Player Matchup

Hou Yi
Hou Yi
CthulhuIsDaddy
Hou Yi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,617 Elo+
Solo
Kukulkan
Kukulkan
DatKn33Shot
Kukulkan
Level 8
God Stats
14W - 15L
1,814 SR
Queue Stats
133W - 93L
1,652 Elo+
Party 1
King Arthur
King Arthur
Kurοgane
King Arthur
Level 124
God Stats
20W - 17L
1,779 SR
Queue Stats
267W - 219L
1,589 Elo+
Party 1
Aphrodite
Aphrodite
Madelegne
Aphrodite
Level 10
God Stats
7W - 1L
1,490 SR
Queue Stats
12W - 11L
1,445 Elo+
Solo
Apollo
Apollo
YoTruk
Apollo
Level 6
God Stats
41W - 40L
1,771 SR
Queue Stats
838W - 738L
1,767 Elo+
Solo
Team Averages
Level 31
1,671 SR
1,614 Elo+

VS

Team Averages
Level 29
1,558 SR
1,533 Elo+
Anubis
Anubis
BlitzBurn03
Anubis
Level 28
God Stats
13W - 8L
1,685 SR
Queue Stats
113W - 109L
1,503 Elo+
Party 2
Loki
Loki
Ghostly19
Loki
Level 34
God Stats
8W - 14L
1,384 SR
Queue Stats
127W - 123L
1,492 Elo+
Party 2
Achilles
Achilles
Gosspel
Achilles
Level 28
God Stats
18W - 19L
1,815 SR
Queue Stats
226W - 202L
1,611 Elo+
Solo
Skadi
Skadi
OffHurdle856696
Skadi
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 49L
1,564 Elo+
Solo
Xing Tian
Xing Tian
SirNotAppearingx
Xing Tian
Level 28
God Stats
1W - 3L
1,408 SR
Queue Stats
89W - 87L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 5
11,694
688
14,974
14,741
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
DatKn33Shot
Kukulkan
15
2 / 5 / 0
9,269
545
3,835
6,340
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Kurοgane
King Arthur
17
5 / 2 / 2
10,461
615
14,236
18,834
15,031
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Madelegne
Aphrodite
14
3 / 2 / 5
8,757
515
6,526
6,787
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
YoTruk
Apollo
15
4 / 5 / 4
8,991
529
10,091
15,334
5,310
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 5 / 0
9,475
557
9,345
13,574
7,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
4 / 4 / 1
8,424
496
6,055
12,448
9,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Gosspel
Achilles
14
1 / 4 / 1
7,831
461
10,077
16,861
17,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 5 / 2
7,797
459
8,840
11,028
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
11
1 / 5 / 4
7,394
435
5,185
14,613
9,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
23
Kills
13
15
Deaths
23
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
5
0
0.8
W
9
1
5
11.5
W
Kukulkan
DatKn33Shot
Kukulkan
2
5
0
0.4
L
Loki
4
4
1
1.13
L
Achilles
Gosspel
Achilles
1
4
1
0.38
W
King Arthur
Kurοgane
King Arthur
5
2
2
3
W
Aphrodite
Madelegne
Aphrodite
3
2
5
2.75
L
3
5
2
0.8
L
Xing Tian
1
5
4
0.6
W
Apollo
YoTruk
Apollo
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,662
Damage
39,502
62,036
Taken
68,524
30,659
Mitigated
47,656
21,911
Healing
19,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,345
1,478
0
5,932
13,574
7,657
875
2,785
10,535
68,282
0
W
14,974
7,940
0
3,770
14,741
5,713
842
3,524
11,127
0
114,368
W
Kukulkan
DatKn33Shot
Kukulkan
3,835
282
0
250
6,340
1,550
595
4,684
1,656
47,843
0
L
Loki
6,055
1,911
0
1,446
12,448
9,898
0
1,168
11,212
0
57,952
L
Achilles
Gosspel
Achilles
10,077
2,904
0
5,987
16,861
17,651
0
0
16,861
0
42,373
W
King Arthur
Kurοgane
King Arthur
14,236
2,181
0
6,105
18,834
15,031
186
1,495
16,493
0
62,262
W
Aphrodite
Madelegne
Aphrodite
6,526
1,485
3,802
3,924
6,787
3,055
284
1,543
5,244
29,388
0
L
8,840
4,240
0
1,981
11,028
3,157
26
2,502
8,526
0
56,126
L
Xing Tian
5,185
787
776
3,732
14,613
9,293
354
3,584
11,029
18,334
0
W
Apollo
YoTruk
Apollo
10,091
6,761
0
4,060
15,334
5,310
729
3,284
12,050
0
65,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,172
Gold Earned
40,921
563
Minions Killed
422
0
Camps Cleared
0
1,508,054
Distance Traveled
1,413,894
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,475
557
131
8
0
261,160
7
W
Hou Yi
11,694
688
173
10
0
326,567
3
W
Kukulkan
9,269
545
120
7
0
274,471
0
L
Loki
8,424
496
88
5
0
307,385
4
L
Achilles
7,831
461
75
4
0
327,229
1
W
King Arthur
10,461
615
113
7
0
320,698
0
W
Aphrodite
8,757
515
55
3
0
295,900
5
L
Skadi
7,797
459
97
6
0
252,564
2
L
Xing Tian
7,394
435
31
2
0
265,556
4
W
Apollo
8,991
529
102
6
0
290,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role