Player Matchup

Gilgamesh
Gilgamesh
AionVox
Gilgamesh
Level 158
God Stats
5W - 4L
2,008 SR
Queue Stats
40W - 53L
1,550 Elo+
Party 1
Neith
Neith
DahomieSteve
Neith
Level 155
God Stats
9W - 15L
1,363 SR
Queue Stats
424W - 432L
1,566 Elo+
Party 2
Poseidon
Poseidon
ThreePointOhhh
Poseidon
Level 136
God Stats
5W - 3L
1,519 SR
Queue Stats
57W - 57L
1,555 Elo+
Party 1
Pele
Pele
UKTSM
Pele
Level 126
God Stats
1W - 2L
1,851 SR
Queue Stats
137W - 147L
1,525 Elo+
Party 2
Artio
Artio
ketchupFTW
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,592 Elo+
Party 2
Team Averages
Level 137
1,648 SR
1,558 Elo+

VS

Team Averages
Level 136
1,562 SR
1,560 Elo+
Tsukuyomi
Tsukuyomi
AlessSer
Tsukuyomi
Level 160
God Stats
8W - 5L
1,611 SR
Queue Stats
233W - 246L
1,583 Elo+
Party 3
Chernobog
Chernobog
Devngel30
Chernobog
Level 160
God Stats
8W - 18L
1,357 SR
Queue Stats
227W - 244L
1,523 Elo+
Party 3
Horus
Horus
HeartkillerX92
Horus
Level 159
God Stats
3W - 4L
1,543 SR
Queue Stats
244W - 256L
1,528 Elo+
Party 3
Hades
Hades
PhrogTheJam
Hades
Level 99
God Stats
2W - 1L
1,548 SR
Queue Stats
392W - 367L
1,533 Elo+
Solo
Janus
Janus
SeshiomanHMK
Janus
Level 104
God Stats
34W - 18L
1,749 SR
Queue Stats
304W - 266L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AionVox
Gilgamesh
11
1 / 1 / 1
6,348
529
3,218
7,061
3,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 2 / 0
6,947
579
3,605
5,282
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
10
1 / 5 / 0
6,025
502
2,558
6,096
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
UKTSM
Pele
9
0 / 4 / 0
5,522
460
2,516
9,487
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
8
1 / 2 / 0
5,365
447
1,752
8,306
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlessSer
Tsukuyomi
11
3 / 1 / 2
6,584
549
6,855
7,430
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Devngel30
Chernobog
12
1 / 0 / 2
7,252
604
2,097
4,331
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 2 / 5
5,899
492
1,877
9,140
3,967
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 4
7,361
613
5,308
6,179
3,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 2
6,910
576
6,739
3,647
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
14
14
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AionVox
Gilgamesh
1
1
1
1.5
W
Tsukuyomi
AlessSer
Tsukuyomi
3
1
2
4
L
0
2
0
0
W
Chernobog
Devngel30
Chernobog
1
0
2
2
W
3
2
5
2.75
W
4
1
4
6
W
3
0
2
4
L
Poseidon
1
5
0
0.2
L
Pele
UKTSM
Pele
0
4
0
0
L
Artio
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,649
Damage
22,876
36,232
Taken
30,727
12,624
Mitigated
12,450
12,554
Healing
13,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AionVox
Gilgamesh
3,218
606
0
966
7,061
3,570
461
2,302
4,697
0
31,089
W
Tsukuyomi
AlessSer
Tsukuyomi
6,855
2,117
0
2,693
7,430
2,698
0
1,168
6,262
0
41,327
L
3,605
1,223
0
2,450
5,282
1,550
0
0
5,282
0
51,429
W
Chernobog
Devngel30
Chernobog
2,097
1,333
0
2,178
4,331
1,210
0
346
3,985
0
45,762
W
1,877
795
1,202
3,202
9,140
3,967
0
1,426
7,714
0
6,420
W
5,308
813
374
3,129
6,179
3,426
315
668
5,511
37,400
0
W
6,739
185
0
975
3,647
1,149
0
702
2,945
45,832
0
L
Poseidon
2,558
213
0
1,402
6,096
1,629
0
3,015
2,981
43,351
0
L
Pele
UKTSM
Pele
2,516
423
0
4,308
9,487
2,397
0
3,358
6,081
0
27,512
L
Artio
1,752
232
233
3,195
8,306
3,478
0
2,968
5,144
8,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,207
Gold Earned
34,006
343
Minions Killed
380
0
Camps Cleared
0
1,107,705
Distance Traveled
1,198,261
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,348
529
65
5
0
221,708
2
W
Tsukuyomi
6,584
549
75
6
0
269,986
1
L
Neith
6,947
579
108
9
0
217,038
1
W
Chernobog
7,252
604
108
9
0
216,679
0
W
Horus
5,899
492
11
1
0
218,306
1
W
Hades
7,361
613
95
8
0
232,717
1
W
Janus
6,910
576
91
8
0
260,573
5
L
Poseidon
6,025
502
88
7
0
203,708
2
L
Pele
5,522
460
67
6
0
217,792
2
L
Artio
5,365
447
15
1
0
247,459
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role