Player Matchup

King Arthur
King Arthur
Kingscorpion627
King Arthur
Level 69
God Stats
7W - 5L
1,535 SR
Queue Stats
50W - 77L
1,439 Elo+
Party 1
Pele
Pele
Kurumi_Waifuo_0
Pele
Level 69
God Stats
8W - 8L
1,540 SR
Queue Stats
59W - 89L
1,430 Elo+
Party 1
Baba Yaga
Baba Yaga
adequate_pastime
Baba Yaga
Level 69
God Stats
3W - 6L
1,578 SR
Queue Stats
37W - 54L
1,532 Elo+
Solo
Kukulkan
Kukulkan
fanaticlyrics842
Kukulkan
Level 67
God Stats
1W - 5L
1,485 SR
Queue Stats
152W - 190L
1,428 Elo+
Party 1
Athena
Athena
loudizzo83
Athena
Level 101
God Stats
0W - 1L
1,656 SR
Queue Stats
81W - 97L
1,446 Elo+
Party 1
Team Averages
Level 75
1,559 SR
1,455 Elo+

VS

Team Averages
Level 118
1,426 SR
1,503 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
EvidentXIV
Hachiman
Level 104
God Stats
233W - 239L
1,519 SR
Queue Stats
250W - 255L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
HEADHUNTER20
Ao Kuang
Level 125
God Stats
1W - 1L
1,328 SR
Queue Stats
320W - 344L
1,502 Elo+
Party 2
Ymir
Ymir
RustyMoustache
Ymir
Level 137
God Stats
2W - 2L
1,285 SR
Queue Stats
259W - 282L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
Stuwey856929
Gilgamesh
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 45L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kingscorpion627
King Arthur
16
3 / 2 / 5
10,082
672
5,668
16,057
18,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 6
9,377
625
10,903
14,977
7,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baba Yaga
17
2 / 2 / 7
10,382
692
16,825
11,000
4,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 3 / 0
11,871
791
16,837
8,257
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
loudizzo83
Athena
14
0 / 5 / 8
8,859
591
8,069
17,475
18,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 3 / 8
9,682
645
9,149
13,170
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
EvidentXIV
Hachiman
20
1 / 1 / 8
11,997
800
19,303
12,459
4,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
HEADHUNTER20
Ao Kuang
19
6 / 1 / 9
12,849
857
12,334
15,107
6,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 1 / 7
12,009
801
5,407
15,567
15,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Stuwey856929
Gilgamesh
17
4 / 5 / 8
11,018
735
11,531
16,087
8,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
56
11
Kills
16
16
Deaths
11
26
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
3
8
1.67
W
Hachiman
EvidentXIV
Hachiman
1
1
8
5
W
Ao Kuang
HEADHUNTER20
Ao Kuang
6
1
9
10.5
L
King Arthur
Kingscorpion627
King Arthur
3
2
5
2.75
L
1
4
6
1
W
4
1
7
7.5
W
Gilgamesh
Stuwey856929
Gilgamesh
4
5
8
1.6
L
Baba Yaga
2
2
7
2.75
L
5
3
0
1.67
L
Athena
loudizzo83
Athena
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,302
Damage
57,724
67,766
Taken
72,390
53,966
Mitigated
40,731
8,483
Healing
15,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,149
3,774
0
4,912
13,170
5,090
2,247
9,070
4,100
32,613
0
W
Hachiman
EvidentXIV
Hachiman
19,303
8,870
0
3,835
12,459
4,907
778
7,294
5,165
0
81,192
W
Ao Kuang
HEADHUNTER20
Ao Kuang
12,334
2,656
0
4,487
15,107
6,322
631
8,663
6,444
32,064
0
L
King Arthur
Kingscorpion627
King Arthur
5,668
807
0
1,995
16,057
18,953
0
4,839
11,182
0
18,618
L
10,903
1,504
0
1,134
14,977
7,606
778
6,237
8,568
0
29,779
W
5,407
560
0
624
15,567
15,980
0
8,845
6,581
13,858
0
W
Gilgamesh
Stuwey856929
Gilgamesh
11,531
3,740
0
1,831
16,087
8,432
416
8,217
7,870
0
26,477
L
Baba Yaga
16,825
746
0
3,484
11,000
4,650
681
3,099
7,841
39,764
0
L
16,837
689
450
720
8,257
3,854
757
5,752
2,357
60,393
0
L
Athena
loudizzo83
Athena
8,069
1,452
0
700
17,475
18,903
14
6,834
10,506
13,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,571
Gold Earned
57,555
276
Minions Killed
325
7
Camps Cleared
7
1,342,752
Distance Traveled
1,442,955
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,682
645
56
4
1
253,500
0
W
Hachiman
11,997
800
151
10
3
302,873
2
W
Ao Kuang
12,849
857
60
4
2
327,772
2
L
King Arthur
10,082
672
28
2
1
269,957
0
L
Pele
9,377
625
44
3
2
266,878
2
W
Ymir
12,009
801
24
2
0
282,099
8
W
Gilgamesh
11,018
735
34
2
1
276,711
0
L
Baba Yaga
10,382
692
55
4
0
306,744
3
L
Kukulkan
11,871
791
134
9
4
274,431
0
L
Athena
8,859
591
15
1
0
224,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role