Player Matchup

Khepri
Khepri
C-basxd
Khepri
Level 28
God Stats
7W - 5L
1,500 SR
Queue Stats
146W - 124L
1,543 Elo+
Solo
Scylla
Scylla
NerfThisiDareYou
Scylla
Level 31
God Stats
4W - 1L
1,729 SR
Queue Stats
32W - 22L
1,629 Elo+
Solo
Apollo
Apollo
Qupiu
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,605 Elo+
Solo
Horus
Horus
SkyChanger-
Horus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 24L
1,602 Elo+
Solo
Loki
Loki
artemis3000
Loki
Level 7
God Stats
1W - 2L
1,280 SR
Queue Stats
7W - 8L
1,683 Elo+
Solo
Team Averages
Level 15
1,502 SR
1,612 Elo+

VS

Team Averages
Level 26
1,629 SR
1,564 Elo+
Cu Chulainn
Cu Chulainn
B_O_O_O_O_S_T
Cu Chulainn
Level 61
God Stats
14W - 8L
1,686 SR
Queue Stats
104W - 85L
1,560 Elo+
Party 1
Ymir
Ymir
GilbertoCG4218
Ymir
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
121W - 155L
1,434 Elo+
Solo
Thanatos
Thanatos
Itz-_-Blurry
Thanatos
Level 29
God Stats
1W - 0L
1,958 SR
Queue Stats
2W - 4L
1,529 Elo+
Solo
Artemis
Artemis
i_amlexi
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,737 Elo+
Party 1
Hades
Hades
xXTheTroCebXx
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
C-basxd
Khepri
16
2 / 2 / 11
11,387
438
5,992
13,548
16,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 1 / 5
14,798
569
30,815
14,014
7,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Qupiu
Apollo
14
4 / 3 / 3
11,450
440
5,723
11,847
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 4 / 3
13,014
501
12,689
21,680
27,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 4 / 7
13,838
532
13,676
17,833
10,637
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
B_O_O_O_O_S_T
Cu Chulainn
20
2 / 3 / 5
13,718
528
11,541
22,244
12,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
1 / 9 / 11
12,618
485
10,893
25,526
20,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Itz-_-Blurry
Thanatos
13
0 / 4 / 1
9,324
359
1,535
11,753
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
i_amlexi
Artemis
20
9 / 7 / 3
16,187
623
26,623
24,209
10,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 9 / 1
11,104
427
3,610
15,276
4,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
32
Kills
14
14
Deaths
32
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
B_O_O_O_O_S_T
Cu Chulainn
2
3
5
1.5
L
Khepri
C-basxd
Khepri
2
2
11
3.75
W
1
9
11
0.72
W
Thanatos
Itz-_-Blurry
Thanatos
0
4
1
0.13
L
13
1
5
15.5
L
Apollo
Qupiu
Apollo
4
3
3
1.83
L
3
4
3
1.13
L
10
4
7
3.38
W
Artemis
i_amlexi
Artemis
9
7
3
1.5
W
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,895
Damage
54,202
78,922
Taken
99,008
66,379
Mitigated
52,074
24,824
Healing
27,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
B_O_O_O_O_S_T
Cu Chulainn
11,541
2,018
0
2,547
22,244
12,791
473
7,528
14,490
10,068
90,581
L
Khepri
C-basxd
Khepri
5,992
641
0
1,768
13,548
16,947
0
2,061
11,487
34,971
0
W
10,893
2,204
0
3,424
25,526
20,409
640
14,722
10,372
42,533
0
W
Thanatos
Itz-_-Blurry
Thanatos
1,535
710
0
8,744
11,753
3,859
0
827
10,886
0
46,221
L
30,815
1,836
0
6,358
14,014
7,717
611
4,610
9,404
111,604
0
L
Apollo
Qupiu
Apollo
5,723
3,332
0
2,760
11,847
3,885
0
1,805
10,042
0
58,231
L
12,689
5,920
677
6,611
21,680
27,193
428
4,001
17,679
0
93,800
L
13,676
1,979
0
6,650
17,833
10,637
813
3,107
14,726
0
113,591
W
Artemis
i_amlexi
Artemis
26,623
18,908
0
10,352
24,209
10,031
4,895
4,189
19,949
0
131,957
W
3,610
1,074
95
2,506
15,276
4,984
1,097
8,452
6,504
34,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,487
Gold Earned
62,951
662
Minions Killed
536
0
Camps Cleared
0
2,167,715
Distance Traveled
1,969,421
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,718
528
169
7
0
531,463
1
L
Khepri
11,387
438
58
2
0
502,488
3
W
Ymir
12,618
485
63
2
0
441,680
6
W
Thanatos
9,324
359
57
2
0
185,715
0
L
Scylla
14,798
569
174
7
0
464,242
3
L
Apollo
11,450
440
111
4
0
274,257
1
L
Horus
13,014
501
161
6
0
421,368
0
L
Loki
13,838
532
158
6
0
505,360
1
W
Artemis
16,187
623
177
7
0
417,230
4
W
Hades
11,104
427
70
3
0
393,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role