Player Matchup

Sol
Sol
CapitanSparks
Sol
Level 159
God Stats
57W - 32L
1,575 SR
Queue Stats
658W - 570L
1,456 Elo+
Party 1
Olorun
Olorun
JTK-Sergin-_-
Olorun
Level 65
God Stats
22W - 23L
1,686 SR
Queue Stats
671W - 792L
1,454 Elo+
Solo
Hades
Hades
Neverleigh
Hades
Level 64
God Stats
4W - 0L
1,681 SR
Queue Stats
205W - 150L
1,534 Elo+
Party 1
Tiamat
Tiamat
Vanwap
Tiamat
Level 138
God Stats
51W - 46L
1,551 SR
Queue Stats
384W - 362L
1,535 Elo+
Party 1
Da Ji
Da Ji
xxAquariaxx
Da Ji
Level 146
God Stats
23W - 14L
1,618 SR
Queue Stats
272W - 237L
1,498 Elo+
Party 1
Team Averages
Level 114
1,622 SR
1,495 Elo+

VS

Team Averages
Level 129
1,564 SR
1,497 Elo+
Hades
Hades
BrMk DenisTreze
Hades
Level 160
God Stats
30W - 16L
1,596 SR
Queue Stats
491W - 542L
1,354 Elo+
Solo
Fenrir
Fenrir
F3L1P3ZZ
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jowtromundoo
Medusa
Level 104
God Stats
24W - 22L
1,565 SR
Queue Stats
156W - 140L
1,520 Elo+
Party 2
Chaac
Chaac
RayconBRK
Chaac
Level 157
God Stats
12W - 14L
1,554 SR
Queue Stats
227W - 203L
1,566 Elo+
Party 2
Horus
Horus
papocartoon
Horus
Level 67
God Stats
5W - 4L
1,603 SR
Queue Stats
285W - 286L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 6
10,145
597
13,764
15,945
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 1
7,071
416
3,822
9,766
3,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
15
6 / 1 / 8
9,132
537
10,794
8,352
5,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Vanwap
Tiamat
11
1 / 3 / 7
7,115
419
4,327
6,751
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
10 / 0 / 13
10,720
631
17,288
11,136
4,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,805
459
5,289
10,572
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
F3L1P3ZZ
Fenrir
12
3 / 7 / 4
7,674
451
7,270
12,837
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
14
3 / 4 / 2
8,580
505
10,424
13,223
4,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
RayconBRK
Chaac
15
3 / 5 / 3
9,114
536
10,141
18,994
11,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 6 / 2
7,361
433
2,951
14,331
8,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
27
Kills
10
11
Deaths
27
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
9
4
6
3
L
Fenrir
F3L1P3ZZ
Fenrir
3
7
4
0.71
W
1
3
1
0.5
L
Medusa
3
4
2
1
W
Hades
6
1
8
10
L
Chaac
RayconBRK
Chaac
3
5
3
0.9
W
Tiamat
Vanwap
Tiamat
1
3
7
1.5
L
0
6
2
0.17
W
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,995
Damage
36,075
51,950
Taken
69,957
25,295
Mitigated
35,066
22,360
Healing
18,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,289
310
0
3,059
10,572
5,392
0
3,239
7,333
50,475
0
W
13,764
4,545
0
9,213
15,945
5,074
1,936
1,617
14,328
59,815
0
L
Fenrir
F3L1P3ZZ
Fenrir
7,270
1,516
0
3,222
12,837
4,721
180
5,224
7,613
0
36,726
W
3,822
1,126
706
1,997
9,766
3,076
1,539
0
9,766
32,576
0
L
Medusa
10,424
4,882
0
4,035
13,223
4,448
860
7,625
5,500
0
65,115
W
Hades
10,794
1,976
407
4,776
8,352
5,794
1,036
1,464
6,888
51,757
0
L
Chaac
RayconBRK
Chaac
10,141
2,329
0
5,092
18,994
11,784
0
9,746
9,248
0
61,407
W
Tiamat
Vanwap
Tiamat
4,327
615
0
1,620
6,751
6,556
1,101
208
6,543
26,852
0
L
2,951
1,675
1,107
2,021
14,331
8,721
0
6,719
7,556
0
17,252
W
17,288
4,831
0
3,641
11,136
4,795
0
2,000
9,136
0
64,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,183
Gold Earned
40,534
417
Minions Killed
440
0
Camps Cleared
0
1,454,060
Distance Traveled
1,404,716
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,805
459
105
6
0
258,824
0
W
Sol
10,145
597
107
6
0
291,505
1
L
Fenrir
7,674
451
64
4
0
290,980
4
W
Olorun
7,071
416
67
4
0
293,653
1
L
Medusa
8,580
505
116
7
0
289,761
2
W
Hades
9,132
537
88
5
0
245,657
4
L
Chaac
9,114
536
117
7
0
273,522
0
W
Tiamat
7,115
419
48
3
0
282,381
4
L
Horus
7,361
433
38
2
0
291,629
2
W
Da Ji
10,720
631
107
6
0
340,864
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role