Player Matchup

Jing Wei
Jing Wei
JupiterOpossume
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,265 Elo+
Party 2
Tiamat
Tiamat
Macks-A-Million6
Tiamat
Level 158
God Stats
11W - 20L
1,400 SR
Queue Stats
259W - 299L
1,359 Elo+
Party 2
Bacchus
Bacchus
REAL_Navi
Bacchus
Level 125
God Stats
0W - 1L
1,319 SR
Queue Stats
166W - 185L
1,443 Elo+
Party 2
Jormungandr
Jormungandr
SanSum505
Jormungandr
Level 119
God Stats
14W - 12L
1,344 SR
Queue Stats
57W - 66L
1,358 Elo+
Party 2
Skadi
Skadi
kushmanjarrett94
Skadi
Level 80
God Stats
20W - 30L
1,315 SR
Queue Stats
1,067W - 1,291L
1,282 Elo+
Solo
Team Averages
Level 99
1,375 SR
1,341 Elo+

VS

Team Averages
Level 66
1,619 SR
1,374 Elo+
Hou Yi
Hou Yi
Cosmic Erosion
Hou Yi
Level 86
God Stats
11W - 7L
1,767 SR
Queue Stats
115W - 158L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
KaptainXplo
Cthulhu
Level 14
God Stats
8W - 12L
1,479 SR
Queue Stats
100W - 118L
1,400 Elo+
Party 1
Izanami
Izanami
NHG Leviathan
Izanami
Level 43
God Stats
17W - 18L
1,767 SR
Queue Stats
52W - 79L
1,380 Elo+
Party 1
Zhong Kui
Zhong Kui
Niklaus Mn
Zhong Kui
Level 85
God Stats
2W - 1L
1,460 SR
Queue Stats
314W - 421L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
XxThanatosXx753
Gilgamesh
Level 102
God Stats
5W - 7L
1,621 SR
Queue Stats
169W - 192L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
7
0 / 3 / 0
4,685
360
769
3,653
945
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
3 / 3 / 0
6,418
494
6,046
6,618
4,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
REAL_Navi
Bacchus
10
3 / 3 / 2
6,647
511
4,410
8,214
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
SanSum505
Jormungandr
9
0 / 4 / 1
5,886
453
3,869
7,637
3,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 0 / 0
6,992
538
3,693
5,139
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,612
432
1,469
4,607
1,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
KaptainXplo
Cthulhu
11
3 / 0 / 6
6,587
507
6,907
6,814
3,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
10
4 / 1 / 3
6,565
505
3,100
6,483
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Niklaus Mn
Zhong Kui
11
2 / 4 / 2
6,647
511
5,632
8,654
5,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
XxThanatosXx753
Gilgamesh
13
4 / 1 / 1
7,543
580
2,363
7,867
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
8
Kills
13
13
Deaths
8
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Jing Wei
0
3
0
0
W
Cthulhu
KaptainXplo
Cthulhu
3
0
6
6
L
3
3
0
1
W
Izanami
4
1
3
5.5
W
Zhong Kui
Niklaus Mn
Zhong Kui
2
4
2
0.75
L
Bacchus
REAL_Navi
Bacchus
3
3
2
1.33
L
Jormungandr
SanSum505
Jormungandr
0
4
1
0.13
W
Gilgamesh
XxThanatosXx753
Gilgamesh
4
1
1
4.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,787
Damage
19,471
31,261
Taken
34,425
15,573
Mitigated
15,971
6,038
Healing
11,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,469
530
0
532
4,607
1,287
0
1,322
3,285
0
19,818
L
Jing Wei
769
213
0
270
3,653
945
0
2,032
1,441
0
8,593
W
Cthulhu
KaptainXplo
Cthulhu
6,907
749
140
3,051
6,814
3,466
0
2,890
3,924
27,634
0
L
6,046
514
0
1,856
6,618
4,262
132
3,304
3,254
27,643
0
W
Izanami
3,100
2,574
246
2,582
6,483
1,917
1,469
3,475
3,008
0
32,221
W
Zhong Kui
Niklaus Mn
Zhong Kui
5,632
1,265
0
2,715
8,654
5,455
608
4,870
3,784
31,863
0
L
Bacchus
REAL_Navi
Bacchus
4,410
777
0
2,384
8,214
4,186
336
3,073
5,087
29,829
0
L
Jormungandr
SanSum505
Jormungandr
3,869
930
109
1,209
7,637
3,734
0
2,692
4,645
25,639
0
W
Gilgamesh
XxThanatosXx753
Gilgamesh
2,363
387
219
1,591
7,867
3,846
620
1,768
6,099
0
49,794
L
3,693
1,270
0
210
5,139
2,446
272
844
4,295
0
37,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,628
Gold Earned
32,954
233
Minions Killed
316
0
Camps Cleared
0
1,097,332
Distance Traveled
1,121,494
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,612
432
42
3
0
168,141
1
L
Jing Wei
4,685
360
23
2
0
209,789
0
W
Cthulhu
6,587
507
39
3
0
273,546
2
L
Tiamat
6,418
494
41
3
0
229,091
5
W
Izanami
6,565
505
67
5
0
212,837
0
W
Zhong Kui
6,647
511
69
5
0
196,691
1
L
Bacchus
6,647
511
55
4
0
240,154
5
L
Jormungandr
5,886
453
42
3
0
181,961
1
W
Gilgamesh
7,543
580
99
8
0
270,279
3
L
Skadi
6,992
538
72
6
0
236,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role