Player Matchup

Khepri
Khepri
 
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Furby737
Baron Samedi
Level 66
God Stats
1W - 2L
1,488 SR
Queue Stats
40W - 62L
1,380 Elo+
Party 1
Pele
Pele
Watts_810
Pele
Level 60
God Stats
2W - 2L
1,575 SR
Queue Stats
29W - 54L
1,339 Elo+
Party 1
Bellona
Bellona
XxGildarts_proxX
Bellona
Level 105
God Stats
17W - 5L
1,814 SR
Queue Stats
262W - 285L
1,378 Elo+
Solo
Cupid
Cupid
temp-824433
Cupid
Level 106
God Stats
0W - 3L
1,069 SR
Queue Stats
0W - 3L
1,125 Elo+
Party 2
Team Averages
Level 92
1,489 SR
1,344 Elo+

VS

Team Averages
Level 79
1,489 SR
1,362 Elo+
King Arthur
King Arthur
JeremyRivera1290
King Arthur
Level 60
God Stats
22W - 16L
1,516 SR
Queue Stats
134W - 125L
1,375 Elo+
Solo
Chiron
Chiron
Juan_Pablo_HG
Chiron
Level 82
God Stats
6W - 7L
1,493 SR
Queue Stats
58W - 75L
1,345 Elo+
Party 3
The Morrigan
The Morrigan
TheDinoKing6815
The Morrigan
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
534W - 515L
1,377 Elo+
Solo
Anubis
Anubis
deadshot23554
Anubis
Level 124
God Stats
8W - 7L
1,650 SR
Queue Stats
286W - 298L
1,379 Elo+
Solo
Pele
Pele
julianabmth
Pele
Level 59
God Stats
10W - 19L
1,285 SR
Queue Stats
32W - 46L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 1 / 4
9,522
501
7,579
16,620
12,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Furby737
Baron Samedi
16
4 / 5 / 4
10,067
530
5,297
11,149
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
19
9 / 4 / 5
11,479
604
13,238
17,612
6,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 3 / 2
10,046
529
11,448
19,354
16,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 6 / 1
7,170
377
3,851
12,286
3,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JeremyRivera1290
King Arthur
17
3 / 1 / 1
10,649
560
14,365
16,637
11,585
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
1 / 0 / 2
8,663
456
9,654
7,134
2,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

The Morrigan
TheDinoKing6815
The Morrigan
18
6 / 5 / 1
10,643
560
11,434
8,874
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 7 / 2
9,841
518
19,568
17,380
7,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 3 / 4
9,959
524
5,647
13,213
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
16
Kills
19
19
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
1
4
3
L
Baron Samedi
Furby737
Baron Samedi
4
5
4
1.2
W
King Arthur
JeremyRivera1290
King Arthur
3
1
1
3.5
W
1
0
2
2
W
The Morrigan
TheDinoKing6815
The Morrigan
6
5
1
1.3
L
Pele
9
4
5
2.88
L
1
3
2
0.67
W
8
7
2
1.29
W
1
3
4
1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,413
Damage
60,668
77,021
Taken
63,238
44,600
Mitigated
30,222
25,541
Healing
26,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
7,579
0
258
4,884
16,620
12,784
0
6,828
9,792
46,126
0
L
Baron Samedi
Furby737
Baron Samedi
5,297
492
669
2,338
11,149
4,657
0
6,435
4,713
48,532
0
W
King Arthur
JeremyRivera1290
King Arthur
14,365
1,804
0
6,534
16,637
11,585
500
516
16,083
103
75,143
W
9,654
2,056
258
3,814
7,134
2,704
663
2,934
4,200
0
54,435
W
The Morrigan
TheDinoKing6815
The Morrigan
11,434
2,701
0
1,303
8,874
3,273
550
2,780
5,726
61,281
7,330
L
Pele
13,238
3,818
489
7,129
17,612
6,834
590
6,414
11,198
0
84,736
L
11,448
3,966
0
7,450
19,354
16,523
0
756
18,598
102
67,994
W
19,568
1,766
0
8,629
17,380
7,814
431
5,273
12,079
55,384
0
W
5,647
1,261
0
5,640
13,213
4,846
0
992
12,129
0
78,473
L
3,851
2,415
263
2,061
12,286
3,802
932
7,258
5,028
0
25,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,284
Gold Earned
49,755
498
Minions Killed
577
0
Camps Cleared
0
1,775,731
Distance Traveled
1,660,665
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,522
501
56
3
0
367,175
1
L
Baron Samedi
10,067
530
96
5
0
342,162
4
W
King Arthur
10,649
560
146
8
0
346,266
1
W
Chiron
8,663
456
92
5
0
361,126
10
W
The Morrigan
10,643
560
124
7
0
289,214
2
L
Pele
11,479
604
136
7
0
397,188
0
L
Bellona
10,046
529
149
8
0
357,129
0
W
Anubis
9,841
518
88
5
0
281,289
0
W
Pele
9,959
524
127
7
0
382,770
4
L
Cupid
7,170
377
61
3
0
312,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role