Player Matchup

Cthulhu
Cthulhu
BPro54
Cthulhu
Level 15
God Stats
8W - 4L
1,628 SR
Queue Stats
84W - 107L
1,503 Elo+
Party 2
Hera
Hera
ChirpyBinkie
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,697 Elo+
Party 2
Sun Wukong
Sun Wukong
McSchwam
Sun Wukong
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,477 Elo+
Party 2
Da Ji
Da Ji
Scottyvee
Da Ji
Level 28
God Stats
82W - 32L
1,675 SR
Queue Stats
184W - 90L
1,629 Elo+
Solo
Danzaburou
Danzaburou
xDoMx Verp
Danzaburou
Level 15
God Stats
8W - 8L
1,453 SR
Queue Stats
22W - 27L
1,541 Elo+
Solo
Team Averages
Level 21
1,551 SR
1,569 Elo+

VS

Team Averages
Level 17
1,469 SR
1,394 Elo+
Pele
Pele
ComradeSasha516
Pele
Level 19
God Stats
20W - 21L
1,388 SR
Queue Stats
70W - 75L
1,405 Elo+
Solo
Ah Puch
Ah Puch
DonaldTrump3093
Ah Puch
Level 14
God Stats
3W - 3L
1,669 SR
Queue Stats
13W - 29L
1,311 Elo+
Solo
Fenrir
Fenrir
PrimoBluntz
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,322 Elo+
Party 1
Guan Yu
Guan Yu
WolfCreed27
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,491 Elo+
Solo
Ra
Ra
xTRIGG3Rx
Ra
Level 8
God Stats
0W - 3L
1,290 SR
Queue Stats
6W - 13L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BPro54
Cthulhu
20
5 / 1 / 32
13,277
1,106
16,519
14,731
18,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 8 / 25
13,255
1,105
19,252
14,939
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
McSchwam
Sun Wukong
19
2 / 6 / 25
11,659
972
10,852
18,717
13,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Scottyvee
Da Ji
20
22 / 5 / 14
15,919
1,327
34,222
13,579
5,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
xDoMx Verp
Danzaburou
19
7 / 6 / 21
13,103
1,092
13,690
12,716
3,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 17 / 13
14,160
1,180
30,815
33,106
13,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 4 / 10
10,997
916
13,058
11,961
3,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
17
5 / 4 / 5
12,045
1,004
8,989
17,040
8,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
WolfCreed27
Guan Yu
19
10 / 10 / 11
14,190
1,183
11,828
27,460
27,435
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 9 / 6
9,932
828
5,580
13,989
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
71
43
Kills
26
26
Deaths
44
117
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BPro54
Cthulhu
5
1
32
21
W
7
8
25
2.44
L
10
17
13
0.97
L
1
4
10
1.5
W
Sun Wukong
McSchwam
Sun Wukong
2
6
25
2.42
L
Fenrir
5
4
5
1.88
W
Da Ji
Scottyvee
Da Ji
22
5
14
5.8
L
Guan Yu
WolfCreed27
Guan Yu
10
10
11
1.55
W
Danzaburou
xDoMx Verp
Danzaburou
7
6
21
2.92
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,535
Damage
70,270
74,682
Taken
103,556
45,460
Mitigated
57,964
8,229
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BPro54
Cthulhu
16,519
1,479
227
1,441
14,731
18,400
0
4,190
10,203
44,723
0
W
19,252
4,563
190
1,420
14,939
4,598
0
4,021
10,844
38,356
0
L
30,815
8,274
0
1,809
33,106
13,211
0
14,524
18,582
0
54,341
L
13,058
543
209
590
11,961
3,953
0
3,123
8,838
27,522
0
W
Sun Wukong
McSchwam
Sun Wukong
10,852
3,129
0
2,228
18,717
13,648
0
5,348
13,109
188
23,380
L
Fenrir
8,989
641
0
753
17,040
8,215
0
4,007
13,033
0
24,916
W
Da Ji
Scottyvee
Da Ji
34,222
16,538
0
1,204
13,579
5,132
0
1,369
12,154
0
46,307
L
Guan Yu
WolfCreed27
Guan Yu
11,828
1,300
1,188
2,750
27,460
27,435
0
10,486
16,974
0
25,995
W
Danzaburou
xDoMx Verp
Danzaburou
13,690
9,581
0
1,519
12,716
3,682
0
3,066
9,590
0
23,334
L
5,580
601
478
384
13,989
5,150
0
3,819
10,170
13,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,213
Gold Earned
61,324
191
Minions Killed
149
5
Camps Cleared
10
1,050,840
Distance Traveled
1,062,628
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,277
1,106
48
4
0
253,152
0
W
Hera
13,255
1,105
63
5
0
196,245
0
L
Pele
14,160
1,180
46
4
2
233,969
2
L
Ah Puch
10,997
916
36
3
0
237,104
0
W
Sun Wukong
11,659
972
25
2
0
198,050
0
L
Fenrir
12,045
1,004
23
2
7
221,541
0
W
Da Ji
15,919
1,327
22
2
3
222,416
0
L
Guan Yu
14,190
1,183
25
2
0
235,611
0
W
Danzaburou
13,103
1,092
33
3
2
180,977
2
L
Ra
9,932
828
19
2
1
134,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role