Player Matchup

Bakasura
Bakasura
BigGreenFTW
Bakasura
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
184W - 176L
1,497 Elo+
Party 1
Hachiman
Hachiman
ChupIrish
Hachiman
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 82L
1,431 Elo+
Party 1
Merlin
Merlin
THEBRADANTOR
Merlin
Level 119
God Stats
7W - 12L
1,595 SR
Queue Stats
169W - 164L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
THEFROANATOR
Baron Samedi
Level 116
God Stats
12W - 12L
1,458 SR
Queue Stats
361W - 350L
1,502 Elo+
Party 1
King Arthur
King Arthur
redox885set
King Arthur
Level 78
God Stats
6W - 9L
1,306 SR
Queue Stats
584W - 542L
1,494 Elo+
Solo
Team Averages
Level 91
1,472 SR
1,482 Elo+

VS

Team Averages
Level 86
1,540 SR
1,494 Elo+
Danzaburou
Danzaburou
Boonay
Danzaburou
Level 116
God Stats
1W - 3L
1,295 SR
Queue Stats
407W - 413L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
GunGriffen_lV
Gilgamesh
Level 29
God Stats
3W - 2L
1,466 SR
Queue Stats
22W - 22L
1,453 Elo+
Party 3
Cerberus
Cerberus
JasonNaughty
Cerberus
Level 41
God Stats
3W - 1L
1,391 SR
Queue Stats
16W - 17L
1,489 Elo+
Party 3
Cu Chulainn
Cu Chulainn
darkay360
Cu Chulainn
Level 122
God Stats
10W - 6L
1,954 SR
Queue Stats
137W - 128L
1,545 Elo+
Solo
The Morrigan
The Morrigan
y0Carl
The Morrigan
Level 122
God Stats
50W - 29L
1,594 SR
Queue Stats
364W - 345L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigGreenFTW
Bakasura
18
6 / 5 / 4
11,217
510
12,335
18,960
8,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
ChupIrish
Hachiman
17
7 / 6 / 2
11,107
505
10,624
16,891
5,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
17
4 / 5 / 7
11,035
502
11,103
13,134
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
THEFROANATOR
Baron Samedi
15
4 / 8 / 11
10,277
467
9,446
17,728
9,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
redox885set
King Arthur
17
3 / 6 / 4
10,789
490
19,367
30,890
26,600
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boonay
Danzaburou
19
8 / 5 / 6
12,701
577
13,922
16,784
6,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
GunGriffen_lV
Gilgamesh
16
4 / 6 / 7
10,645
484
10,886
16,480
11,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
JasonNaughty
Cerberus
15
2 / 5 / 16
10,424
474
9,297
17,530
12,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
darkay360
Cu Chulainn
18
5 / 3 / 12
12,090
550
22,650
30,604
25,693
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
y0Carl
The Morrigan
19
11 / 5 / 5
12,382
563
18,101
8,727
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
76
24
Kills
30
30
Deaths
24
28
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BigGreenFTW
Bakasura
6
5
4
1.6
W
Danzaburou
Boonay
Danzaburou
8
5
6
2.2
L
Hachiman
ChupIrish
Hachiman
7
6
2
1.33
W
Gilgamesh
GunGriffen_lV
Gilgamesh
4
6
7
1.25
W
Cerberus
JasonNaughty
Cerberus
2
5
16
2
L
Merlin
4
5
7
1.5
L
Baron Samedi
THEFROANATOR
Baron Samedi
4
8
11
1.19
W
Cu Chulainn
darkay360
Cu Chulainn
5
3
12
3.67
L
King Arthur
redox885set
King Arthur
3
6
4
0.83
W
The Morrigan
y0Carl
The Morrigan
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,875
Damage
74,856
97,603
Taken
90,125
55,706
Mitigated
59,172
27,561
Healing
23,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BigGreenFTW
Bakasura
12,335
8,485
0
3,928
18,960
8,353
49
4,388
14,434
0
74,778
W
Danzaburou
Boonay
Danzaburou
13,922
5,886
0
5,488
16,784
6,608
2,223
3,562
12,735
0
101,050
L
Hachiman
ChupIrish
Hachiman
10,624
5,217
0
5,825
16,891
5,593
260
5,002
11,747
0
58,613
W
Gilgamesh
GunGriffen_lV
Gilgamesh
10,886
3,091
0
2,338
16,480
11,221
0
3,343
12,644
0
58,817
W
Cerberus
JasonNaughty
Cerberus
9,297
692
0
4,906
17,530
12,604
116
5,056
11,635
29,918
0
L
Merlin
11,103
368
0
3,435
13,134
5,314
234
3,006
9,878
79,831
0
L
Baron Samedi
THEFROANATOR
Baron Samedi
9,446
511
1,036
3,062
17,728
9,846
134
7,493
10,097
38,997
0
W
Cu Chulainn
darkay360
Cu Chulainn
22,650
3,410
0
9,293
30,604
25,693
53
3,802
26,036
13,320
60,593
L
King Arthur
redox885set
King Arthur
19,367
2,560
0
10,275
30,890
26,600
341
7,770
22,974
816
70,863
W
The Morrigan
y0Carl
The Morrigan
18,101
2,808
0
1,363
8,727
3,046
275
4,488
3,726
58,927
5,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,425
Gold Earned
58,242
566
Minions Killed
514
0
Camps Cleared
0
2,001,099
Distance Traveled
2,060,110
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,217
510
137
6
0
437,287
4
W
Danzaburou
12,701
577
131
6
0
352,931
2
L
Hachiman
11,107
505
111
5
0
390,878
0
W
Gilgamesh
10,645
484
87
4
0
459,024
5
W
Cerberus
10,424
474
58
3
0
416,592
7
L
Merlin
11,035
502
122
6
0
388,252
2
L
Baron Samedi
10,277
467
72
3
0
408,620
2
W
Cu Chulainn
12,090
550
122
6
0
436,619
4
L
King Arthur
10,789
490
124
6
0
376,062
1
W
The Morrigan
12,382
563
116
5
0
394,944
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role