117W - 110L
1,335 Elo+
Party 1
Khepri
Khepri
TacoSnickerz
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 75L
1,258 Elo+
Solo
Team Averages
Level 26
1,479 SR
1,370 Elo+

VS

Team Averages
Level 21
1,455 SR
1,312 Elo+
Geb
Geb
Animeonline8829
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 245L
1,331 Elo+
Party 2
Izanami
Izanami
MuteScallop
Izanami
Level 26
God Stats
35W - 27L
1,379 SR
Queue Stats
178W - 236L
1,312 Elo+
Party 3
Mercury
Mercury
MuteSeaLion
Mercury
Level 18
God Stats
31W - 40L
1,351 SR
Queue Stats
76W - 103L
1,214 Elo+
Party 3
Ganesha
Ganesha
MuteWhale
Ganesha
Level 26
God Stats
34W - 26L
1,546 SR
Queue Stats
243W - 288L
1,348 Elo+
Party 3
Fenrir
Fenrir
Noobmaster3420
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
17 / 3 / 4
14,722
613
24,279
20,413
9,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ObjbOleCraig
Danzaburou
19
2 / 0 / 9
11,945
498
8,202
8,786
2,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
SoosGoos
Bellona
19
3 / 4 / 12
13,712
571
13,721
19,893
19,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
6 / 7 / 11
10,997
458
18,699
11,715
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
16
2 / 8 / 14
11,404
475
6,223
19,216
23,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,889
370
5,298
28,180
14,369
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
MuteScallop
Izanami
16
6 / 3 / 3
10,717
447
12,976
10,174
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
MuteSeaLion
Mercury
19
11 / 5 / 8
11,967
499
17,609
16,921
7,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
MuteWhale
Ganesha
16
2 / 5 / 12
10,076
420
15,112
17,100
7,367
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 10 / 8
8,643
360
3,904
16,200
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
53
30
Kills
21
22
Deaths
31
50
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Ao Kuang
17
3
4
6.33
L
Izanami
MuteScallop
Izanami
6
3
3
2.5
L
Mercury
MuteSeaLion
Mercury
11
5
8
3
L
Ganesha
MuteWhale
Ganesha
2
5
12
1.6
L
2
10
8
0.6
W
Danzaburou
ObjbOleCraig
Danzaburou
2
0
9
6.5
W
Bellona
SoosGoos
Bellona
3
4
12
2.25
W
6
7
11
1.64
W
Khepri
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,124
Damage
54,899
80,023
Taken
88,575
59,450
Mitigated
39,463
16,437
Healing
18,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,298
502
287
6,889
28,180
14,369
525
16,739
11,209
30,660
0
W
Ao Kuang
24,279
10,062
630
7,385
20,413
9,247
2,300
5,091
15,322
100,366
0
L
Izanami
MuteScallop
Izanami
12,976
10,701
0
1,822
10,174
4,311
1,869
4,915
5,179
0
59,401
L
Mercury
MuteSeaLion
Mercury
17,609
9,187
0
4,131
16,921
7,322
0
7,427
9,314
0
77,943
L
Ganesha
MuteWhale
Ganesha
15,112
779
0
3,150
17,100
7,367
953
12,357
4,487
51,405
0
L
3,904
1,380
0
1,785
16,200
6,094
536
8,761
7,043
0
16,543
W
Danzaburou
ObjbOleCraig
Danzaburou
8,202
2,601
0
3,800
8,786
2,894
4,851
2,334
6,452
0
80,965
W
Bellona
SoosGoos
Bellona
13,721
3,767
309
2,971
19,893
19,743
850
5,062
14,831
6,108
59,499
W
18,699
2,994
0
735
11,715
3,862
1,191
4,454
7,261
55,210
0
W
Khepri
6,223
496
0
607
19,216
23,704
728
3,469
15,747
30,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,780
Gold Earned
50,292
515
Minions Killed
382
0
Camps Cleared
0
2,019,556
Distance Traveled
2,037,526
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,889
370
63
3
0
326,663
3
W
Ao Kuang
14,722
613
147
6
0
412,284
0
L
Izanami
10,717
447
126
5
0
395,595
2
L
Mercury
11,967
499
129
5
0
466,915
2
L
Ganesha
10,076
420
30
1
0
398,996
0
L
Fenrir
8,643
360
34
1
0
449,357
0
W
Danzaburou
11,945
498
132
6
0
495,493
5
W
Bellona
13,712
571
110
5
0
357,937
3
W
Zeus
10,997
458
83
3
0
387,399
1
W
Khepri
11,404
475
43
2
0
366,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role