Player Matchup

Jormungandr
Jormungandr
Jawtooth109
Jormungandr
Level 65
God Stats
16W - 22L
1,419 SR
Queue Stats
156W - 161L
1,529 Elo+
Solo
Heimdallr
Heimdallr
NovaOdyssey
Heimdallr
Level 100
God Stats
1W - 1L
1,779 SR
Queue Stats
69W - 62L
1,481 Elo+
Solo
Chronos
Chronos
Raistlinus
Chronos
Level 58
God Stats
29W - 37L
1,447 SR
Queue Stats
403W - 460L
1,410 Elo+
Solo
Ra
Ra
XxBrianRPxX
Ra
Level 123
God Stats
0W - 1L
1,696 SR
Queue Stats
36W - 46L
1,393 Elo+
Party 2
Neith
Neith
alehv10años
Neith
Level 54
God Stats
21W - 24L
1,531 SR
Queue Stats
139W - 162L
1,442 Elo+
Party 2
Team Averages
Level 80
1,574 SR
1,451 Elo+

VS

Team Averages
Level 89
1,391 SR
1,431 Elo+
Hercules
Hercules
ChimbaoJr
Hercules
Level 62
God Stats
2W - 2L
1,379 SR
Queue Stats
137W - 164L
1,384 Elo+
Solo
Neith
Neith
M0oRii
Neith
Level 145
God Stats
5W - 4L
1,352 SR
Queue Stats
88W - 74L
1,522 Elo+
Solo
Hel
Hel
RedRoses1234
Hel
Level 100
God Stats
2W - 3L
1,299 SR
Queue Stats
188W - 200L
1,394 Elo+
Party 1
Ne Zha
Ne Zha
Sauron187
Ne Zha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Streber02
Merlin
Level 18
God Stats
8W - 11L
1,425 SR
Queue Stats
9W - 14L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jawtooth109
Jormungandr
19
2 / 9 / 10
12,342
949
17,991
29,898
36,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
NovaOdyssey
Heimdallr
19
3 / 8 / 11
13,141
1,011
28,709
24,041
11,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Raistlinus
Chronos
17
2 / 10 / 8
11,539
888
12,755
26,082
10,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
3 / 6 / 9
12,203
939
18,554
15,286
6,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 8 / 8
12,526
964
16,858
21,821
10,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChimbaoJr
Hercules
20
6 / 2 / 19
13,392
1,030
15,045
25,620
22,044
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
M0oRii
Neith
20
19 / 1 / 19
16,624
1,279
32,102
21,178
11,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 7 / 24
13,422
1,032
14,886
23,070
18,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Sauron187
Ne Zha
20
6 / 2 / 29
14,340
1,103
22,315
18,858
16,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Streber02
Merlin
20
5 / 2 / 26
13,538
1,041
29,088
13,340
7,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
158
14
Kills
41
41
Deaths
14
46
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Hercules
ChimbaoJr
Hercules
6
2
19
7.75
L
Jormungandr
Jawtooth109
Jormungandr
2
9
10
0.78
W
Neith
M0oRii
Neith
19
1
19
28.5
L
Heimdallr
NovaOdyssey
Heimdallr
3
8
11
1.06
L
Chronos
Raistlinus
Chronos
2
10
8
0.6
W
5
7
24
2.43
W
Ne Zha
Sauron187
Ne Zha
6
2
29
10.25
W
Merlin
Streber02
Merlin
5
2
26
9
L
3
6
9
1.25
L
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,867
Damage
113,436
117,128
Taken
102,066
75,509
Mitigated
76,705
19,645
Healing
41,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ChimbaoJr
Hercules
15,045
3,026
0
4,478
25,620
22,044
0
11,055
14,565
0
32,510
L
Jormungandr
Jawtooth109
Jormungandr
17,991
2,410
489
1,011
29,898
36,334
0
13,761
16,137
53,868
0
W
Neith
M0oRii
Neith
32,102
17,302
0
6,956
21,178
11,442
0
9,588
11,587
0
64,795
L
Heimdallr
NovaOdyssey
Heimdallr
28,709
17,045
0
4,233
24,041
11,710
0
8,263
15,778
0
53,557
L
Chronos
Raistlinus
Chronos
12,755
3,027
613
2,493
26,082
10,478
0
8,902
17,180
25,976
0
W
14,886
1,447
12,063
10,814
23,070
18,548
0
12,300
10,770
36,535
0
W
Ne Zha
Sauron187
Ne Zha
22,315
3,625
0
4,467
18,858
16,737
0
10,126
8,732
0
51,535
W
Merlin
Streber02
Merlin
29,088
1,274
638
1,875
13,340
7,934
0
6,231
7,109
45,400
0
L
18,554
541
6,098
2,083
15,286
6,970
0
5,633
9,653
42,567
0
L
16,858
7,553
0
2,625
21,821
10,017
0
7,415
14,406
0
37,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,751
Gold Earned
71,316
255
Minions Killed
263
4
Camps Cleared
8
1,193,041
Distance Traveled
1,375,863
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,392
1,030
47
4
2
245,749
0
L
Jormungandr
12,342
949
70
5
1
244,317
0
W
Neith
16,624
1,279
75
6
0
294,702
1
L
Heimdallr
13,141
1,011
56
4
1
219,903
3
L
Chronos
11,539
888
33
3
0
205,593
7
W
Hel
13,422
1,032
54
4
0
262,633
0
W
Ne Zha
14,340
1,103
46
4
5
334,301
0
W
Merlin
13,538
1,041
41
3
1
238,478
1
L
Ra
12,203
939
65
5
1
285,109
0
L
Neith
12,526
964
31
2
1
238,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role