Player Matchup

Hercules
Hercules
DiddleDog
Hercules
Level 7
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 6L
1,077 Elo+
Party 2
King Arthur
King Arthur
Jerepen
King Arthur
Level 25
God Stats
0W - 3L
1,253 SR
Queue Stats
3W - 16L
1,151 Elo+
Party 2
He Bo
He Bo
Locopoyato
He Bo
Level 28
God Stats
13W - 7L
1,733 SR
Queue Stats
133W - 135L
1,587 Elo+
Solo
Team Averages
Level 20
1,413 SR
1,272 Elo+

VS

Team Averages
Level 40
1,473 SR
1,387 Elo+
Ganesha
Ganesha
Risurrection
Ganesha
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 31L
1,319 Elo+
Party 1
Merlin
Merlin
Silent4sian
Merlin
Level 8
God Stats
5W - 7L
1,419 SR
Queue Stats
16W - 20L
1,344 Elo+
Party 1
Skadi
Skadi
WooGod
Skadi
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DiddleDog
Hercules
9
0 / 6 / 1
6,518
593
3,840
10,975
8,004
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Jerepen
King Arthur
8
0 / 7 / 1
6,596
600
3,856
12,605
9,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
11
1 / 5 / 1
7,315
665
2,796
6,631
1,836
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Risurrection
Ganesha
11
0 / 0 / 18
8,157
742
6,805
7,539
6,188
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
12
8 / 2 / 7
9,044
822
8,115
7,176
2,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
WooGod
Skadi
13
10 / 0 / 6
10,092
917
10,197
4,654
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
1
Kills
18
18
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
DiddleDog
Hercules
0
6
1
0.08
L
King Arthur
Jerepen
King Arthur
0
7
1
0.07
L
He Bo
1
5
1
0.3
W
Ganesha
Risurrection
Ganesha
0
0
18
9
W
Merlin
8
2
7
5.75
W
Skadi
WooGod
Skadi
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,492
Damage
25,117
30,211
Taken
19,369
19,372
Mitigated
10,477
2,365
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DiddleDog
Hercules
3,840
784
0
1,540
10,975
8,004
0
5,127
5,848
5,693
5,682
L
King Arthur
Jerepen
King Arthur
3,856
573
0
575
12,605
9,532
0
7,219
5,386
4,598
13,368
L
He Bo
2,796
292
0
250
6,631
1,836
0
2,598
4,033
37,760
0
W
Ganesha
Risurrection
Ganesha
6,805
937
0
1,012
7,539
6,188
262
2,415
4,974
13,385
0
W
Merlin
8,115
950
0
1,318
7,176
2,700
473
2,581
4,475
25,805
0
W
Skadi
WooGod
Skadi
10,197
5,839
0
1,678
4,654
1,589
1,941
521
4,013
0
47,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,429
Gold Earned
27,293
104
Minions Killed
112
0
Camps Cleared
0
495,065
Distance Traveled
576,473
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,518
593
17
2
0
166,545
4
L
King Arthur
6,596
600
27
2
0
167,195
4
L
He Bo
7,315
665
60
5
0
161,325
2
W
Ganesha
8,157
742
0
0
0
190,940
0
W
Merlin
9,044
822
29
3
0
196,435
0
W
Skadi
10,092
917
83
8
0
189,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role