Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
KidKridR
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,342 Elo+
Party 2
Sobek
Sobek
TheCookieMessiah
Sobek
Level 108
God Stats
2W - 3L
1,408 SR
Queue Stats
238W - 237L
1,412 Elo+
Solo
Cernunnos
Cernunnos
itzshane
Cernunnos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,352 Elo+
Party 2
Aphrodite
Aphrodite
refrescante_1979
Aphrodite
Level 159
God Stats
0W - 3L
1,799 SR
Queue Stats
289W - 270L
1,441 Elo+
Party 3
Team Averages
Level 100
1,541 SR
1,409 Elo+

VS

Team Averages
Level 121
1,586 SR
1,480 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Berg Bonfim
Zeus
Level 156
God Stats
13W - 4L
1,672 SR
Queue Stats
318W - 334L
1,444 Elo+
Solo
Osiris
Osiris
JuanoElTijuano
Osiris
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 47L
1,483 Elo+
Party 1
Terra
Terra
Tonyrt
Terra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
divinehikari
Kukulkan
Level 108
God Stats
1W - 1L
1,760 SR
Queue Stats
99W - 93L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
1 / 4 / 9
9,041
753
7,090
11,931
6,091
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
KidKridR
Hou Yi
14
0 / 5 / 12
7,669
639
3,404
11,634
6,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 6 / 10
8,380
698
7,454
20,608
25,614
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
itzshane
Cernunnos
17
6 / 4 / 6
9,998
833
12,443
12,453
6,960
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
15
4 / 5 / 7
8,467
706
8,874
15,414
16,504
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 2 / 10
9,942
829
10,333
10,257
11,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 2 / 11
10,589
882
19,029
7,912
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 8
9,097
758
8,943
12,897
16,012
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Tonyrt
Terra
15
1 / 2 / 14
9,074
756
3,791
12,091
16,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Kukulkan
divinehikari
Kukulkan
19
10 / 3 / 9
11,115
926
19,977
9,146
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
75
14
Kills
23
24
Deaths
14
44
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
9
1.38
W
Arachne
 
Arachne
4
2
10
4.5
W
5
2
11
5.25
W
3
5
8
1.4
L
Hou Yi
KidKridR
Hou Yi
0
5
12
1.2
L
3
6
10
1.33
W
Terra
Tonyrt
Terra
1
2
14
4
W
Kukulkan
divinehikari
Kukulkan
10
3
9
4.83
L
Cernunnos
itzshane
Cernunnos
6
4
6
2.25
L
Aphrodite
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,265
Damage
62,073
72,040
Taken
52,303
61,237
Mitigated
52,781
25,688
Healing
20,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,090
696
1,330
2,821
11,931
6,091
0
7,685
4,246
0
26,938
W
Arachne
 
Arachne
10,333
8,888
1,977
2,527
10,257
11,644
503
3,292
6,965
332
14,248
W
19,029
1,309
1,247
2,892
7,912
3,155
1,194
3,733
4,179
40,885
0
W
8,943
1,723
787
1,071
12,897
16,012
245
4,115
8,782
0
14,254
L
Hou Yi
KidKridR
Hou Yi
3,404
1,921
1,456
1,236
11,634
6,068
0
7,635
3,999
0
11,952
L
7,454
812
1,362
5,244
20,608
25,614
0
12,702
7,906
16,536
0
W
Terra
Tonyrt
Terra
3,791
637
4,765
4,092
12,091
16,761
631
2,913
9,178
8,066
0
W
Kukulkan
divinehikari
Kukulkan
19,977
2,069
1,065
524
9,146
5,209
2,262
2,275
6,871
49,906
0
L
Cernunnos
itzshane
Cernunnos
12,443
7,239
616
2,281
12,453
6,960
0
7,080
5,373
0
37,734
L
Aphrodite
8,874
1,525
3,213
6,129
15,414
16,504
0
8,027
7,387
21,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,555
Gold Earned
49,817
158
Minions Killed
132
0
Camps Cleared
0
1,111,708
Distance Traveled
1,180,101
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,041
753
30
3
0
258,907
4
W
Arachne
9,942
829
7
1
0
230,440
0
W
Zeus
10,589
882
50
4
0
229,446
4
W
Osiris
9,097
758
9
1
0
268,012
0
L
Hou Yi
7,669
639
21
2
0
227,611
0
L
Sobek
8,380
698
20
2
0
214,181
0
W
Terra
9,074
756
5
0
0
243,339
0
W
Kukulkan
11,115
926
61
5
0
208,864
0
L
Cernunnos
9,998
833
55
5
0
200,991
0
L
Aphrodite
8,467
706
32
3
0
210,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role