Player Matchup

Ne Zha
Ne Zha
GOODFORUGRIF
Ne Zha
Level 73
God Stats
1W - 4L
1,696 SR
Queue Stats
629W - 588L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
PolarElegence
Sun Wukong
Level 58
God Stats
1W - 3L
1,516 SR
Queue Stats
9W - 15L
1,319 Elo+
Party 1
Cthulhu
Cthulhu
RealestBosanac
Cthulhu
Level 98
God Stats
2W - 6L
1,205 SR
Queue Stats
403W - 410L
1,338 Elo+
Solo
Hou Yi
Hou Yi
haTeD PurPle
Hou Yi
Level 136
God Stats
4W - 7L
1,362 SR
Queue Stats
432W - 404L
1,407 Elo+
Party 1
Tiamat
Tiamat
xD Chillz
Tiamat
Level 39
God Stats
112W - 115L
1,544 SR
Queue Stats
293W - 281L
1,474 Elo+
Party 1
Team Averages
Level 81
1,465 SR
1,393 Elo+

VS

Team Averages
Level 62
1,491 SR
1,389 Elo+
Ah Puch
Ah Puch
DRACOGON101
Ah Puch
Level 48
God Stats
7W - 14L
1,161 SR
Queue Stats
286W - 451L
1,297 Elo+
Solo
Hades
Hades
KingCalder26
Hades
Level 69
God Stats
5W - 2L
1,495 SR
Queue Stats
229W - 245L
1,446 Elo+
Party 2
Bakasura
Bakasura
Lil Red Wolf915
Bakasura
Level 57
God Stats
14W - 5L
1,745 SR
Queue Stats
111W - 144L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
SilentViper 04
Baron Samedi
Level 106
God Stats
29W - 24L
1,603 SR
Queue Stats
440W - 451L
1,476 Elo+
Party 2
Gilgamesh
Gilgamesh
Skull1103
Gilgamesh
Level 29
God Stats
5W - 6L
1,450 SR
Queue Stats
72W - 99L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 6 / 1
6,064
466
2,754
10,514
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
PolarElegence
Sun Wukong
11
0 / 2 / 0
6,472
498
1,159
7,546
3,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
3 / 5 / 0
5,898
454
6,771
11,783
4,027
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
8
1 / 6 / 1
5,567
428
4,771
9,705
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
xD Chillz
Tiamat
11
1 / 2 / 1
6,847
527
8,904
8,063
4,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DRACOGON101
Ah Puch
13
1 / 0 / 1
7,436
572
4,418
3,081
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 0 / 4
7,708
593
5,847
9,750
4,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
12
3 / 2 / 7
7,308
562
7,331
10,069
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SilentViper 04
Baron Samedi
13
8 / 2 / 5
7,572
582
9,906
10,045
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Skull1103
Gilgamesh
11
6 / 1 / 4
7,715
593
4,917
9,081
7,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
21
21
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DRACOGON101
Ah Puch
1
0
1
1.5
L
Ne Zha
0
6
1
0.08
W
3
0
4
5
W
Bakasura
3
2
7
3.25
L
Sun Wukong
PolarElegence
Sun Wukong
0
2
0
0
L
3
5
0
0.6
W
Baron Samedi
SilentViper 04
Baron Samedi
8
2
5
5.25
W
Gilgamesh
Skull1103
Gilgamesh
6
1
4
8
L
Hou Yi
1
6
1
0.25
L
Tiamat
xD Chillz
Tiamat
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,359
Damage
32,419
47,611
Taken
42,026
18,193
Mitigated
21,304
12,757
Healing
21,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DRACOGON101
Ah Puch
4,418
122
0
1,762
3,081
832
454
0
3,081
40,095
0
L
Ne Zha
2,754
1,021
0
3,703
10,514
3,181
0
1,526
8,503
0
29,752
W
5,847
1,187
320
7,982
9,750
4,376
562
5,501
4,249
46,558
0
W
Bakasura
7,331
5,590
0
3,445
10,069
3,564
0
2,628
7,441
0
46,105
L
Sun Wukong
PolarElegence
Sun Wukong
1,159
79
0
2,338
7,546
3,590
339
4,418
3,077
0
31,840
L
6,771
555
261
1,791
11,783
4,027
0
5,000
6,439
22,846
0
W
Baron Samedi
SilentViper 04
Baron Samedi
9,906
682
1,698
5,026
10,045
4,735
549
3,113
6,932
40,436
0
W
Gilgamesh
Skull1103
Gilgamesh
4,917
950
0
1,259
9,081
7,797
104
4,433
4,648
0
19,633
L
Hou Yi
4,771
1,474
0
1,869
9,705
2,982
81
5,424
4,201
0
21,774
L
Tiamat
xD Chillz
Tiamat
8,904
551
183
2,612
8,063
4,413
305
3,803
4,158
43,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,848
Gold Earned
37,739
295
Minions Killed
395
0
Camps Cleared
0
1,155,700
Distance Traveled
1,240,187
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,436
572
89
7
0
225,660
0
L
Ne Zha
6,064
466
71
5
0
224,834
3
W
Hades
7,708
593
106
8
0
240,557
2
W
Bakasura
7,308
562
99
8
0
285,844
2
L
Sun Wukong
6,472
498
84
6
0
245,081
0
L
Cthulhu
5,898
454
26
2
0
229,254
0
W
Baron Samedi
7,572
582
66
5
0
221,189
1
W
Gilgamesh
7,715
593
35
3
0
266,937
0
L
Hou Yi
5,567
428
31
2
0
205,756
0
L
Tiamat
6,847
527
83
6
0
250,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role