Player Matchup

Cthulhu
Cthulhu
FilthRiceLord
Cthulhu
Level 106
God Stats
2W - 4L
1,362 SR
Queue Stats
225W - 200L
1,666 Elo+
Party 2
Achilles
Achilles
JewelsIsThicc
Achilles
Level 123
God Stats
4W - 1L
1,710 SR
Queue Stats
279W - 266L
1,579 Elo+
Party 1
Persephone
Persephone
NotTweeja
Persephone
Level 24
God Stats
3W - 2L
1,736 SR
Queue Stats
111W - 52L
1,782 Elo+
Party 2
Anhur
Anhur
SoloOrDrunk
Anhur
Level 37
God Stats
1W - 1L
1,171 SR
Queue Stats
113W - 90L
1,677 Elo+
Solo
Gilgamesh
Gilgamesh
megagard
Gilgamesh
Level 14
God Stats
22W - 13L
1,465 SR
Queue Stats
62W - 83L
1,576 Elo+
Party 1
Team Averages
Level 61
1,489 SR
1,656 Elo+

VS

Team Averages
Level 44
1,510 SR
1,571 Elo+
Arachne
Arachne
AlexTheKing17
Arachne
Level 57
God Stats
2W - 2L
1,518 SR
Queue Stats
288W - 232L
1,564 Elo+
Party 3
Izanami
Izanami
Snickers6478
Izanami
Level 34
God Stats
0W - 1L
1,314 SR
Queue Stats
96W - 64L
1,664 Elo+
Party 3
Osiris
Osiris
VesTaGG
Osiris
Level 35
God Stats
17W - 9L
1,594 SR
Queue Stats
249W - 227L
1,557 Elo+
Party 3
Fafnir
Fafnir
akajak
Fafnir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
edsuty
Anubis
Level 47
God Stats
40W - 24L
1,623 SR
Queue Stats
270W - 236L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
3 / 3 / 12
11,408
475
9,990
21,484
19,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
JewelsIsThicc
Achilles
19
6 / 4 / 5
12,809
534
13,702
24,305
27,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
NotTweeja
Persephone
20
15 / 0 / 11
15,720
655
46,662
19,362
8,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 4
13,579
566
11,384
17,804
6,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
megagard
Gilgamesh
18
3 / 3 / 7
12,958
540
7,086
14,685
7,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
4 / 9 / 3
10,333
431
13,770
25,507
9,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Snickers6478
Izanami
16
2 / 7 / 0
11,140
464
14,849
21,187
7,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
VesTaGG
Osiris
14
3 / 9 / 1
9,794
408
14,460
30,023
16,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
akajak
Fafnir
14
1 / 4 / 3
8,881
370
7,127
20,859
17,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anubis
edsuty
Anubis
16
1 / 4 / 1
10,095
421
9,192
14,268
6,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
33
Kills
11
12
Deaths
33
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
4
9
3
0.61
W
Cthulhu
3
3
12
3
W
Achilles
JewelsIsThicc
Achilles
6
4
5
2.13
W
Persephone
NotTweeja
Persephone
15
0
11
20.5
L
Izanami
Snickers6478
Izanami
2
7
0
0.29
W
6
2
4
4
L
Osiris
VesTaGG
Osiris
3
9
1
0.39
L
Fafnir
akajak
Fafnir
1
4
3
0.63
L
Anubis
edsuty
Anubis
1
4
1
0.38
W
Gilgamesh
megagard
Gilgamesh
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,824
Damage
59,398
97,640
Taken
111,844
69,236
Mitigated
57,362
38,000
Healing
29,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
13,770
10,161
0
7,843
25,507
9,853
429
11,214
13,933
0
60,859
W
Cthulhu
9,990
679
452
5,294
21,484
19,068
315
3,908
17,576
35,859
0
W
Achilles
JewelsIsThicc
Achilles
13,702
4,120
0
10,623
24,305
27,953
2,491
1,921
22,384
0
64,595
W
Persephone
NotTweeja
Persephone
46,662
2,708
542
10,983
19,362
8,240
3,834
6,296
13,066
150,007
0
L
Izanami
Snickers6478
Izanami
14,849
10,530
737
5,725
21,187
7,098
538
11,639
9,278
0
89,992
W
11,384
5,696
0
8,828
17,804
6,725
4,923
2,439
15,365
0
118,158
L
Osiris
VesTaGG
Osiris
14,460
4,516
0
3,335
30,023
16,817
0
11,112
17,852
68
45,902
L
Fafnir
akajak
Fafnir
7,127
1,219
349
4,798
20,859
17,258
34
13,835
6,694
29,526
0
L
Anubis
edsuty
Anubis
9,192
112
0
6,922
14,268
6,336
147
8,004
6,144
76,204
0
W
Gilgamesh
megagard
Gilgamesh
7,086
2,230
0
1,278
14,685
7,250
894
2,707
11,978
0
82,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,474
Gold Earned
50,243
685
Minions Killed
520
0
Camps Cleared
0
2,384,105
Distance Traveled
2,108,054
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,333
431
89
4
0
474,869
1
W
Cthulhu
11,408
475
36
2
0
480,376
6
W
Achilles
12,809
534
136
6
0
487,466
1
W
Persephone
15,720
655
219
9
0
479,422
5
L
Izanami
11,140
464
178
7
0
378,583
0
W
Anhur
13,579
566
174
7
0
415,202
5
L
Osiris
9,794
408
66
3
0
420,007
5
L
Fafnir
8,881
370
25
1
0
437,776
5
L
Anubis
10,095
421
162
7
0
396,819
6
W
Gilgamesh
12,958
540
120
5
0
521,639
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role