Player Matchup

Cthulhu
Cthulhu
Forkchop8
Cthulhu
Level 21
God Stats
4W - 1L
1,734 SR
Queue Stats
19W - 16L
1,422 Elo+
Solo
Nemesis
Nemesis
FreshyFinch
Nemesis
Level 19
God Stats
6W - 8L
1,380 SR
Queue Stats
26W - 27L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
Ivean
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,173 Elo+
Solo
Ah Puch
Ah Puch
LittleAV
Ah Puch
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 184L
1,461 Elo+
Solo
Neith
Neith
SimpGodvn
Neith
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,442 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,375 Elo+

VS

Team Averages
Level 29
1,492 SR
1,408 Elo+
Scylla
Scylla
GamingSlayer
Scylla
Level 41
God Stats
7W - 10L
1,533 SR
Queue Stats
94W - 103L
1,378 Elo+
Party 1
Fenrir
Fenrir
Juancito0387
Fenrir
Level 16
God Stats
20W - 34L
1,494 SR
Queue Stats
82W - 127L
1,373 Elo+
Party 1
Anhur
Anhur
King Blade3871
Anhur
Level 29
God Stats
1W - 3L
1,434 SR
Queue Stats
42W - 58L
1,373 Elo+
Solo
Artemis
Artemis
Superprokilla56
Artemis
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
jonsony12
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 127L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Forkchop8
Cthulhu
19
10 / 6 / 16
13,495
562
15,667
26,430
26,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
FreshyFinch
Nemesis
15
3 / 7 / 5
10,600
442
6,328
17,410
5,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Ivean
Gilgamesh
18
9 / 7 / 16
12,391
516
14,483
19,551
14,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
LittleAV
Ah Puch
20
15 / 2 / 11
15,103
629
25,869
19,292
8,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
SimpGodvn
Neith
20
11 / 5 / 7
13,396
558
12,785
18,641
7,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
12 / 7 / 7
11,568
482
22,792
15,532
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
14
3 / 14 / 4
9,925
414
10,196
21,650
12,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 6 / 13
11,480
478
8,163
17,457
6,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 10 / 8
11,225
468
15,999
18,256
9,403
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
jonsony12
Gilgamesh
15
2 / 11 / 6
9,938
414
11,892
21,620
8,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
65
48
Kills
27
27
Deaths
48
55
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Forkchop8
Cthulhu
10
6
16
3
W
Nemesis
FreshyFinch
Nemesis
3
7
5
0.79
L
Scylla
12
7
7
2.21
W
Gilgamesh
Ivean
Gilgamesh
9
7
16
2.43
L
Fenrir
3
14
4
0.36
L
3
6
13
1.58
W
Ah Puch
LittleAV
Ah Puch
15
2
11
10.25
W
Neith
SimpGodvn
Neith
11
5
7
2.9
L
7
10
8
1.1
L
Gilgamesh
jonsony12
Gilgamesh
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,132
Damage
69,042
101,324
Taken
94,515
62,619
Mitigated
41,993
28,773
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Forkchop8
Cthulhu
15,667
1,106
1,460
10,245
26,430
26,850
245
4,447
21,983
60,841
0
W
Nemesis
FreshyFinch
Nemesis
6,328
3,398
669
1,986
17,410
5,685
0
5,334
12,076
0
43,921
L
Scylla
22,792
446
0
1,971
15,532
5,187
654
8,072
7,250
56,292
0
W
Gilgamesh
Ivean
Gilgamesh
14,483
4,725
0
1,054
19,551
14,740
1,414
6,650
12,901
0
43,709
L
Fenrir
10,196
1,466
0
2,190
21,650
12,202
0
8,896
12,634
0
48,522
L
8,163
3,226
0
2,964
17,457
6,232
294
7,995
9,020
0
46,766
W
Ah Puch
LittleAV
Ah Puch
25,869
3,822
388
8,001
19,292
8,002
7,617
3,338
15,954
111,109
0
W
Neith
SimpGodvn
Neith
12,785
6,825
0
4,970
18,641
7,342
5,799
3,023
15,618
0
78,296
L
15,999
9,298
0
362
18,256
9,403
1,297
5,532
12,454
0
43,706
L
Gilgamesh
jonsony12
Gilgamesh
11,892
3,223
195
2,729
21,620
8,969
336
9,909
11,621
0
57,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,985
Gold Earned
54,136
551
Minions Killed
377
0
Camps Cleared
0
2,224,215
Distance Traveled
2,003,195
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,495
562
87
4
0
493,603
12
W
Nemesis
10,600
442
85
4
0
464,421
0
L
Scylla
11,568
482
65
3
0
375,107
7
W
Gilgamesh
12,391
516
71
3
0
452,493
0
L
Fenrir
9,925
414
68
3
0
407,568
0
L
Anhur
11,480
478
94
4
0
420,467
3
W
Ah Puch
15,103
629
198
8
0
398,776
1
W
Neith
13,396
558
110
5
0
414,922
2
L
Artemis
11,225
468
54
2
0
360,379
2
L
Gilgamesh
9,938
414
96
4
0
439,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role