Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DA504monster
Jormungandr
Level 44
God Stats
2W - 3L
1,589 SR
Queue Stats
89W - 82L
1,541 Elo+
Solo
Arachne
Arachne
MrldArchr
Arachne
Level 119
God Stats
2W - 1L
1,802 SR
Queue Stats
190W - 166L
1,583 Elo+
Party 2
Agni
Agni
R3d40ur
Agni
Level 27
God Stats
1W - 0L
1,271 SR
Queue Stats
12W - 7L
1,645 Elo+
Party 1
Hades
Hades
SleepyHook21
Hades
Level 124
God Stats
6W - 6L
1,784 SR
Queue Stats
40W - 25L
1,633 Elo+
Party 1
Team Averages
Level 72
1,589 SR
1,580 Elo+

VS

Team Averages
Level 74
1,662 SR
1,537 Elo+
Bellona
Bellona
JAS0NTHEKILLER1
Bellona
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
MurkyFool10
Ratatoskr
Level 125
God Stats
1W - 5L
1,894 SR
Queue Stats
230W - 210L
1,565 Elo+
Party 3
Ah Puch
Ah Puch
N64N1C0L3
Ah Puch
Level 76
God Stats
107W - 90L
1,531 SR
Queue Stats
130W - 121L
1,529 Elo+
Solo
Medusa
Medusa
THE MIGHTY T4CO
Medusa
Level 126
God Stats
2W - 1L
1,846 SR
Queue Stats
123W - 102L
1,569 Elo+
Party 3
Zeus
Zeus
iamnick93
Zeus
Level 43
God Stats
81W - 80L
1,536 SR
Queue Stats
81W - 80L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
2 / 0 / 9
8,764
1,096
3,840
3,807
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
DA504monster
Jormungandr
15
3 / 2 / 12
9,062
1,133
7,708
11,160
5,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MrldArchr
Arachne
15
3 / 2 / 10
8,753
1,094
8,742
8,252
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
R3d40ur
Agni
15
1 / 0 / 8
8,490
1,061
1,452
3,382
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
11 / 0 / 7
10,325
1,291
14,696
8,765
5,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

308

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,477
935
2,424
13,150
6,968
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ratatoskr
MurkyFool10
Ratatoskr
14
0 / 6 / 4
8,113
1,014
5,941
10,906
4,419
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
N64N1C0L3
Ah Puch
14
0 / 6 / 2
7,901
988
9,576
8,107
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 0
8,892
1,112
10,489
5,982
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
1 / 2 / 1
7,488
936
2,994
1,775
582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
20
Kills
4
4
Deaths
20
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
9
6.5
W
Jormungandr
DA504monster
Jormungandr
3
2
12
4.5
L
0
3
2
0.33
W
Arachne
MrldArchr
Arachne
3
2
10
4
L
Ratatoskr
MurkyFool10
Ratatoskr
0
6
4
0.33
L
Ah Puch
N64N1C0L3
Ah Puch
0
6
2
0.17
W
Agni
R3d40ur
Agni
1
0
8
5
W
11
0
7
14.5
L
3
3
0
1
L
Zeus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,438
Damage
31,424
35,366
Taken
39,920
17,679
Mitigated
16,958
8,221
Healing
543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,840
3,262
0
0
3,807
1,530
0
815
2,992
0
12,004
W
Jormungandr
DA504monster
Jormungandr
7,708
1,446
0
1,146
11,160
5,534
0
3,541
7,619
19,422
0
L
2,424
145
0
58
13,150
6,968
0
6,610
6,490
0
6,916
W
Arachne
MrldArchr
Arachne
8,742
6,449
0
1,079
8,252
3,824
0
3,599
4,653
0
13,772
L
Ratatoskr
MurkyFool10
Ratatoskr
5,941
2,175
0
195
10,906
4,419
0
5,150
5,718
0
17,517
L
Ah Puch
N64N1C0L3
Ah Puch
9,576
90
0
290
8,107
2,596
0
5,994
2,023
35,750
0
W
Agni
R3d40ur
Agni
1,452
50
0
691
3,382
1,313
0
1,625
1,757
26,113
0
W
14,696
797
438
4,867
8,765
5,478
0
2,990
5,775
37,188
0
L
10,489
4,981
0
0
5,982
2,393
0
4,688
1,294
0
39,739
L
Zeus
2,994
219
0
0
1,775
582
0
1,236
539
6,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,394
Gold Earned
39,871
197
Minions Killed
182
6
Camps Cleared
6
864,440
Distance Traveled
629,554
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,764
1,096
17
2
1
191,070
0
W
Jormungandr
9,062
1,133
28
4
1
162,215
0
L
Bellona
7,477
935
19
2
1
141,622
0
W
Arachne
8,753
1,094
10
1
3
169,822
0
L
Ratatoskr
8,113
1,014
25
3
3
149,299
0
L
Ah Puch
7,901
988
53
7
0
149,737
0
W
Agni
8,490
1,061
80
10
1
166,031
0
W
Hades
10,325
1,291
62
8
0
175,302
0
L
Medusa
8,892
1,112
72
9
1
148,652
0
L
Zeus
7,488
936
13
2
1
40,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role