Player Matchup

King Arthur
King Arthur
ECORUJOR
King Arthur
Level 67
God Stats
6W - 2L
1,642 SR
Queue Stats
37W - 33L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
JDiaz69
Nu Wa
Level 43
God Stats
5W - 1L
1,495 SR
Queue Stats
51W - 65L
1,450 Elo+
Party 2
Cupid
Cupid
humid241island
Cupid
Level 29
God Stats
4W - 1L
1,276 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Team Averages
Level 46
1,471 SR
1,469 Elo+

VS

Team Averages
Level 28
1,345 SR
1,325 Elo+
Da Ji
Da Ji
TakaionX
Da Ji
Level 29
God Stats
34W - 32L
1,554 SR
Queue Stats
181W - 211L
1,414 Elo+
Party 1
Hercules
Hercules
Zunkar X
Hercules
Level 27
God Stats
2W - 5L
1,221 SR
Queue Stats
158W - 188L
1,371 Elo+
Party 1
Anubis
Anubis
lordmors
Anubis
Level 27
God Stats
0W - 2L
1,262 SR
Queue Stats
61W - 111L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ECORUJOR
King Arthur
14
4 / 3 / 18
10,630
759
10,411
15,928
9,831
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
JDiaz69
Nu Wa
16
15 / 2 / 10
12,767
912
19,297
10,865
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 4 / 9
10,694
764
7,536
8,050
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
TakaionX
Da Ji
13
6 / 8 / 3
10,844
775
7,365
14,963
4,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hercules
Zunkar X
Hercules
11
2 / 7 / 4
8,889
635
7,089
18,808
16,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
lordmors
Anubis
12
1 / 10 / 5
8,911
637
8,419
11,809
4,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
25
Kills
9
9
Deaths
25
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ECORUJOR
King Arthur
4
3
18
4.33
W
Nu Wa
JDiaz69
Nu Wa
15
2
10
10
L
Da Ji
TakaionX
Da Ji
6
8
3
0.94
L
Hercules
Zunkar X
Hercules
2
7
4
0.57
W
6
4
9
2.63
L
Anubis
lordmors
Anubis
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,244
Damage
22,873
34,843
Taken
45,580
14,722
Mitigated
25,518
8,447
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ECORUJOR
King Arthur
10,411
1,119
0
2,902
15,928
9,831
102
5,040
10,888
0
32,173
W
Nu Wa
JDiaz69
Nu Wa
19,297
5,276
74
3,061
10,865
2,844
820
1,894
8,971
60,759
0
L
Da Ji
TakaionX
Da Ji
7,365
1,811
258
1,715
14,963
4,390
0
8,556
6,407
0
27,515
L
Hercules
Zunkar X
Hercules
7,089
2,894
306
4,677
18,808
16,336
0
4,859
13,949
0
24,306
W
7,536
5,124
288
2,122
8,050
2,047
1,993
1,547
6,503
0
39,133
L
Anubis
lordmors
Anubis
8,419
267
0
1,209
11,809
4,792
0
5,918
5,891
33,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,091
Gold Earned
28,644
156
Minions Killed
98
0
Camps Cleared
0
768,307
Distance Traveled
646,196
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,630
759
31
2
0
287,530
1
W
Nu Wa
12,767
912
58
4
0
247,313
1
L
Da Ji
10,844
775
27
2
0
215,209
0
L
Hercules
8,889
635
30
2
0
243,859
1
W
Cupid
10,694
764
67
5
0
233,464
0
L
Anubis
8,911
637
41
3
0
187,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role