Player Matchup

Anubis
Anubis
FiascoMS
Anubis
Level 20
God Stats
3W - 1L
1,836 SR
Queue Stats
36W - 41L
1,368 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JonkLester
Cu Chulainn
Level 19
God Stats
2W - 0L
1,513 SR
Queue Stats
23W - 21L
1,312 Elo+
Solo
Gilgamesh
Gilgamesh
KirkJustice
Gilgamesh
Level 25
God Stats
3W - 3L
1,507 SR
Queue Stats
54W - 57L
1,373 Elo+
Party 2
Artemis
Artemis
Littlebagel
Artemis
Level 16
God Stats
3W - 4L
1,475 SR
Queue Stats
5W - 6L
1,158 Elo+
Party 1
Ares
Ares
Toughturkey
Ares
Level 23
God Stats
1W - 4L
1,532 SR
Queue Stats
32W - 20L
1,530 Elo+
Party 1
Team Averages
Level 21
1,573 SR
1,348 Elo+

VS

Team Averages
Level 19
1,590 SR
1,414 Elo+
Baron Samedi
Baron Samedi
Arcanjo97
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
BrokenGuyx
Nemesis
Level 7
God Stats
1W - 1L
1,746 SR
Queue Stats
4W - 6L
1,454 Elo+
Party 3
Bellona
Bellona
Flamingdread
Bellona
Level 29
God Stats
13W - 7L
1,359 SR
Queue Stats
110W - 108L
1,423 Elo+
Solo
Anhur
Anhur
JOHN_IS_SLANTED
Anhur
Level 9
God Stats
8W - 7L
1,552 SR
Queue Stats
9W - 9L
1,372 Elo+
Party 4
Aphrodite
Aphrodite
imdaf
Aphrodite
Level 47
God Stats
3W - 3L
1,795 SR
Queue Stats
531W - 557L
1,319 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FiascoMS
Anubis
18
8 / 1 / 11
12,139
528
9,456
8,404
5,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
JonkLester
Cu Chulainn
16
6 / 5 / 10
11,204
487
16,066
21,743
17,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
KirkJustice
Gilgamesh
18
11 / 1 / 7
12,135
528
14,992
17,108
16,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Littlebagel
Artemis
17
8 / 3 / 13
11,044
480
16,343
10,237
6,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
8 / 3 / 17
12,193
530
15,229
18,544
19,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arcanjo97
Baron Samedi
11
0 / 14 / 2
7,836
341
5,936
14,901
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
BrokenGuyx
Nemesis
15
4 / 7 / 1
10,494
456
8,700
19,591
13,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Flamingdread
Bellona
16
3 / 5 / 4
10,432
454
16,363
20,179
15,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 9 / 3
11,335
493
8,584
20,063
6,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
imdaf
Aphrodite
14
2 / 9 / 4
10,216
444
4,498
17,082
8,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
27
41
Kills
13
13
Deaths
44
58
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Arcanjo97
Baron Samedi
0
14
2
0.07
L
Nemesis
BrokenGuyx
Nemesis
4
7
1
0.64
W
Anubis
FiascoMS
Anubis
8
1
11
13.5
L
Bellona
Flamingdread
Bellona
3
5
4
1
L
4
9
3
0.61
W
Cu Chulainn
JonkLester
Cu Chulainn
6
5
10
2.2
W
Gilgamesh
KirkJustice
Gilgamesh
11
1
7
14.5
W
Artemis
Littlebagel
Artemis
8
3
13
4.83
W
8
3
17
5.5
L
Aphrodite
imdaf
Aphrodite
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,086
Damage
44,081
76,036
Taken
91,816
65,008
Mitigated
49,434
13,859
Healing
19,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Arcanjo97
Baron Samedi
5,936
1,075
110
1,152
14,901
5,309
212
4,263
10,638
28,131
0
L
Nemesis
BrokenGuyx
Nemesis
8,700
3,943
0
4,842
19,591
13,794
0
4,441
15,150
0
53,155
W
Anubis
FiascoMS
Anubis
9,456
471
0
3,667
8,404
5,037
1,661
1,153
7,115
66,213
0
L
Bellona
Flamingdread
Bellona
16,363
3,782
0
2,679
20,179
15,203
462
4,188
15,991
0
62,287
L
8,584
4,409
0
3,616
20,063
6,706
382
6,521
13,542
0
61,034
W
Cu Chulainn
JonkLester
Cu Chulainn
16,066
3,300
0
4,949
21,743
17,553
1,185
2,236
18,765
9,253
45,019
W
Gilgamesh
KirkJustice
Gilgamesh
14,992
6,716
0
2,183
17,108
16,807
1,149
312
16,604
0
82,375
W
Artemis
Littlebagel
Artemis
16,343
6,731
0
305
10,237
6,118
2,108
1,519
8,640
0
62,055
W
15,229
1,402
248
2,507
18,544
19,493
890
4,680
13,624
38,747
0
L
Aphrodite
imdaf
Aphrodite
4,498
2,453
2,179
4,929
17,082
8,422
314
8,036
9,046
29,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,715
Gold Earned
50,313
448
Minions Killed
386
0
Camps Cleared
0
2,095,151
Distance Traveled
1,721,239
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,836
341
50
2
0
240,906
1
L
Nemesis
10,494
456
81
4
0
364,588
0
W
Anubis
12,139
528
135
6
0
448,688
2
L
Bellona
10,432
454
110
5
0
398,013
2
L
Anhur
11,335
493
108
5
0
358,092
1
W
Cu Chulainn
11,204
487
91
4
0
418,148
2
W
Gilgamesh
12,135
528
99
4
0
468,762
1
W
Artemis
11,044
480
98
4
0
381,869
0
W
Ares
12,193
530
25
1
0
377,684
5
L
Aphrodite
10,216
444
37
2
0
359,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role