Player Matchup

Neith
Neith
Baluzera
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,538 Elo+
Party 1
Amaterasu
Amaterasu
ITKiritoTI
Amaterasu
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,570 Elo+
Party 1
Aphrodite
Aphrodite
OtakoGordo
Aphrodite
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,724 Elo+
Solo
Fafnir
Fafnir
ReneldeBR
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,570 Elo+
Party 1
Nemesis
Nemesis
zFeareis
Nemesis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,905 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,662 Elo+

VS

Team Averages
Level 28
1,687 SR
1,540 Elo+
Pele
Pele
Kalasmus
Pele
Level 28
God Stats
3W - 2L
1,570 SR
Queue Stats
64W - 50L
1,543 Elo+
Party 2
Scylla
Scylla
Malabaresss
Scylla
Level 45
God Stats
1W - 1L
1,866 SR
Queue Stats
95W - 72L
1,509 Elo+
Party 2
Bellona
Bellona
Moorsuhl
Bellona
Level 21
God Stats
4W - 4L
1,690 SR
Queue Stats
24W - 18L
1,589 Elo+
Party 2
Sobek
Sobek
Onguinho
Sobek
Level 17
God Stats
2W - 2L
1,580 SR
Queue Stats
20W - 15L
1,565 Elo+
Party 2
Izanami
Izanami
WeedViking
Izanami
Level 29
God Stats
8W - 5L
1,728 SR
Queue Stats
230W - 253L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baluzera
Neith
15
2 / 4 / 2
8,799
463
9,409
9,900
2,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
ITKiritoTI
Amaterasu
15
4 / 3 / 6
9,492
500
10,270
21,566
18,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
OtakoGordo
Aphrodite
18
3 / 0 / 5
10,775
567
5,992
10,796
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
ReneldeBR
Fafnir
13
1 / 5 / 4
8,620
454
4,579
11,978
8,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
zFeareis
Nemesis
20
18 / 0 / 5
12,867
677
21,803
12,225
6,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
1 / 8 / 1
8,800
463
5,557
15,459
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
15
2 / 4 / 1
9,084
478
8,739
10,350
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Moorsuhl
Bellona
14
1 / 8 / 1
8,634
454
12,678
16,732
11,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
Onguinho
Sobek
13
1 / 3 / 6
8,210
432
5,443
14,563
11,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
WeedViking
Izanami
15
5 / 5 / 2
9,245
487
8,755
13,793
5,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
28
Kills
10
12
Deaths
28
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
Baluzera
Neith
2
4
2
0.75
W
Amaterasu
ITKiritoTI
Amaterasu
4
3
6
2.33
L
Pele
1
8
1
0.19
L
Scylla
2
4
1
0.63
L
Bellona
Moorsuhl
Bellona
1
8
1
0.19
L
Sobek
Onguinho
Sobek
1
3
6
1.33
W
Aphrodite
OtakoGordo
Aphrodite
3
0
5
5.5
W
Fafnir
ReneldeBR
Fafnir
1
5
4
0.6
L
Izanami
WeedViking
Izanami
5
5
2
1.2
W
Nemesis
zFeareis
Nemesis
18
0
5
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,053
Damage
41,172
66,465
Taken
70,897
40,669
Mitigated
35,584
26,501
Healing
14,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Baluzera
Neith
9,409
5,632
0
3,079
9,900
2,965
3,324
2,267
7,633
0
59,129
W
Amaterasu
ITKiritoTI
Amaterasu
10,270
3,461
0
8,899
21,566
18,231
344
539
21,027
4,134
34,228
L
Pele
5,557
1,208
0
812
15,459
4,392
0
2,487
12,972
0
65,853
L
Scylla
8,739
1,280
0
1,790
10,350
3,012
0
2,354
7,996
66,302
0
L
Bellona
Moorsuhl
Bellona
12,678
6,146
0
4,689
16,732
11,583
0
658
16,074
0
49,294
L
Sobek
Onguinho
Sobek
5,443
688
0
5,108
14,563
11,295
0
3,133
11,430
15,873
0
W
Aphrodite
OtakoGordo
Aphrodite
5,992
557
2,513
8,111
10,796
4,305
1,438
5,118
5,678
75,858
0
W
Fafnir
ReneldeBR
Fafnir
4,579
1,528
0
1,916
11,978
8,992
1,067
3,661
8,317
15,693
0
L
Izanami
WeedViking
Izanami
8,755
4,922
0
2,067
13,793
5,302
440
2,548
11,245
0
76,462
W
Nemesis
zFeareis
Nemesis
21,803
13,887
0
1,983
12,225
6,176
0
2,597
9,628
0
117,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,553
Gold Earned
43,973
533
Minions Killed
486
0
Camps Cleared
0
1,838,065
Distance Traveled
1,661,290
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,799
463
111
6
0
324,747
0
W
Amaterasu
9,492
500
68
4
0
338,127
0
L
Pele
8,800
463
122
6
0
356,023
0
L
Scylla
9,084
478
116
6
0
327,317
7
L
Bellona
8,634
454
95
5
0
305,005
4
L
Sobek
8,210
432
26
1
0
374,604
4
W
Aphrodite
10,775
567
177
9
0
379,181
3
W
Fafnir
8,620
454
14
1
0
346,593
1
L
Izanami
9,245
487
127
7
0
298,341
6
W
Nemesis
12,867
677
163
9
0
449,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role