Player Matchup

Baron Samedi
Baron Samedi
Erupticus
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,431 Elo+
Party 3
Neith
Neith
FrostTheNova
Neith
Level 26
God Stats
6W - 7L
1,471 SR
Queue Stats
25W - 32L
1,396 Elo+
Party 2
Cerberus
Cerberus
Stawhatluffy
Cerberus
Level 15
God Stats
3W - 5L
1,376 SR
Queue Stats
19W - 21L
1,405 Elo+
Solo
Pele
Pele
bbqchkkn
Pele
Level 20
God Stats
1W - 3L
1,212 SR
Queue Stats
25W - 34L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
fartmasterrrr
Cthulhu
Level 27
God Stats
5W - 9L
1,429 SR
Queue Stats
44W - 57L
1,402 Elo+
Party 3
Team Averages
Level 19
1,398 SR
1,407 Elo+

VS

Team Averages
Level 16
1,616 SR
1,415 Elo+
Odin
Odin
JonkLester
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,242 Elo+
Solo
Hades
Hades
Masterdropz
Hades
Level 17
God Stats
3W - 1L
1,805 SR
Queue Stats
8W - 6L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
Purrmeh
Kukulkan
Level 15
God Stats
2W - 2L
1,406 SR
Queue Stats
14W - 14L
1,368 Elo+
Party 1
Bastet
Bastet
basicguitar
Bastet
Level 11
God Stats
11W - 4L
1,645 SR
Queue Stats
14W - 9L
1,564 Elo+
Party 1
Jormungandr
Jormungandr
wizzynoodles
Jormungandr
Level 17
God Stats
10W - 7L
1,724 SR
Queue Stats
15W - 15L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Erupticus
Baron Samedi
12
3 / 7 / 0
7,031
541
2,679
7,870
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 3
6,086
468
3,535
6,208
1,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Stawhatluffy
Cerberus
10
3 / 3 / 2
6,590
507
4,042
9,035
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
11
4 / 6 / 2
6,810
524
7,163
10,501
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
11
0 / 2 / 2
6,307
485
2,991
6,694
4,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,493
576
3,287
5,628
3,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 3 / 4
7,959
612
4,978
8,515
3,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Purrmeh
Kukulkan
13
5 / 2 / 4
7,762
597
7,399
6,384
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
10
4 / 4 / 7
6,730
518
7,499
7,032
1,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
wizzynoodles
Jormungandr
11
4 / 1 / 4
6,810
524
4,840
7,819
3,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
12
Kills
20
21
Deaths
12
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Erupticus
Baron Samedi
3
7
0
0.43
L
2
3
3
1.17
W
3
2
4
2.5
W
4
3
4
2
W
Kukulkan
Purrmeh
Kukulkan
5
2
4
3.5
L
Cerberus
Stawhatluffy
Cerberus
3
3
2
1.33
W
Bastet
4
4
7
1.88
L
Pele
4
6
2
0.83
L
Cthulhu
0
2
2
0.5
W
Jormungandr
wizzynoodles
Jormungandr
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,410
Damage
28,003
40,308
Taken
35,378
18,029
Mitigated
13,905
8,341
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Erupticus
Baron Samedi
2,679
236
117
412
7,870
2,992
198
5,620
1,955
30,817
0
L
3,535
1,017
0
1,783
6,208
1,844
1,955
2,032
4,052
0
26,819
W
3,287
1,018
0
253
5,628
3,657
1,411
2,171
3,187
0
20,050
W
4,978
957
160
3,894
8,515
3,261
595
793
7,607
41,731
0
W
Kukulkan
Purrmeh
Kukulkan
7,399
1,214
0
750
6,384
2,122
881
2,554
3,615
38,262
0
L
Cerberus
Stawhatluffy
Cerberus
4,042
620
0
1,508
9,035
5,520
762
3,019
5,936
17,675
0
W
Bastet
7,499
2,076
0
0
7,032
1,558
782
1,747
5,285
0
19,164
L
Pele
7,163
2,475
0
2,873
10,501
3,161
102
3,170
7,253
0
41,921
L
Cthulhu
2,991
435
0
1,648
6,694
4,512
0
2,941
3,511
23,631
0
W
Jormungandr
wizzynoodles
Jormungandr
4,840
1,547
206
1,510
7,819
3,307
701
1,821
5,972
22,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,824
Gold Earned
36,754
310
Minions Killed
275
0
Camps Cleared
0
1,229,646
Distance Traveled
1,229,834
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,031
541
70
5
0
214,824
3
L
Neith
6,086
468
52
4
0
240,982
0
W
Odin
7,493
576
52
4
0
228,376
2
W
Hades
7,959
612
81
6
0
225,464
0
W
Kukulkan
7,762
597
81
6
0
244,925
1
L
Cerberus
6,590
507
56
4
0
253,249
4
W
Bastet
6,730
518
18
1
0
274,550
0
L
Pele
6,810
524
74
6
0
263,213
1
L
Cthulhu
6,307
485
58
4
0
257,378
0
W
Jormungandr
6,810
524
43
3
0
256,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role