Player Matchup

Apollo
Apollo
LEONlXORM
Apollo
Level 115
God Stats
9W - 17L
1,493 SR
Queue Stats
267W - 299L
1,533 Elo+
Solo
Discordia
Discordia
Lynx1to
Discordia
Level 97
God Stats
2W - 3L
1,461 SR
Queue Stats
53W - 41L
1,565 Elo+
Solo
Yemoja
Yemoja
MuriloBRs
Yemoja
Level 124
God Stats
1W - 3L
1,504 SR
Queue Stats
35W - 32L
1,562 Elo+
Solo
Janus
Janus
SugarKookies
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
1,457 Elo+
Solo
Loki
Loki
pedalsuperset20
Loki
Level 101
God Stats
15W - 12L
1,742 SR
Queue Stats
137W - 126L
1,580 Elo+
Solo
Team Averages
Level 108
1,540 SR
1,539 Elo+

VS

Team Averages
Level 101
1,505 SR
1,530 Elo+
Sobek
Sobek
DiegusIII
Sobek
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
348W - 362L
1,477 Elo+
Solo
Sol
Sol
Facuencio
Sol
Level 66
God Stats
1W - 0L
1,316 SR
Queue Stats
6W - 7L
1,494 Elo+
Party 1
Zeus
Zeus
Galu10
Zeus
Level 77
God Stats
17W - 7L
1,685 SR
Queue Stats
103W - 57L
1,618 Elo+
Party 1
Ullr
Ullr
Melaray
Ullr
Level 114
God Stats
2W - 0L
1,480 SR
Queue Stats
86W - 68L
1,597 Elo+
Party 1
Merlin
Merlin
NOSFERATO03
Merlin
Level 86
God Stats
15W - 12L
1,543 SR
Queue Stats
480W - 531L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LEONlXORM
Apollo
15
0 / 9 / 4
8,832
883
5,510
19,571
7,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Lynx1to
Discordia
15
2 / 5 / 4
9,663
966
10,432
10,998
4,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
MuriloBRs
Yemoja
16
0 / 3 / 7
10,457
1,046
7,064
13,589
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 6 / 1
9,123
912
5,166
10,425
3,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 5 / 1
10,263
1,026
7,677
9,401
3,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

102

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DiegusIII
Sobek
18
5 / 0 / 16
11,911
1,191
11,525
11,803
12,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 2 / 11
10,477
1,048
9,991
10,660
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
Galu10
Zeus
18
7 / 2 / 10
10,950
1,095
16,312
6,080
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
Melaray
Ullr
16
6 / 2 / 7
10,658
1,066
11,540
7,726
2,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
17
5 / 2 / 11
11,178
1,118
11,012
6,925
2,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
83
8
Kills
28
28
Deaths
8
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sobek
DiegusIII
Sobek
5
0
16
13
W
5
2
11
5.25
W
Zeus
Galu10
Zeus
7
2
10
6
L
Apollo
LEONlXORM
Apollo
0
9
4
0.22
L
Discordia
Lynx1to
Discordia
2
5
4
0.8
W
Ullr
Melaray
Ullr
6
2
7
4.75
L
Yemoja
MuriloBRs
Yemoja
0
3
7
1.17
W
Merlin
5
2
11
5.25
L
1
6
1
0.25
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,849
Damage
60,380
63,984
Taken
43,194
29,101
Mitigated
22,657
3,127
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DiegusIII
Sobek
11,525
289
0
3,280
11,803
12,046
0
4,834
6,354
26,887
0
W
9,991
2,405
0
3,406
10,660
3,260
0
5,469
5,191
21,016
0
W
Zeus
Galu10
Zeus
16,312
900
122
1,166
6,080
2,040
0
2,802
3,278
41,883
0
L
Apollo
LEONlXORM
Apollo
5,510
2,011
0
1,162
19,571
7,218
0
14,758
4,813
0
20,240
L
Discordia
Lynx1to
Discordia
10,432
696
0
0
10,998
4,148
0
8,928
2,070
24,706
0
W
Ullr
Melaray
Ullr
11,540
3,254
0
822
7,726
2,799
0
5,282
2,444
0
19,249
L
Yemoja
MuriloBRs
Yemoja
7,064
768
726
1,239
13,589
10,453
0
10,247
3,342
23,977
0
W
Merlin
11,012
129
0
781
6,925
2,512
0
4,275
2,650
33,664
0
L
5,166
145
0
0
10,425
3,902
0
9,531
894
28,366
0
L
7,677
1,710
0
0
9,401
3,380
0
5,376
4,025
0
20,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,338
Gold Earned
55,174
198
Minions Killed
185
4
Camps Cleared
7
1,018,697
Distance Traveled
1,061,001
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,911
1,191
17
2
1
244,171
4
W
Sol
10,477
1,048
34
3
2
199,079
0
W
Zeus
10,950
1,095
59
6
3
211,274
0
L
Apollo
8,832
883
43
4
1
183,362
0
L
Discordia
9,663
966
40
4
0
217,320
1
W
Ullr
10,658
1,066
18
2
1
214,436
0
L
Yemoja
10,457
1,046
34
3
1
205,733
0
W
Merlin
11,178
1,118
57
6
0
192,041
0
L
Janus
9,123
912
62
6
0
196,697
0
L
Loki
10,263
1,026
19
2
2
215,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role