Player Matchup

Nu Wa
Nu Wa
Obstacle1
Nu Wa
Level 128
God Stats
3W - 2L
1,602 SR
Queue Stats
146W - 106L
1,598 Elo+
Party 1
Rama
Rama
PoW x NiNjAz
Rama
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
335W - 237L
1,725 Elo+
Party 1
Merlin
Merlin
TheTychee
Merlin
Level 157
God Stats
5W - 2L
1,389 SR
Queue Stats
461W - 361L
1,596 Elo+
Party 1
Khepri
Khepri
chuck_5566
Khepri
Level 77
God Stats
2W - 5L
1,160 SR
Queue Stats
221W - 209L
1,433 Elo+
Solo
Cthulhu
Cthulhu
smetana11
Cthulhu
Level 116
God Stats
0W - 1L
1,098 SR
Queue Stats
6W - 13L
1,316 Elo+
Solo
Team Averages
Level 99
1,350 SR
1,533 Elo+

VS

Team Averages
Level 76
1,541 SR
1,424 Elo+
Artio
Artio
Aquıles
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Latorp
Geb
Level 28
God Stats
2W - 1L
1,488 SR
Queue Stats
87W - 97L
1,437 Elo+
Solo
Artemis
Artemis
Nuotrok
Artemis
Level 149
God Stats
7W - 2L
1,719 SR
Queue Stats
332W - 358L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
mirage2032
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,247 Elo+
Solo
Thoth
Thoth
schwapadiepoo
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Obstacle1
Nu Wa
16
3 / 7 / 6
9,551
796
11,514
10,306
3,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 7 / 5
8,770
731
5,204
11,919
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
TheTychee
Merlin
19
7 / 5 / 5
11,135
928
21,331
12,919
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
chuck_5566
Khepri
6
0 / 1 / 0
6,369
531
228
1,205
406
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
smetana11
Cthulhu
15
2 / 10 / 4
8,717
726
5,896
18,839
9,164
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aquıles
Artio
16
4 / 5 / 13
9,846
821
6,545
24,252
15,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
Latorp
Geb
14
0 / 3 / 14
8,514
710
2,070
13,522
10,217
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Nuotrok
Artemis
18
3 / 2 / 19
10,838
903
15,038
8,389
4,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
mirage2032
Sun Wukong
14
1 / 5 / 9
8,849
737
1,306
8,725
6,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
22 / 2 / 4
13,159
1,097
25,101
10,149
4,080
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
89
14
Kills
30
30
Deaths
17
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Artio
Aquıles
Artio
4
5
13
2.1
W
Geb
Latorp
Geb
0
3
14
2.33
W
Artemis
Nuotrok
Artemis
3
2
19
6.25
L
Nu Wa
Obstacle1
Nu Wa
3
7
6
0.86
L
2
7
5
0.64
L
Merlin
TheTychee
Merlin
7
5
5
1.9
L
Khepri
chuck_5566
Khepri
0
1
0
0
W
Sun Wukong
mirage2032
Sun Wukong
1
5
9
1.1
W
22
2
4
12
L
Cthulhu
smetana11
Cthulhu
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,173
Damage
50,060
55,188
Taken
65,037
21,309
Mitigated
39,867
7,004
Healing
25,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Aquıles
Artio
6,545
655
492
9,646
24,252
15,386
0
14,037
9,828
12,374
0
W
Geb
Latorp
Geb
2,070
182
1,360
4,644
13,522
10,217
224
6,134
7,100
6,706
0
W
Artemis
Nuotrok
Artemis
15,038
6,607
1,591
1,787
8,389
4,028
2,218
5,107
3,048
0
30,579
L
Nu Wa
Obstacle1
Nu Wa
11,514
2,723
192
559
10,306
3,187
0
6,333
3,973
23,141
0
L
5,204
3,327
0
790
11,919
3,594
806
7,418
4,501
0
12,522
L
Merlin
TheTychee
Merlin
21,331
1,409
50
2,248
12,919
4,958
481
8,035
4,884
44,027
0
L
Khepri
chuck_5566
Khepri
228
45
135
21
1,205
406
0
741
464
228
0
W
Sun Wukong
mirage2032
Sun Wukong
1,306
157
137
445
8,725
6,156
259
5,409
3,092
0
10,860
W
25,101
968
754
4,858
10,149
4,080
2,579
6,850
3,000
56,308
0
L
Cthulhu
smetana11
Cthulhu
5,896
282
925
2,084
18,839
9,164
0
11,189
7,650
14,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,542
Gold Earned
51,206
120
Minions Killed
141
0
Camps Cleared
0
772,384
Distance Traveled
1,083,349
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,846
821
11
1
0
202,110
2
W
Geb
8,514
710
6
1
0
224,452
0
W
Artemis
10,838
903
43
4
0
208,410
0
L
Nu Wa
9,551
796
36
3
0
192,983
0
L
Rama
8,770
731
17
1
0
165,746
1
L
Merlin
11,135
928
53
4
0
187,596
0
L
Khepri
6,369
531
0
0
0
38,520
0
W
Sun Wukong
8,849
737
12
1
0
207,737
1
W
Thoth
13,159
1,097
69
6
0
240,640
1
L
Cthulhu
8,717
726
14
1
0
187,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role