Player Matchup

Kali
Kali
BellHead
Kali
Level 65
God Stats
3W - 0L
1,710 SR
Queue Stats
226W - 116L
1,752 Elo+
Party 2
Khepri
Khepri
LuxbeSoul
Khepri
Level 128
God Stats
3W - 1L
1,736 SR
Queue Stats
98W - 48L
1,665 Elo+
Party 2
Danzaburou
Danzaburou
MazterCylinder
Danzaburou
Level 86
God Stats
16W - 13L
1,652 SR
Queue Stats
250W - 249L
1,507 Elo+
Solo
Amaterasu
Amaterasu
SaveTheLungs
Amaterasu
Level 36
God Stats
3W - 1L
1,786 SR
Queue Stats
216W - 110L
1,701 Elo+
Party 2
Ah Puch
Ah Puch
rekuP
Ah Puch
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 68
1,677 SR
1,625 Elo+

VS

Team Averages
Level 118
1,686 SR
1,617 Elo+
Serqet
Serqet
AnnualHercules3
Serqet
Level 126
God Stats
12W - 15L
1,550 SR
Queue Stats
64W - 58L
1,589 Elo+
Party 1
Chaac
Chaac
FallingDemon123
Chaac
Level 157
God Stats
2W - 2L
1,791 SR
Queue Stats
148W - 121L
1,663 Elo+
Party 1
Heimdallr
Heimdallr
Heatwavee
Heimdallr
Level 133
God Stats
4W - 3L
1,604 SR
Queue Stats
150W - 126L
1,676 Elo+
Party 1
Kukulkan
Kukulkan
TinyTrinkets
Kukulkan
Level 151
God Stats
4W - 7L
1,509 SR
Queue Stats
48W - 43L
1,511 Elo+
Solo
Sobek
Sobek
Tizona25
Sobek
Level 23
God Stats
15W - 3L
1,974 SR
Queue Stats
33W - 23L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
12 / 4 / 7
13,534
644
15,540
18,776
10,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
LuxbeSoul
Khepri
14
1 / 1 / 13
9,895
471
3,455
10,857
11,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
MazterCylinder
Danzaburou
18
6 / 2 / 9
12,257
584
11,006
14,687
6,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
SaveTheLungs
Amaterasu
16
1 / 6 / 7
10,291
490
12,981
20,514
12,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
rekuP
Ah Puch
19
12 / 1 / 5
13,042
621
20,226
10,940
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 5
11,464
546
10,394
14,539
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 6 / 5
11,010
524
11,448
24,030
24,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Heatwavee
Heimdallr
18
2 / 7 / 1
11,642
554
15,055
17,901
7,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TinyTrinkets
Kukulkan
17
2 / 8 / 1
10,276
489
8,326
12,359
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Tizona25
Sobek
11
0 / 8 / 2
8,009
381
2,106
17,330
13,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
32
Kills
14
14
Deaths
32
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
3
5
2.83
W
Kali
12
4
7
3.88
L
4
6
5
1.08
L
Heimdallr
Heatwavee
Heimdallr
2
7
1
0.36
W
Khepri
LuxbeSoul
Khepri
1
1
13
7.5
W
Danzaburou
MazterCylinder
Danzaburou
6
2
9
5.25
W
Amaterasu
SaveTheLungs
Amaterasu
1
6
7
0.75
L
Kukulkan
TinyTrinkets
Kukulkan
2
8
1
0.31
L
Sobek
Tizona25
Sobek
0
8
2
0.13
W
Ah Puch
rekuP
Ah Puch
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,208
Damage
47,329
75,774
Taken
86,159
45,437
Mitigated
55,801
27,165
Healing
22,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,394
1,198
0
4,088
14,539
6,652
0
3,875
10,664
0
62,402
W
Kali
15,540
9,661
0
6,404
18,776
10,289
0
1,649
16,403
0
111,368
L
11,448
4,794
0
9,990
24,030
24,283
662
2,763
21,267
0
55,392
L
Heimdallr
Heatwavee
Heimdallr
15,055
8,927
0
5,371
17,901
7,065
904
4,002
13,899
0
93,388
W
Khepri
LuxbeSoul
Khepri
3,455
237
0
1,967
10,857
11,608
111
2,208
8,244
24,597
0
W
Danzaburou
MazterCylinder
Danzaburou
11,006
5,895
0
6,961
14,687
6,232
1,346
2,082
12,577
0
77,977
W
Amaterasu
SaveTheLungs
Amaterasu
12,981
6,404
0
5,646
20,514
12,487
612
1,465
18,752
0
62,757
L
Kukulkan
TinyTrinkets
Kukulkan
8,326
557
0
191
12,359
4,271
0
6,734
5,625
81,106
0
L
Sobek
Tizona25
Sobek
2,106
376
0
2,404
17,330
13,530
56
6,307
11,023
8,886
0
W
Ah Puch
rekuP
Ah Puch
20,226
1,539
222
5,965
10,940
4,821
180
2,753
8,094
103,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,019
Gold Earned
52,401
631
Minions Killed
571
0
Camps Cleared
0
2,149,199
Distance Traveled
1,980,499
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,464
546
105
5
0
465,983
5
W
Kali
13,534
644
148
7
0
454,333
3
L
Chaac
11,010
524
103
5
0
375,923
2
L
Heimdallr
11,642
554
167
8
0
355,922
3
W
Khepri
9,895
471
44
2
0
421,225
9
W
Danzaburou
12,257
584
133
6
0
405,270
3
W
Amaterasu
10,291
490
122
6
0
425,959
3
L
Kukulkan
10,276
489
181
9
0
362,761
1
L
Sobek
8,009
381
15
1
0
419,910
6
W
Ah Puch
13,042
621
184
9
0
442,412
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role