Player Matchup

Anubis
Anubis
BearRiky
Anubis
Level 118
God Stats
10W - 11L
1,592 SR
Queue Stats
893W - 843L
1,543 Elo+
Party 3
Skadi
Skadi
MrOpTicDroPShoT
Skadi
Level 69
God Stats
13W - 11L
1,627 SR
Queue Stats
256W - 245L
1,605 Elo+
Party 4
Gilgamesh
Gilgamesh
TIKY69
Gilgamesh
Level 122
God Stats
6W - 2L
1,913 SR
Queue Stats
669W - 633L
1,526 Elo+
Party 3
Ne Zha
Ne Zha
jungle_or_troll_
Ne Zha
Level 89
God Stats
2W - 2L
1,457 SR
Queue Stats
71W - 41L
1,627 Elo+
Solo
Fafnir
Fafnir
nioylu996
Fafnir
Level 127
God Stats
1W - 0L
1,317 SR
Queue Stats
164W - 141L
1,554 Elo+
Party 4
Team Averages
Level 105
1,581 SR
1,571 Elo+

VS

Team Averages
Level 107
1,693 SR
1,543 Elo+
Sol
Sol
CoDGorilla091
Sol
Level 149
God Stats
7W - 5L
1,717 SR
Queue Stats
255W - 256L
1,574 Elo+
Party 2
Janus
Janus
KAKARAURI
Janus
Level 108
God Stats
1W - 1L
1,764 SR
Queue Stats
121W - 105L
1,512 Elo+
Party 1
Rama
Rama
ThaCoffeeKiller
Rama
Level 68
God Stats
11W - 17L
1,515 SR
Queue Stats
276W - 247L
1,579 Elo+
Party 1
Hades
Hades
Yungugly19
Hades
Level 104
God Stats
26W - 11L
1,839 SR
Queue Stats
680W - 627L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
clock2000
Tsukuyomi
Level 108
God Stats
53W - 44L
1,629 SR
Queue Stats
189W - 186L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BearRiky
Anubis
20
17 / 0 / 7
15,435
671
20,686
12,557
6,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 2 / 8
13,381
582
14,070
11,417
4,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
TIKY69
Gilgamesh
19
3 / 6 / 11
12,872
560
9,564
21,848
15,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
4 / 3 / 14
12,398
539
10,215
15,679
8,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fafnir
nioylu996
Fafnir
16
2 / 0 / 19
12,160
529
9,639
16,638
20,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 2
12,031
523
13,825
20,667
5,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
KAKARAURI
Janus
16
1 / 9 / 1
10,169
442
6,644
12,972
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 5 / 3
11,161
485
5,486
15,156
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
15
3 / 5 / 0
9,571
416
3,327
18,158
6,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
clock2000
Tsukuyomi
14
2 / 7 / 1
8,830
384
4,785
18,383
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
18
32
Kills
11
11
Deaths
32
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
BearRiky
Anubis
17
0
7
20.5
L
5
6
2
1
L
Janus
KAKARAURI
Janus
1
9
1
0.17
W
6
2
8
5
W
Gilgamesh
TIKY69
Gilgamesh
3
6
11
1.42
L
0
5
3
0.3
L
Hades
3
5
0
0.6
L
Tsukuyomi
clock2000
Tsukuyomi
2
7
1
0.36
W
4
3
14
3.67
W
Fafnir
nioylu996
Fafnir
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,174
Damage
34,067
78,139
Taken
85,336
55,667
Mitigated
26,223
24,789
Healing
21,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BearRiky
Anubis
20,686
605
0
9,847
12,557
6,906
1,515
6,993
5,292
122,746
0
L
13,825
3,109
0
7,766
20,667
5,981
855
6,502
14,165
80,607
0
L
Janus
KAKARAURI
Janus
6,644
40
0
707
12,972
3,370
0
5,440
7,532
62,645
0
W
14,070
6,847
0
3,028
11,417
4,308
2,489
2,715
8,588
0
110,187
W
Gilgamesh
TIKY69
Gilgamesh
9,564
1,803
0
3,506
21,848
15,807
4,495
9,437
12,339
0
77,981
L
5,486
4,304
0
4,205
15,156
4,699
500
2,708
12,448
0
75,905
L
Hades
3,327
382
228
5,508
18,158
6,356
0
7,957
10,201
57,005
0
L
Tsukuyomi
clock2000
Tsukuyomi
4,785
1,047
458
2,914
18,383
5,817
0
7,718
10,665
0
44,731
W
10,215
2,107
0
3,314
15,679
8,617
1,678
3,951
11,546
0
80,347
W
Fafnir
nioylu996
Fafnir
9,639
2,094
0
5,094
16,638
20,029
0
2,740
13,777
31,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,246
Gold Earned
51,762
643
Minions Killed
603
0
Camps Cleared
0
2,240,545
Distance Traveled
1,957,836
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,435
671
203
9
0
444,205
5
L
Sol
12,031
523
164
7
0
385,634
1
L
Janus
10,169
442
141
6
0
383,923
3
W
Skadi
13,381
582
175
8
0
426,611
4
W
Gilgamesh
12,872
560
129
6
0
461,813
4
L
Rama
11,161
485
152
7
0
353,198
11
L
Hades
9,571
416
101
4
0
431,145
3
L
Tsukuyomi
8,830
384
45
2
0
403,936
0
W
Ne Zha
12,398
539
110
5
0
456,646
7
W
Fafnir
12,160
529
26
1
0
451,270
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role