Player Matchup

Ares
Ares
BorderHoppeer
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,452 Elo+
Party 1
Jing Wei
Jing Wei
DylBear_
Jing Wei
Level 25
God Stats
0W - 1L
1,282 SR
Queue Stats
74W - 81L
1,544 Elo+
Solo
Awilix
Awilix
H7N9_vHxpnotic
Awilix
Level 29
God Stats
5W - 3L
1,724 SR
Queue Stats
63W - 55L
1,564 Elo+
Solo
Nemesis
Nemesis
XxCrying_DeathxX
Nemesis
Level 7
God Stats
3W - 3L
1,523 SR
Queue Stats
6W - 7L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
iRektNoobs03
Guan Yu
Level 17
God Stats
7W - 7L
1,406 SR
Queue Stats
30W - 40L
1,419 Elo+
Solo
Team Averages
Level 17
1,487 SR
1,484 Elo+

VS

Team Averages
Level 21
1,612 SR
1,520 Elo+
Cerberus
Cerberus
Fruseboy
Cerberus
Level 8
God Stats
5W - 10L
1,744 SR
Queue Stats
97W - 130L
1,662 Elo+
Solo
Zeus
Zeus
TheMacDaddy19
Zeus
Level 25
God Stats
23W - 13L
1,621 SR
Queue Stats
117W - 111L
1,549 Elo+
Solo
Hera
Hera
ULuv2_Hat3m3
Hera
Level 27
God Stats
9W - 8L
1,488 SR
Queue Stats
152W - 177L
1,464 Elo+
Solo
Apollo
Apollo
WarOfTheGods07
Apollo
Level 29
God Stats
2W - 0L
1,706 SR
Queue Stats
79W - 61L
1,577 Elo+
Solo
Pele
Pele
lan the mower
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
5,716
318
823
8,099
3,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
DylBear_
Jing Wei
14
0 / 8 / 3
8,470
471
4,720
13,716
3,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
17 / 6 / 1
10,928
607
14,348
11,809
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 6 / 7
7,446
414
4,756
10,808
3,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
iRektNoobs03
Guan Yu
15
4 / 3 / 1
8,967
498
4,751
12,643
10,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fruseboy
Cerberus
15
5 / 2 / 8
10,411
578
6,901
11,584
8,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
7 / 8 / 1
9,784
544
7,587
10,963
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
5 / 1 / 2
10,588
588
8,121
5,954
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 9
10,604
589
8,644
10,844
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 8 / 7
8,670
482
6,313
11,823
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
22
Kills
26
27
Deaths
22
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Jing Wei
DylBear_
Jing Wei
0
8
3
0.19
W
Cerberus
Fruseboy
Cerberus
5
2
8
4.5
L
17
6
1
2.92
W
7
8
1
0.94
W
5
1
2
6
W
6
3
9
3.5
L
1
6
7
0.75
L
Guan Yu
iRektNoobs03
Guan Yu
4
3
1
1.5
W
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,398
Damage
37,566
57,075
Taken
51,168
25,431
Mitigated
21,734
6,464
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
823
44
0
0
8,099
3,439
0
3,227
4,710
4,823
0
L
Jing Wei
DylBear_
Jing Wei
4,720
3,294
0
1,052
13,716
3,711
368
4,327
9,349
0
55,819
W
Cerberus
Fruseboy
Cerberus
6,901
157
0
1,522
11,584
8,736
607
96
11,488
34,542
0
L
14,348
6,262
0
429
11,809
4,815
0
4,057
7,656
0
66,290
W
7,587
916
0
590
10,963
2,667
1,387
0
10,963
59,606
0
W
8,121
2,882
0
2,228
5,954
2,617
540
0
5,954
58,325
4,577
W
8,644
3,979
0
2,817
10,844
3,674
2,789
393
10,164
0
71,546
L
4,756
1,785
0
761
10,808
3,260
30
5,103
5,515
0
16,020
L
Guan Yu
iRektNoobs03
Guan Yu
4,751
846
0
4,222
12,643
10,206
265
5,308
7,335
159
42,635
W
6,313
2,013
0
1,765
11,823
4,040
0
334
11,314
0
31,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,527
Gold Earned
50,057
319
Minions Killed
474
0
Camps Cleared
0
1,630,660
Distance Traveled
1,600,956
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,716
318
8
0
0
248,990
0
L
Jing Wei
8,470
471
102
6
0
331,086
2
W
Cerberus
10,411
578
59
3
0
362,107
0
L
Awilix
10,928
607
104
6
0
302,206
0
W
Zeus
9,784
544
130
7
0
267,281
0
W
Hera
10,588
588
120
7
0
316,802
2
W
Apollo
10,604
589
122
7
0
318,460
0
L
Nemesis
7,446
414
22
1
0
377,507
3
L
Guan Yu
8,967
498
83
5
0
370,871
1
W
Pele
8,670
482
43
2
0
336,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role