Player Matchup

Arachne
Arachne
Calamitxy
Arachne
Level 33
God Stats
16W - 17L
1,500 SR
Queue Stats
305W - 259L
1,531 Elo+
Party 1
Odin
Odin
KickinghabitsPC
Odin
Level 30
God Stats
1W - 3L
1,341 SR
Queue Stats
211W - 249L
1,422 Elo+
Solo
Yemoja
Yemoja
XxTrechoxX
Yemoja
Level 21
God Stats
22W - 16L
1,654 SR
Queue Stats
170W - 176L
1,539 Elo+
Party 1
Hachiman
Hachiman
cammryn
Hachiman
Level 28
God Stats
4W - 2L
1,524 SR
Queue Stats
487W - 422L
1,429 Elo+
Solo
Xbalanque
Xbalanque
chemaSGJ
Xbalanque
Level 8
God Stats
2W - 2L
1,833 SR
Queue Stats
3W - 5L
1,578 Elo+
Solo
Team Averages
Level 24
1,570 SR
1,500 Elo+

VS

Team Averages
Level 20
1,404 SR
1,577 Elo+
Jormungandr
Jormungandr
HighGoldenGod
Jormungandr
Level 23
God Stats
1W - 1L
1,427 SR
Queue Stats
1W - 1L
1,677 Elo+
Solo
Gilgamesh
Gilgamesh
Stanch8
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,658 Elo+
Solo
Cupid
Cupid
VITALKDUB47
Cupid
Level 29
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
joacodrecher
Hercules
Level 25
God Stats
0W - 2L
1,283 SR
Queue Stats
97W - 89L
1,579 Elo+
Solo
Hou Yi
Hou Yi
leandrodeimer
Hou Yi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Calamitxy
Arachne
20
15 / 6 / 4
13,755
573
28,955
21,751
10,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
5 / 4 / 2
13,992
583
12,854
18,634
22,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
XxTrechoxX
Yemoja
18
4 / 2 / 9
12,298
512
10,850
18,276
22,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
cammryn
Hachiman
19
8 / 3 / 8
12,479
520
19,110
17,431
8,497
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
chemaSGJ
Xbalanque
18
4 / 9 / 2
12,189
508
8,105
13,040
5,971
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HighGoldenGod
Jormungandr
15
1 / 5 / 3
9,342
389
7,200
20,939
15,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Stanch8
Gilgamesh
20
12 / 9 / 6
13,463
561
17,783
22,669
16,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 12 / 3
10,153
423
8,609
15,893
5,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
joacodrecher
Hercules
20
6 / 2 / 4
13,828
576
20,243
27,718
32,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
2 / 8 / 2
11,443
477
5,672
20,349
8,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
36
Kills
23
24
Deaths
36
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
Calamitxy
Arachne
15
6
4
2.83
L
Jormungandr
HighGoldenGod
Jormungandr
1
5
3
0.5
W
5
4
2
1.5
L
Gilgamesh
Stanch8
Gilgamesh
12
9
6
1.67
L
2
12
3
0.29
W
Yemoja
XxTrechoxX
Yemoja
4
2
9
4.25
W
Hachiman
cammryn
Hachiman
8
3
8
4
W
Xbalanque
chemaSGJ
Xbalanque
4
9
2
0.56
L
Hercules
joacodrecher
Hercules
6
2
4
4
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,874
Damage
59,507
89,132
Taken
107,568
70,553
Mitigated
78,242
21,395
Healing
24,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Calamitxy
Arachne
28,955
19,793
0
5,025
21,751
10,869
0
590
21,161
0
93,721
L
Jormungandr
HighGoldenGod
Jormungandr
7,200
1,194
0
3,467
20,939
15,197
0
6,167
14,772
38,626
0
W
12,854
2,509
0
2,358
18,634
22,658
540
0
18,634
0
93,068
L
Gilgamesh
Stanch8
Gilgamesh
17,783
6,687
0
1,269
22,669
16,454
926
903
21,473
0
80,239
L
8,609
4,586
725
1,458
15,893
5,780
0
2,035
13,858
0
35,228
W
Yemoja
XxTrechoxX
Yemoja
10,850
1,966
2,551
3,921
18,276
22,558
848
2,545
15,731
47,369
0
W
Hachiman
cammryn
Hachiman
19,110
14,093
0
7,540
17,431
8,497
2,226
3,727
13,704
0
88,083
W
Xbalanque
chemaSGJ
Xbalanque
8,105
4,925
0
0
13,040
5,971
5,910
338
12,702
0
63,335
L
Hercules
joacodrecher
Hercules
20,243
6,733
0
10,690
27,718
32,717
0
1,225
26,493
0
104,121
L
5,672
2,157
0
6,529
20,349
8,094
0
696
19,653
0
79,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,713
Gold Earned
58,229
646
Minions Killed
590
0
Camps Cleared
0
2,126,947
Distance Traveled
2,052,225
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,755
573
119
5
0
517,134
0
L
Jormungandr
9,342
389
52
2
0
407,558
2
W
Odin
13,992
583
200
8
0
429,029
0
L
Gilgamesh
13,463
561
118
5
0
463,942
1
L
Cupid
10,153
423
70
3
0
340,974
0
W
Yemoja
12,298
512
78
3
0
406,744
1
W
Hachiman
12,479
520
118
5
0
416,129
0
W
Xbalanque
12,189
508
131
5
0
357,911
3
L
Hercules
13,828
576
216
9
0
474,736
0
L
Hou Yi
11,443
477
134
6
0
365,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role