Player Matchup

Pele
Pele
KevinBelmont
Pele
Level 128
God Stats
6W - 4L
1,585 SR
Queue Stats
350W - 194L
1,638 Elo+
Party 1
Janus
Janus
Shin-Sama
Janus
Level 136
God Stats
2W - 4L
1,355 SR
Queue Stats
240W - 153L
1,651 Elo+
Party 1
Gilgamesh
Gilgamesh
TomTheBassPlayer
Gilgamesh
Level 143
God Stats
21W - 6L
1,631 SR
Queue Stats
493W - 295L
1,657 Elo+
Party 1
Team Averages
Level 136
1,524 SR
1,649 Elo+

VS

Team Averages
Level 100
1,705 SR
1,709 Elo+
Ra
Ra
MR M1M3 V2
Ra
Level 93
God Stats
2W - 1L
1,656 SR
Queue Stats
17W - 13L
1,862 Elo+
Solo
Sylvanus
Sylvanus
ONExJOB
Sylvanus
Level 120
God Stats
15W - 10L
1,841 SR
Queue Stats
374W - 357L
1,634 Elo+
Party 2
Achilles
Achilles
stxor
Achilles
Level 87
God Stats
18W - 7L
1,619 SR
Queue Stats
94W - 93L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 3
12,646
703
14,216
16,949
6,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Shin-Sama
Janus
15
2 / 3 / 4
10,836
602
7,985
8,217
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
15
2 / 5 / 7
12,439
691
14,145
21,390
16,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 10
12,093
672
13,165
11,469
5,018
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
ONExJOB
Sylvanus
16
4 / 3 / 7
12,142
675
8,341
15,194
16,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
stxor
Achilles
16
6 / 5 / 5
13,173
732
16,904
19,277
18,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
11
Kills
12
12
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
7
4
3
2.13
W
2
3
10
2.33
W
Sylvanus
ONExJOB
Sylvanus
4
3
7
2.5
L
Janus
Shin-Sama
Janus
2
3
4
1.33
L
Gilgamesh
2
5
7
1.1
W
Achilles
stxor
Achilles
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,346
Damage
38,410
46,556
Taken
45,940
24,786
Mitigated
39,508
11,197
Healing
21,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,216
4,582
0
7,621
16,949
6,263
1,587
7,860
9,089
0
60,613
W
13,165
265
2,462
3,743
11,469
5,018
986
2,305
9,164
84,724
0
W
Sylvanus
ONExJOB
Sylvanus
8,341
1,597
6,347
7,172
15,194
16,412
393
2,547
12,647
31,242
0
L
Janus
Shin-Sama
Janus
7,985
108
0
95
8,217
2,434
0
4,182
4,035
59,690
0
L
Gilgamesh
14,145
3,005
0
3,481
21,390
16,089
89
9,536
11,854
0
32,193
W
Achilles
stxor
Achilles
16,904
5,426
0
2,212
19,277
18,078
1,092
3,420
15,857
0
55,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,921
Gold Earned
37,408
226
Minions Killed
222
0
Camps Cleared
0
955,731
Distance Traveled
904,930
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,646
703
77
4
0
307,781
3
W
Ra
12,093
672
132
7
0
318,620
3
W
Sylvanus
12,142
675
27
2
0
258,602
4
L
Janus
10,836
602
106
6
0
333,069
5
L
Gilgamesh
12,439
691
43
2
0
314,881
3
W
Achilles
13,173
732
63
4
0
327,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role