Player Matchup

Serqet
Serqet
Castle85
Serqet
Level 29
God Stats
3W - 6L
1,674 SR
Queue Stats
12W - 17L
1,496 Elo+
Party 1
Ymir
Ymir
JGeoff
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
WeaponXwastaken
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,357 Elo+
Party 1
Gilgamesh
Gilgamesh
cesaroggero
Gilgamesh
Level 34
God Stats
4W - 3L
1,768 SR
Queue Stats
21W - 21L
1,549 Elo+
Party 3
Hera
Hera
ricemage
Hera
Level 14
God Stats
5W - 5L
1,887 SR
Queue Stats
8W - 7L
1,649 Elo+
Party 1
Team Averages
Level 21
1,666 SR
1,510 Elo+

VS

Team Averages
Level 23
1,508 SR
1,447 Elo+
Ares
Ares
FireTurtle142
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,352 Elo+
Party 4
Izanami
Izanami
IG_Fvxkd
Izanami
Level 28
God Stats
23W - 18L
1,576 SR
Queue Stats
41W - 37L
1,562 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shucklesss
Tsukuyomi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
godserdadu
Hades
Level 16
God Stats
7W - 8L
1,376 SR
Queue Stats
25W - 24L
1,410 Elo+
Party 4
Chaac
Chaac
twogod
Chaac
Level 27
God Stats
3W - 1L
1,585 SR
Queue Stats
43W - 41L
1,411 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Castle85
Serqet
20
12 / 7 / 4
13,089
503
17,110
21,890
9,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
JGeoff
Ymir
7
0 / 1 / 0
7,135
274
408
4,090
1,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 5 / 8
10,455
402
15,320
15,250
7,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
cesaroggero
Gilgamesh
20
5 / 8 / 3
13,070
503
20,503
22,706
17,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
19
4 / 5 / 9
12,194
469
20,887
16,161
7,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 9
11,237
432
5,653
19,919
19,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
IG_Fvxkd
Izanami
20
7 / 4 / 3
13,063
502
14,960
18,954
6,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
Shucklesss
Tsukuyomi
20
8 / 3 / 5
14,299
550
15,998
19,369
8,646
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
19
2 / 6 / 6
12,745
490
11,593
19,600
10,114
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
twogod
Chaac
20
8 / 2 / 8
14,408
554
12,467
34,243
41,055
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
22
Kills
26
26
Deaths
22
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Serqet
Castle85
Serqet
12
7
4
2
W
1
7
9
0.79
W
Izanami
IG_Fvxkd
Izanami
7
4
3
2.13
L
Ymir
JGeoff
Ymir
0
1
0
0
W
Tsukuyomi
Shucklesss
Tsukuyomi
8
3
5
3.5
L
1
5
8
1
L
Gilgamesh
cesaroggero
Gilgamesh
5
8
3
0.81
W
Hades
2
6
6
0.83
L
Hera
4
5
9
1.7
W
Chaac
twogod
Chaac
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,228
Damage
60,671
80,097
Taken
112,085
43,693
Mitigated
85,938
14,199
Healing
34,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Castle85
Serqet
17,110
4,857
0
3,362
21,890
9,651
1,754
5,128
16,702
0
61,746
W
5,653
398
0
1,480
19,919
19,663
1,585
3,093
16,260
26,019
0
W
Izanami
IG_Fvxkd
Izanami
14,960
10,669
0
3,874
18,954
6,460
5,893
2,605
14,944
0
106,366
L
Ymir
JGeoff
Ymir
408
0
0
0
4,090
1,159
0
333
3,757
4,865
0
W
Tsukuyomi
Shucklesss
Tsukuyomi
15,998
2,850
0
5,496
19,369
8,646
323
4,425
14,758
0
105,677
L
15,320
9,914
0
2,398
15,250
7,304
1,548
2,829
12,421
0
66,107
L
Gilgamesh
cesaroggero
Gilgamesh
20,503
6,264
0
3,688
22,706
17,951
708
4,930
17,057
0
82,530
W
Hades
11,593
2,478
266
5,720
19,600
10,114
2,409
5,405
13,982
61,240
0
L
Hera
20,887
5,752
561
4,190
16,161
7,628
1,056
3,959
12,105
71,128
0
W
Chaac
twogod
Chaac
12,467
2,876
0
17,929
34,243
41,055
2,210
5,767
27,458
0
65,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,943
Gold Earned
65,752
462
Minions Killed
584
0
Camps Cleared
0
1,955,432
Distance Traveled
2,430,937
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,089
503
87
3
0
500,174
2
W
Ares
11,237
432
37
1
0
462,931
1
W
Izanami
13,063
502
170
7
0
458,087
2
L
Ymir
7,135
274
11
0
0
152,649
0
W
Tsukuyomi
14,299
550
171
7
0
563,282
3
L
Izanami
10,455
402
105
4
0
448,351
1
L
Gilgamesh
13,070
503
140
5
0
458,936
0
W
Hades
12,745
490
95
4
0
411,611
0
L
Hera
12,194
469
119
5
0
395,322
3
W
Chaac
14,408
554
111
4
0
535,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role