Player Matchup

Discordia
Discordia
Qman652
Discordia
Level 85
God Stats
3W - 2L
1,944 SR
Queue Stats
187W - 168L
1,553 Elo+
Party 1
Hel
Hel
RoboTicDeath30
Hel
Level 117
God Stats
2W - 4L
1,345 SR
Queue Stats
208W - 185L
1,561 Elo+
Party 1
Awilix
Awilix
Somerandomguy30
Awilix
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 124L
1,576 Elo+
Party 1
Anhur
Anhur
ToukaLightning
Anhur
Level 144
God Stats
2W - 6L
1,416 SR
Queue Stats
609W - 620L
1,539 Elo+
Solo
Sobek
Sobek
fansmurfintastic
Sobek
Level 85
God Stats
2W - 6L
1,375 SR
Queue Stats
133W - 135L
1,540 Elo+
Party 1
Team Averages
Level 105
1,516 SR
1,554 Elo+

VS

Team Averages
Level 101
1,539 SR
1,535 Elo+
Ra
Ra
Aquanox21
Ra
Level 95
God Stats
1W - 0L
1,573 SR
Queue Stats
50W - 35L
1,555 Elo+
Solo
Medusa
Medusa
FlawlessPlayerx
Medusa
Level 88
God Stats
7W - 3L
1,580 SR
Queue Stats
255W - 255L
1,538 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GlitterPistol997
Tsukuyomi
Level 159
God Stats
5W - 8L
1,542 SR
Queue Stats
292W - 300L
1,529 Elo+
Party 2
Geb
Geb
Tuhrents
Geb
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,501 Elo+
Solo
Poseidon
Poseidon
acefire205
Poseidon
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 171L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Qman652
Discordia
17
3 / 4 / 3
9,318
717
26,266
15,800
9,276
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 5
8,596
661
7,959
17,087
16,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 5 / 3
8,656
666
4,728
12,946
6,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 7 / 3
8,298
638
7,184
12,543
6,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 4 / 3
10,451
804
5,494
27,654
26,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 17
11,441
880
18,180
13,542
7,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 4 / 15
10,287
791
12,288
13,426
7,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
17
6 / 2 / 16
10,404
800
11,384
10,785
6,055
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 21
10,863
836
15,129
14,626
14,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
acefire205
Poseidon
17
5 / 2 / 15
10,312
793
21,341
12,193
5,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
108
8
Kills
24
24
Deaths
10
17
Assists
84
Player
Kills
Deaths
Assists
KDA
W
6
1
17
14.5
W
5
4
15
3.13
W
Tsukuyomi
6
2
16
7
L
Discordia
Qman652
Discordia
3
4
3
1.13
L
0
4
5
0.63
L
2
5
3
0.7
L
0
7
3
0.21
W
2
1
21
12.5
W
Poseidon
acefire205
Poseidon
5
2
15
6.25
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,631
Damage
78,322
86,030
Taken
64,572
64,511
Mitigated
40,558
36,660
Healing
34,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,180
1,697
12,589
6,761
13,542
7,525
1,147
9,611
3,931
50,099
0
W
12,288
5,927
905
2,192
13,426
7,127
2,160
5,489
7,937
0
20,027
W
Tsukuyomi
11,384
2,199
1,034
1,611
10,785
6,055
728
6,993
3,792
0
21,017
L
Discordia
Qman652
Discordia
26,266
594
2,020
3,047
15,800
9,276
0
9,450
6,350
49,038
0
L
7,959
428
12,098
7,319
17,087
16,193
0
12,563
4,524
23,896
0
L
4,728
1,070
1,160
858
12,946
6,391
0
8,101
4,845
0
10,467
L
7,184
1,879
728
1,242
12,543
6,378
0
6,472
6,071
0
21,596
W
15,129
357
3,368
3,718
14,626
14,162
161
9,488
5,138
18,965
0
W
Poseidon
acefire205
Poseidon
21,341
1,917
1,686
894
12,193
5,689
1,117
8,138
4,055
39,887
0
L
5,494
629
1,321
6,867
27,654
26,273
0
18,064
9,590
10,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,319
Gold Earned
53,307
130
Minions Killed
143
0
Camps Cleared
0
1,106,917
Distance Traveled
1,194,873
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,441
880
67
5
0
258,423
0
W
Medusa
10,287
791
16
1
0
218,920
4
W
Tsukuyomi
10,404
800
7
1
0
215,937
0
L
Discordia
9,318
717
26
2
0
228,906
4
L
Hel
8,596
661
47
4
0
217,167
0
L
Awilix
8,656
666
15
1
0
238,304
1
L
Anhur
8,298
638
35
3
0
182,779
1
W
Geb
10,863
836
5
0
0
283,392
5
W
Poseidon
10,312
793
48
4
0
218,201
0
L
Sobek
10,451
804
7
1
0
239,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role