Player Matchup

Yemoja
Yemoja
GamingSlayer
Yemoja
Level 41
God Stats
0W - 6L
1,210 SR
Queue Stats
94W - 103L
1,424 Elo+
Party 1
Fenrir
Fenrir
Juancito0387
Fenrir
Level 15
God Stats
20W - 34L
1,608 SR
Queue Stats
82W - 127L
1,424 Elo+
Party 1
Merlin
Merlin
TheMajoul
Merlin
Level 18
God Stats
14W - 13L
1,586 SR
Queue Stats
26W - 28L
1,432 Elo+
Solo
Danzaburou
Danzaburou
xBlackInLuxury-
Danzaburou
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 59L
1,343 Elo+
Party 2
Fafnir
Fafnir
xG4D40-GU3RR31R0
Fafnir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,370 Elo+
Party 2
Team Averages
Level 21
1,481 SR
1,399 Elo+

VS

Team Averages
Level 24
1,462 SR
1,408 Elo+
Chernobog
Chernobog
AquaMercury737
Chernobog
Level 29
God Stats
2W - 2L
1,274 SR
Queue Stats
81W - 110L
1,330 Elo+
Solo
Olorun
Olorun
Lost R3c1aim3r
Olorun
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 99L
1,435 Elo+
Solo
Hercules
Hercules
Samurai13x3129
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sobek
Sobek
SecretSpoon22
Sobek
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
163W - 153L
1,406 Elo+
Solo
Arachne
Arachne
pdxP
Arachne
Level 28
God Stats
17W - 13L
1,538 SR
Queue Stats
58W - 55L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
5
0 / 1 / 0
3,552
507
2,075
3,062
1,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
4
0 / 4 / 0
3,314
473
1,532
4,588
1,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
TheMajoul
Merlin
5
1 / 3 / 0
3,427
490
1,266
2,427
573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
xBlackInLuxury-
Danzaburou
4
0 / 1 / 0
3,134
448
886
1,746
303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 2 / 0
3,289
470
555
3,778
2,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AquaMercury737
Chernobog
7
4 / 0 / 1
4,768
681
2,888
3,438
848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

7
1 / 0 / 2
4,128
590
806
2,583
810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
6
0 / 1 / 4
3,794
542
312
2,169
906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 3
4,582
655
2,623
3,877
2,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Arachne
pdxP
Arachne
8
5 / 1 / 0
4,978
711
1,971
3,100
1,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
11
11
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AquaMercury737
Chernobog
4
0
1
4.5
L
Yemoja
0
1
0
0
L
Fenrir
0
4
0
0
W
1
0
2
2
W
Hercules
0
1
4
2
W
1
0
3
2.5
L
Merlin
TheMajoul
Merlin
1
3
0
0.33
W
Arachne
pdxP
Arachne
5
1
0
5
L
Danzaburou
xBlackInLuxury-
Danzaburou
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,314
Damage
8,600
15,601
Taken
15,167
5,700
Mitigated
5,922
2,029
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AquaMercury737
Chernobog
2,888
1,819
0
1,017
3,438
848
330
242
3,196
0
19,234
L
Yemoja
2,075
152
72
465
3,062
1,054
92
612
2,450
9,506
0
L
Fenrir
1,532
445
0
760
4,588
1,062
0
455
4,103
0
10,840
W
806
81
315
1,204
2,583
810
316
1,516
1,067
14,074
0
W
Hercules
312
174
0
266
2,169
906
185
824
1,345
0
4,917
W
2,623
447
0
2,357
3,877
2,205
320
730
3,147
9,458
0
L
Merlin
TheMajoul
Merlin
1,266
116
0
0
2,427
573
0
601
1,826
9,064
0
W
Arachne
pdxP
Arachne
1,971
1,532
99
976
3,100
1,153
1,101
584
2,516
0
17,246
L
Danzaburou
xBlackInLuxury-
Danzaburou
886
249
0
347
1,746
303
0
530
1,216
0
5,709
L
555
327
0
385
3,778
2,708
0
1,231
2,517
4,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,716
Gold Earned
22,250
64
Minions Killed
121
0
Camps Cleared
0
593,804
Distance Traveled
646,538
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,768
681
24
3
0
111,276
2
L
Yemoja
3,552
507
16
2
0
128,834
3
L
Fenrir
3,314
473
19
3
0
141,056
0
W
Olorun
4,128
590
23
3
0
114,411
0
W
Hercules
3,794
542
16
2
0
149,425
1
W
Sobek
4,582
655
15
2
0
134,942
0
L
Merlin
3,427
490
11
2
0
116,845
0
W
Arachne
4,978
711
43
6
0
136,484
0
L
Danzaburou
3,134
448
10
1
0
90,730
0
L
Fafnir
3,289
470
8
1
0
116,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role