Player Matchup

Cerberus
Cerberus
Blackjesus086
Cerberus
Level 124
God Stats
24W - 17L
1,783 SR
Queue Stats
348W - 345L
1,564 Elo+
Party 1
Nu Wa
Nu Wa
CJ542
Nu Wa
Level 140
God Stats
15W - 13L
1,416 SR
Queue Stats
258W - 260L
1,555 Elo+
Party 1
Apollo
Apollo
ColaBear420
Apollo
Level 160
God Stats
0W - 1L
1,512 SR
Queue Stats
4W - 9L
1,407 Elo+
Party 1
Horus
Horus
Interspectral
Horus
Level 126
God Stats
4W - 2L
1,656 SR
Queue Stats
305W - 332L
1,536 Elo+
Party 1
Pele
Pele
ToutPret
Pele
Level 17
God Stats
0W - 4L
1,149 SR
Queue Stats
3W - 6L
1,457 Elo+
Party 1
Team Averages
Level 113
1,503 SR
1,504 Elo+

VS

Team Averages
Level 73
1,527 SR
1,581 Elo+
Persephone
Persephone
 
Persephone
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
MichelAsceKun04
Chang'e
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
332W - 353L
1,463 Elo+
Solo
Medusa
Medusa
Supremesavage017
Medusa
Level 55
God Stats
48W - 38L
1,529 SR
Queue Stats
325W - 308L
1,539 Elo+
Party 2
Anhur
Anhur
XxDarkWarrior7xX
Anhur
Level 17
God Stats
11W - 4L
1,756 SR
Queue Stats
49W - 17L
1,747 Elo+
Party 2
Kuzenbo
Kuzenbo
silva998
Kuzenbo
Level 125
God Stats
2W - 1L
1,347 SR
Queue Stats
377W - 331L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blackjesus086
Cerberus
15
1 / 4 / 1
8,952
497
8,298
17,135
14,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
CJ542
Nu Wa
17
1 / 5 / 3
9,919
551
9,833
15,047
5,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
2 / 5 / 2
8,059
448
7,407
12,341
3,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 5 / 1
8,729
485
4,667
19,009
9,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
12
1 / 3 / 1
7,886
438
944
11,111
3,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
7 / 2 / 5
11,684
649
21,833
10,112
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 1 / 7
8,940
497
4,420
9,193
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 2 / 1
10,179
566
7,835
12,077
4,365
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 1 / 5
11,814
656
11,161
14,557
5,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
silva998
Kuzenbo
17
2 / 1 / 8
10,440
580
9,230
14,185
15,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
22
22
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
7
2
5
4.75
L
Cerberus
Blackjesus086
Cerberus
1
4
1
0.38
L
Nu Wa
CJ542
Nu Wa
1
5
3
0.5
L
Apollo
2
5
2
0.6
L
2
5
1
0.5
W
3
1
7
6.5
W
3
2
1
1.75
L
Pele
1
3
1
0.5
W
7
1
5
9.5
W
Kuzenbo
silva998
Kuzenbo
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,149
Damage
54,479
74,643
Taken
60,124
37,273
Mitigated
34,015
19,838
Healing
25,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
21,833
1,235
0
2,599
10,112
3,586
1,192
3,230
6,540
81,485
0
L
Cerberus
Blackjesus086
Cerberus
8,298
977
0
5,465
17,135
14,686
0
9,462
7,419
61,441
0
L
Nu Wa
CJ542
Nu Wa
9,833
1,210
80
4,050
15,047
5,481
0
7,668
7,037
79,314
0
L
Apollo
7,407
3,467
0
1,762
12,341
3,781
0
4,144
8,079
0
37,577
L
4,667
2,147
684
4,681
19,009
9,720
0
8,652
9,781
0
19,843
W
4,420
475
1,323
4,680
9,193
5,234
1,715
2,223
6,728
26,055
0
W
7,835
3,858
0
4,152
12,077
4,365
5,375
1,914
9,943
0
70,264
L
Pele
944
417
0
3,116
11,111
3,605
0
4,191
6,844
0
36,516
W
11,161
7,749
0
7,463
14,557
5,319
3,495
4,082
10,241
0
93,453
W
Kuzenbo
silva998
Kuzenbo
9,230
3,392
0
4,956
14,185
15,511
219
5,441
8,540
62,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,545
Gold Earned
53,057
447
Minions Killed
605
0
Camps Cleared
0
1,560,291
Distance Traveled
1,673,624
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,684
649
140
8
0
341,461
3
L
Cerberus
8,952
497
151
8
0
285,053
1
L
Nu Wa
9,919
551
135
8
0
286,562
3
L
Apollo
8,059
448
63
4
0
291,084
5
L
Horus
8,729
485
24
1
0
316,403
3
W
Chang'e
8,940
497
58
3
0
334,410
4
W
Medusa
10,179
566
115
6
0
317,823
8
L
Pele
7,886
438
74
4
0
381,189
2
W
Anhur
11,814
656
169
9
0
323,092
1
W
Kuzenbo
10,440
580
123
7
0
356,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role