Player Matchup

Cerberus
Cerberus
BallroomBoy
Cerberus
Level 28
God Stats
41W - 15L
1,882 SR
Queue Stats
374W - 325L
1,496 Elo+
Party 2
Anubis
Anubis
Goodluv
Anubis
Level 25
God Stats
38W - 11L
1,777 SR
Queue Stats
61W - 16L
1,713 Elo+
Solo
Kukulkan
Kukulkan
JuicyKleenex
Kukulkan
Level 4
God Stats
27W - 17L
1,500 SR
Queue Stats
44W - 31L
1,411 Elo+
Party 2
Hun Batz
Hun Batz
Slipperyvag
Hun Batz
Level 16
God Stats
2W - 5L
1,528 SR
Queue Stats
24W - 20L
1,599 Elo+
Party 2
Chang'e
Chang'e
YOLODRAGON21
Chang'e
Level 29
God Stats
17W - 22L
1,519 SR
Queue Stats
130W - 150L
1,402 Elo+
Solo
Team Averages
Level 20
1,641 SR
1,524 Elo+

VS

Team Averages
Level 21
1,601 SR
1,547 Elo+
Ares
Ares
KeenLeon
Ares
Level 27
God Stats
2W - 2L
1,806 SR
Queue Stats
462W - 218L
1,700 Elo+
Party 1
Chang'e
Chang'e
OrangeShark003
Chang'e
Level 28
God Stats
4W - 1L
1,716 SR
Queue Stats
32W - 34L
1,535 Elo+
Solo
Kali
Kali
Ricardo43200
Kali
Level 23
God Stats
52W - 49L
1,516 SR
Queue Stats
70W - 69L
1,476 Elo+
Solo
Kukulkan
Kukulkan
Wells7905
Kukulkan
Level 4
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 5L
1,303 Elo+
Solo
Bellona
Bellona
prob1
Bellona
Level 25
God Stats
12W - 8L
1,666 SR
Queue Stats
164W - 79L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BallroomBoy
Cerberus
19
6 / 1 / 35
11,721
1,172
11,269
12,235
12,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Goodluv
Anubis
20
16 / 1 / 24
13,884
1,388
27,586
15,348
8,751
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
JuicyKleenex
Kukulkan
17
7 / 2 / 26
11,141
1,114
10,385
4,894
2,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Slipperyvag
Hun Batz
17
4 / 4 / 27
10,329
1,033
8,855
10,744
4,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
YOLODRAGON21
Chang'e
18
13 / 3 / 25
12,471
1,247
23,860
13,840
5,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 8 / 5
10,858
1,086
15,372
22,136
23,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 11 / 7
9,857
986
11,299
20,092
7,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 10 / 5
10,946
1,095
9,058
23,133
8,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Wells7905
Kukulkan
14
0 / 10 / 5
8,411
841
4,585
10,513
2,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
prob1
Bellona
15
2 / 7 / 6
9,665
967
11,681
14,658
8,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
39
46
Kills
11
11
Deaths
46
137
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BallroomBoy
Cerberus
6
1
35
23.5
W
Anubis
Goodluv
Anubis
16
1
24
28
W
Kukulkan
JuicyKleenex
Kukulkan
7
2
26
10
L
Ares
3
8
5
0.69
L
1
11
7
0.41
L
5
10
5
0.75
W
Hun Batz
Slipperyvag
Hun Batz
4
4
27
4.38
L
Kukulkan
Wells7905
Kukulkan
0
10
5
0.25
W
Chang'e
YOLODRAGON21
Chang'e
13
3
25
8.5
L
Bellona
prob1
Bellona
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,955
Damage
51,995
57,061
Taken
90,532
33,259
Mitigated
50,792
22,858
Healing
8,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BallroomBoy
Cerberus
11,269
1,160
0
3,331
12,235
12,375
0
6,255
5,980
25,823
0
W
Anubis
Goodluv
Anubis
27,586
2,276
543
8,049
15,348
8,751
0
9,602
5,746
65,937
0
W
Kukulkan
JuicyKleenex
Kukulkan
10,385
1,698
0
103
4,894
2,044
0
3,036
1,858
20,084
0
L
Ares
15,372
518
0
674
22,136
23,368
0
19,100
3,036
30,198
0
L
11,299
2,621
1,623
2,512
20,092
7,090
0
16,160
3,932
37,612
0
L
9,058
5,770
274
2,942
23,133
8,748
0
18,133
5,000
0
29,775
W
Hun Batz
Slipperyvag
Hun Batz
8,855
3,901
0
1,304
10,744
4,516
0
4,504
6,240
0
14,819
L
Kukulkan
Wells7905
Kukulkan
4,585
322
0
0
10,513
2,821
0
7,180
3,333
9,660
0
W
Chang'e
YOLODRAGON21
Chang'e
23,860
3,052
4,569
4,959
13,840
5,573
0
7,859
5,981
38,553
0
L
Bellona
prob1
Bellona
11,681
2,144
0
632
14,658
8,765
0
12,527
2,131
0
25,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,546
Gold Earned
49,737
199
Minions Killed
170
4
Camps Cleared
10
919,585
Distance Traveled
791,918
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,721
1,172
47
5
2
204,519
1
W
Anubis
13,884
1,388
86
9
0
180,253
0
W
Kukulkan
11,141
1,114
28
3
0
177,164
0
L
Ares
10,858
1,086
25
3
0
170,436
0
L
Chang'e
9,857
986
58
6
2
147,237
0
L
Kali
10,946
1,095
42
4
4
177,546
0
W
Hun Batz
10,329
1,033
10
1
0
172,853
0
L
Kukulkan
8,411
841
18
2
1
122,054
0
W
Chang'e
12,471
1,247
28
3
2
184,796
2
L
Bellona
9,665
967
27
3
3
174,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role