Player Matchup

Cernunnos
Cernunnos
A Grim God
Cernunnos
Level 88
God Stats
1W - 2L
1,755 SR
Queue Stats
77W - 97L
1,299 Elo+
Solo
Kuzenbo
Kuzenbo
A_Wajou
Kuzenbo
Level 106
God Stats
6W - 5L
1,484 SR
Queue Stats
186W - 209L
1,397 Elo+
Party 1
Susano
Susano
BransonsWorst
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 183L
1,405 Elo+
Party 1
King Arthur
King Arthur
Venpig
King Arthur
Level 125
God Stats
2W - 8L
1,707 SR
Queue Stats
333W - 384L
1,468 Elo+
Party 4
Zhong Kui
Zhong Kui
s0ng_sparr0w
Zhong Kui
Level 83
God Stats
4W - 4L
1,526 SR
Queue Stats
345W - 421L
1,449 Elo+
Party 4
Team Averages
Level 106
1,594 SR
1,404 Elo+

VS

Team Averages
Level 86
1,528 SR
1,433 Elo+
Fenrir
Fenrir
Recoil2746
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 66L
1,361 Elo+
Party 2
Zeus
Zeus
RicketyCcricket
Zeus
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,390 Elo+
Solo
Osiris
Osiris
Stinkybeadz
Osiris
Level 100
God Stats
5W - 3L
1,508 SR
Queue Stats
321W - 299L
1,436 Elo+
Party 3
Nox
Nox
dodgeitjr
Nox
Level 89
God Stats
2W - 1L
1,677 SR
Queue Stats
36W - 26L
1,554 Elo+
Party 3
Xing Tian
Xing Tian
ntinneyjr13
Xing Tian
Level 83
God Stats
3W - 3L
1,457 SR
Queue Stats
84W - 90L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
A Grim God
Cernunnos
20
1 / 7 / 10
11,722
651
19,446
16,425
7,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
A_Wajou
Kuzenbo
20
3 / 6 / 13
11,569
643
20,448
36,521
41,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 10 / 6
13,469
748
13,690
26,226
24,147
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
Venpig
King Arthur
18
0 / 9 / 11
10,507
584
12,401
28,250
23,347
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
s0ng_sparr0w
Zhong Kui
20
9 / 11 / 4
12,757
709
18,627
22,139
16,460
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Recoil2746
Fenrir
20
12 / 4 / 12
13,401
745
12,375
22,137
14,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 3 / 19
14,798
822
41,709
16,195
9,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
20
4 / 4 / 26
12,432
691
15,648
26,216
41,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
10 / 5 / 24
13,635
758
23,124
19,167
12,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
ntinneyjr13
Xing Tian
20
2 / 3 / 28
12,052
670
16,133
27,798
44,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
152
19
Kills
43
43
Deaths
19
44
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
A Grim God
Cernunnos
1
7
10
0.86
L
Kuzenbo
A_Wajou
Kuzenbo
3
6
13
1.58
L
6
10
6
0.9
W
Fenrir
Recoil2746
Fenrir
12
4
12
4.5
W
15
3
19
8.17
W
Osiris
4
4
26
4.25
L
King Arthur
Venpig
King Arthur
0
9
11
0.61
W
10
5
24
4.4
W
Xing Tian
ntinneyjr13
Xing Tian
2
3
28
5.33
L
Zhong Kui
s0ng_sparr0w
Zhong Kui
9
11
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,612
Damage
108,989
129,561
Taken
111,513
112,439
Mitigated
123,291
36,136
Healing
40,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
A Grim God
Cernunnos
19,446
6,680
921
2,769
16,425
7,395
619
11,169
5,176
0
46,992
L
Kuzenbo
A_Wajou
Kuzenbo
20,448
5,169
1,783
13,650
36,521
41,090
0
22,010
14,282
32,612
0
L
13,690
1,811
2,444
2,607
26,226
24,147
0
14,230
11,777
26
22,920
W
Fenrir
Recoil2746
Fenrir
12,375
4,190
3,766
6,132
22,137
14,757
1,767
7,613
14,524
0
26,910
W
41,709
3,330
3,341
2,301
16,195
9,810
1,659
5,429
10,766
80,654
0
W
Osiris
15,648
5,304
3,490
4,536
26,216
41,835
775
7,676
18,540
0
29,528
L
King Arthur
Venpig
King Arthur
12,401
1,505
1,295
5,403
28,250
23,347
8
16,087
12,120
0
29,124
W
23,124
1,599
5,276
3,839
19,167
12,236
834
9,072
10,095
37,783
0
W
Xing Tian
ntinneyjr13
Xing Tian
16,133
1,522
4,821
2,813
27,798
44,653
589
9,311
18,487
27,500
0
L
Zhong Kui
s0ng_sparr0w
Zhong Kui
18,627
1,721
1,854
3,410
22,139
16,460
1,038
16,720
5,240
29,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,024
Gold Earned
66,318
149
Minions Killed
214
0
Camps Cleared
0
1,441,913
Distance Traveled
1,538,859
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,722
651
59
3
0
267,056
0
L
Kuzenbo
11,569
643
20
1
0
331,725
0
L
Susano
13,469
748
10
1
0
271,845
0
W
Fenrir
13,401
745
26
1
0
339,251
0
W
Zeus
14,798
822
108
6
0
278,109
4
W
Osiris
12,432
691
27
2
0
314,082
0
L
King Arthur
10,507
584
24
1
0
305,039
0
W
Nox
13,635
758
33
2
0
279,149
0
W
Xing Tian
12,052
670
20
1
0
328,268
0
L
Zhong Kui
12,757
709
36
2
0
266,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role