Player Matchup

Ullr
Ullr
Himchase
Ullr
Level 98
God Stats
43W - 36L
1,486 SR
Queue Stats
201W - 195L
1,504 Elo+
Solo
Pele
Pele
IIIIBOBllll
Pele
Level 100
God Stats
3W - 0L
1,876 SR
Queue Stats
164W - 139L
1,484 Elo+
Solo
Sol
Sol
NukaxDark
Sol
Level 128
God Stats
3W - 2L
1,343 SR
Queue Stats
273W - 267L
1,516 Elo+
Solo
Sobek
Sobek
Qimue
Sobek
Level 106
God Stats
11W - 10L
1,731 SR
Queue Stats
350W - 362L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
Solar2204
Ao Kuang
Level 94
God Stats
26W - 23L
1,561 SR
Queue Stats
374W - 406L
1,446 Elo+
Solo
Team Averages
Level 105
1,599 SR
1,490 Elo+

VS

Team Averages
Level 110
1,508 SR
1,472 Elo+
Anhur
Anhur
ALPHAWOLF227
Anhur
Level 108
God Stats
0W - 1L
1,328 SR
Queue Stats
97W - 115L
1,432 Elo+
Solo
Athena
Athena
NovemberHasCome
Athena
Level 156
God Stats
11W - 12L
1,627 SR
Queue Stats
249W - 243L
1,498 Elo+
Party 1
Mulan
Mulan
hellz-bellzz99
Mulan
Level 118
God Stats
58W - 55L
1,478 SR
Queue Stats
439W - 437L
1,455 Elo+
Party 1
Set
Set
missingsince1995
Set
Level 106
God Stats
50W - 44L
1,551 SR
Queue Stats
489W - 498L
1,471 Elo+
Party 1
Nox
Nox
worldonfire1
Nox
Level 61
God Stats
3W - 3L
1,556 SR
Queue Stats
188W - 178L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 1 / 3
7,650
546
4,398
5,446
1,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 3 / 4
8,399
600
11,425
10,992
4,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 1 / 0
8,315
594
9,036
6,948
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Qimue
Sobek
11
0 / 1 / 8
7,384
527
5,029
12,897
8,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Solar2204
Ao Kuang
15
3 / 0 / 0
8,382
599
3,246
8,134
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,714
480
3,916
7,692
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 4
6,019
430
3,800
10,982
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 2 / 2
6,599
471
5,337
10,355
4,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 5 / 2
7,315
523
4,858
12,900
4,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 1 / 0
6,944
496
4,819
6,103
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
6
6
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Ullr
1
1
3
2.5
W
4
3
4
2
L
0
2
4
1
W
5
1
0
5
W
Sobek
Qimue
Sobek
0
1
8
4
W
Ao Kuang
Solar2204
Ao Kuang
3
0
0
3
L
1
2
2
1
L
1
5
2
0.4
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,134
Damage
22,730
44,417
Taken
48,032
19,464
Mitigated
19,319
17,221
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,916
1,756
0
2,350
7,692
2,369
0
5,063
2,629
0
26,031
W
Ullr
4,398
1,291
0
683
5,446
1,954
400
1,788
3,510
0
46,102
W
11,425
2,826
0
3,222
10,992
4,106
800
1,451
9,487
0
53,821
L
3,800
1,351
0
3,678
10,982
5,311
0
5,161
5,821
17,081
0
W
9,036
3,157
0
4,215
6,948
1,848
1,526
1,004
5,902
58,056
0
W
Sobek
Qimue
Sobek
5,029
530
0
6,779
12,897
8,759
124
3,494
9,301
20,610
0
W
Ao Kuang
Solar2204
Ao Kuang
3,246
609
0
2,322
8,134
2,797
0
510
7,598
67,300
0
L
5,337
704
0
1,319
10,355
4,473
0
3,963
6,392
0
36,333
L
4,858
2,122
0
2,426
12,900
4,900
552
2,175
10,725
0
43,713
L
4,819
698
0
2,162
6,103
2,266
0
949
5,154
34,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,130
Gold Earned
33,591
422
Minions Killed
317
0
Camps Cleared
0
1,381,502
Distance Traveled
1,243,867
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,714
480
58
4
0
225,163
0
W
Ullr
7,650
546
88
6
0
266,116
4
W
Pele
8,399
600
81
6
0
277,996
1
L
Athena
6,019
430
20
1
0
293,169
5
W
Sol
8,315
594
118
8
0
252,379
3
W
Sobek
7,384
527
17
1
0
282,375
3
W
Ao Kuang
8,382
599
118
8
0
302,636
1
L
Mulan
6,599
471
73
5
0
263,016
4
L
Set
7,315
523
91
7
0
206,025
2
L
Nox
6,944
496
75
5
0
256,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role