Player Matchup

Bellona
Bellona
Bighamslammer
Bellona
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BilbosBiggins
Anubis
Level 144
God Stats
2W - 9L
1,283 SR
Queue Stats
7W - 18L
1,428 Elo+
Party 1
Sylvanus
Sylvanus
Gym Bun Die
Sylvanus
Level 145
God Stats
0W - 6L
1,571 SR
Queue Stats
7W - 19L
1,428 Elo+
Party 1
Awilix
Awilix
Silenced Phill
Awilix
Level 156
God Stats
1W - 2L
1,629 SR
Queue Stats
8W - 19L
1,428 Elo+
Party 1
Medusa
Medusa
krakenAces
Medusa
Level 160
God Stats
6W - 11L
1,603 SR
Queue Stats
8W - 18L
1,443 Elo+
Party 1
Team Averages
Level 137
1,517 SR
1,446 Elo+

VS

Team Averages
Level 104
1,596 SR
1,538 Elo+
Cu Chulainn
Cu Chulainn
DrTherapy
Cu Chulainn
Level 129
God Stats
1W - 1L
1,322 SR
Queue Stats
103W - 96L
1,550 Elo+
Solo
Heimdallr
Heimdallr
JossV
Heimdallr
Level 144
God Stats
15W - 11L
1,620 SR
Queue Stats
645W - 580L
1,603 Elo+
Party 2
Bellona
Bellona
TRCAtomicDillon
Bellona
Level 67
God Stats
6W - 1L
1,706 SR
Queue Stats
173W - 141L
1,527 Elo+
Party 2
Poseidon
Poseidon
TRC_Jhony
Poseidon
Level 89
God Stats
16W - 12L
1,698 SR
Queue Stats
280W - 236L
1,465 Elo+
Party 2
Sylvanus
Sylvanus
Taytoes93
Sylvanus
Level 92
God Stats
9W - 8L
1,633 SR
Queue Stats
83W - 66L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 4 / 0
5,212
521
4,481
6,979
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 4 / 0
5,046
505
1,783
5,148
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Gym Bun Die
Sylvanus
7
0 / 1 / 0
4,150
415
2,467
4,883
2,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 2 / 0
4,697
470
2,802
6,287
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
krakenAces
Medusa
6
0 / 2 / 0
4,096
410
1,013
2,557
590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrTherapy
Cu Chulainn
10
3 / 0 / 4
5,939
594
2,733
4,942
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
JossV
Heimdallr
9
0 / 0 / 1
5,219
522
1,515
3,976
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 1
4,950
495
3,710
5,575
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
TRC_Jhony
Poseidon
10
5 / 1 / 2
6,082
608
3,983
3,899
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Taytoes93
Sylvanus
11
3 / 0 / 1
6,511
651
4,809
6,668
6,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
13
13
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
4
0
0
L
0
4
0
0
W
Cu Chulainn
DrTherapy
Cu Chulainn
3
0
4
5
L
Sylvanus
Gym Bun Die
Sylvanus
0
1
0
0
W
Heimdallr
JossV
Heimdallr
0
0
1
0.5
L
1
2
0
0.5
W
2
0
1
2.5
W
Poseidon
TRC_Jhony
Poseidon
5
1
2
6
W
Sylvanus
Taytoes93
Sylvanus
3
0
1
3.5
L
Medusa
krakenAces
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,546
Damage
16,750
25,854
Taken
25,060
10,906
Mitigated
13,319
7,757
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
4,481
1,857
0
1,517
6,979
4,379
0
3,724
3,255
0
29,642
L
1,783
89
210
1,416
5,148
2,008
0
2,268
2,614
31,471
0
W
Cu Chulainn
DrTherapy
Cu Chulainn
2,733
715
0
2,314
4,942
1,845
0
413
4,529
0
23,410
L
Sylvanus
Gym Bun Die
Sylvanus
2,467
339
719
1,647
4,883
2,324
0
919
3,894
9,773
2,477
W
Heimdallr
JossV
Heimdallr
1,515
1,005
0
1,527
3,976
1,314
0
414
3,562
0
26,935
L
2,802
796
0
1,887
6,287
1,605
0
802
5,409
0
19,311
W
3,710
1,175
0
1,336
5,575
3,211
0
956
4,619
0
27,172
W
Poseidon
TRC_Jhony
Poseidon
3,983
309
0
830
3,899
881
0
1,985
1,914
29,828
0
W
Sylvanus
Taytoes93
Sylvanus
4,809
1,535
96
3,383
6,668
6,068
156
403
6,265
30,750
4,653
L
Medusa
krakenAces
Medusa
1,013
255
0
361
2,557
590
0
243
2,274
0
11,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,201
Gold Earned
28,701
209
Minions Killed
316
0
Camps Cleared
0
813,041
Distance Traveled
953,762
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,212
521
72
7
0
177,655
0
L
Anubis
5,046
505
63
6
0
146,192
2
W
Cu Chulainn
5,939
594
54
5
0
215,575
1
L
Sylvanus
4,150
415
17
2
0
182,229
1
W
Heimdallr
5,219
522
58
6
0
165,859
1
L
Awilix
4,697
470
35
4
0
200,672
0
W
Bellona
4,950
495
44
4
0
213,160
3
W
Poseidon
6,082
608
70
7
0
204,740
3
W
Sylvanus
6,511
651
90
9
0
154,428
1
L
Medusa
4,096
410
22
2
0
106,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role