Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Coltexx
Athena
Level 67
God Stats
14W - 14L
1,498 SR
Queue Stats
217W - 260L
1,404 Elo+
Party 2
Fenrir
Fenrir
KiIIer_ShotZ
Fenrir
Level 29
God Stats
26W - 25L
1,450 SR
Queue Stats
93W - 121L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
ethang123
Baron Samedi
Level 49
God Stats
3W - 0L
1,908 SR
Queue Stats
82W - 89L
1,391 Elo+
Solo
Skadi
Skadi
tony_chickenwing
Skadi
Level 52
God Stats
8W - 8L
1,450 SR
Queue Stats
69W - 93L
1,327 Elo+
Party 2
Team Averages
Level 50
1,561 SR
1,415 Elo+

VS

Team Averages
Level 52
1,433 SR
1,398 Elo+
Ymir
Ymir
Bigd0mepiece
Ymir
Level 57
God Stats
3W - 6L
1,394 SR
Queue Stats
29W - 53L
1,363 Elo+
Party 1
Baron Samedi
Baron Samedi
Chadwickington
Baron Samedi
Level 47
God Stats
35W - 13L
1,489 SR
Queue Stats
194W - 174L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
W4E-titanpro-223
Gilgamesh
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 60L
1,490 Elo+
Party 3
Loki
Loki
softweener
Loki
Level 34
God Stats
1W - 3L
1,386 SR
Queue Stats
44W - 68L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
vicente_ready
Danzaburou
Level 46
God Stats
1W - 5L
1,398 SR
Queue Stats
40W - 44L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
5 / 3 / 2
10,661
592
11,408
17,227
10,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Coltexx
Athena
13
2 / 2 / 11
8,684
482
8,557
13,540
10,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
14
6 / 4 / 10
9,283
516
8,982
12,720
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
ethang123
Baron Samedi
17
9 / 0 / 3
10,337
574
12,896
10,940
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 3 / 6
8,434
469
11,372
9,346
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 6
8,519
473
11,358
19,390
15,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Chadwickington
Baron Samedi
13
0 / 6 / 1
7,808
434
7,935
15,681
7,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
15
4 / 7 / 1
8,698
483
11,488
18,396
13,264
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 3 / 3
8,012
445
5,886
10,130
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
vicente_ready
Danzaburou
10
2 / 6 / 1
6,885
383
3,205
10,720
3,009
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
26
Kills
11
12
Deaths
27
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
3
2
2
L
2
5
6
1
L
Baron Samedi
Chadwickington
Baron Samedi
0
6
1
0.08
W
Athena
Coltexx
Athena
2
2
11
3.75
W
Fenrir
6
4
10
2.75
L
Gilgamesh
4
7
1
0.64
W
Baron Samedi
ethang123
Baron Samedi
9
0
3
10.5
L
3
3
3
1.5
W
4
3
6
2.33
L
Danzaburou
vicente_ready
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,215
Damage
39,872
63,773
Taken
74,317
36,088
Mitigated
43,028
20,189
Healing
19,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,408
4,050
0
3,193
17,227
10,951
365
936
16,291
0
73,486
L
11,358
2,272
0
3,232
19,390
15,962
0
7,872
11,518
39,420
0
L
Baron Samedi
Chadwickington
Baron Samedi
7,935
392
963
5,621
15,681
7,314
160
7,269
8,412
53,919
0
W
Athena
Coltexx
Athena
8,557
1,878
0
3,401
13,540
10,609
218
6,954
6,586
26,743
0
W
Fenrir
8,982
3,128
99
4,478
12,720
6,170
0
2,105
10,615
0
40,483
L
Gilgamesh
11,488
3,584
0
4,093
18,396
13,264
0
1,474
16,922
0
52,682
W
Baron Samedi
ethang123
Baron Samedi
12,896
442
2,214
5,481
10,940
5,358
528
5,749
5,191
69,418
0
L
5,886
2,015
0
2,284
10,130
3,479
0
4,211
5,919
0
39,301
W
11,372
6,725
149
1,174
9,346
3,000
712
3,549
5,797
0
42,996
L
Danzaburou
vicente_ready
Danzaburou
3,205
844
0
3,300
10,720
3,009
809
627
10,093
0
29,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,399
Gold Earned
39,922
435
Minions Killed
389
0
Camps Cleared
0
1,700,652
Distance Traveled
1,435,523
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,661
592
147
8
0
331,162
6
L
Ymir
8,519
473
62
3
0
307,399
3
L
Baron Samedi
7,808
434
99
6
0
278,984
3
W
Athena
8,684
482
36
2
0
364,361
1
W
Fenrir
9,283
516
55
3
0
359,813
5
L
Gilgamesh
8,698
483
104
6
0
290,680
0
W
Baron Samedi
10,337
574
137
8
0
336,852
0
L
Loki
8,012
445
78
4
0
351,050
4
W
Skadi
8,434
469
60
3
0
308,464
0
L
Danzaburou
6,885
383
46
3
0
207,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role