Player Matchup

Tiamat
Tiamat
Evict Covert
Tiamat
Level 142
God Stats
3W - 3L
1,664 SR
Queue Stats
207W - 176L
1,613 Elo+
Party 3
Hun Batz
Hun Batz
Gandhi pooh
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 260L
1,511 Elo+
Party 3
Baron Samedi
Baron Samedi
Jaycool24x2
Baron Samedi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 282L
1,448 Elo+
Solo
Ares
Ares
RuffleMcFeathers
Ares
Level 17
God Stats
3W - 2L
1,350 SR
Queue Stats
136W - 164L
1,471 Elo+
Solo
King Arthur
King Arthur
jobed123
King Arthur
Level 108
God Stats
4W - 9L
1,459 SR
Queue Stats
364W - 361L
1,495 Elo+
Solo
Team Averages
Level 92
1,495 SR
1,508 Elo+

VS

Team Averages
Level 88
1,570 SR
1,531 Elo+
Merlin
Merlin
Armaxfc
Merlin
Level 81
God Stats
4W - 0L
1,691 SR
Queue Stats
91W - 75L
1,572 Elo+
Party 1
Tiamat
Tiamat
Göktug
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Jorgennz
Artemis
Level 95
God Stats
3W - 0L
1,656 SR
Queue Stats
104W - 75L
1,585 Elo+
Party 1
Mulan
Mulan
StraySpezio
Mulan
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 66L
1,500 Elo+
Solo
Hel
Hel
xasexino
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
5 / 4 / 10
9,843
757
12,628
10,824
6,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
Gandhi pooh
Hun Batz
15
5 / 6 / 16
9,873
759
13,290
13,034
5,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Jaycool24x2
Baron Samedi
17
7 / 5 / 14
10,612
816
16,013
16,641
10,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 6 / 15
9,700
746
7,107
22,450
26,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
jobed123
King Arthur
16
2 / 4 / 16
9,345
719
11,516
23,671
20,944
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Armaxfc
Merlin
17
2 / 5 / 18
9,960
766
18,856
12,732
5,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Göktug
Tiamat
14
1 / 4 / 13
8,829
679
5,875
9,501
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Jorgennz
Artemis
17
8 / 4 / 10
10,660
820
20,906
11,875
5,686
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
7 / 4 / 13
12,031
925
15,162
21,927
28,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 5 / 15
10,347
796
14,072
16,676
8,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
92
21
Kills
23
25
Deaths
22
71
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Merlin
Armaxfc
Merlin
2
5
18
2.2
L
Tiamat
5
4
10
2.5
L
Hun Batz
Gandhi pooh
Hun Batz
5
6
16
2.17
W
Tiamat
Göktug
Tiamat
1
4
13
1.88
L
Baron Samedi
Jaycool24x2
Baron Samedi
7
5
14
2.8
W
Artemis
Jorgennz
Artemis
8
4
10
3.25
L
2
6
15
1.58
W
7
4
13
3.38
L
King Arthur
jobed123
King Arthur
2
4
16
2.5
W
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,554
Damage
74,871
86,620
Taken
72,711
70,609
Mitigated
54,509
33,228
Healing
37,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Armaxfc
Merlin
18,856
677
1,440
1,719
12,732
5,278
1,917
6,493
6,239
40,001
0
L
Tiamat
12,628
1,530
540
3,154
10,824
6,465
1,205
4,493
6,331
24,377
0
L
Hun Batz
Gandhi pooh
Hun Batz
13,290
1,017
2,734
2,379
13,034
5,615
651
5,625
7,409
0
25,270
W
Tiamat
Göktug
Tiamat
5,875
858
1,147
1,656
9,501
6,543
1,083
4,456
5,045
15,587
0
L
Baron Samedi
Jaycool24x2
Baron Samedi
16,013
864
6,256
5,528
16,641
10,628
871
11,082
5,559
31,546
0
W
Artemis
Jorgennz
Artemis
20,906
11,023
1,073
426
11,875
5,686
1,552
5,563
6,312
0
36,177
L
7,107
460
423
3,042
22,450
26,957
151
7,836
14,614
10,593
0
W
15,162
1,517
3,247
4,448
21,927
28,707
810
10,824
11,103
0
25,804
L
King Arthur
jobed123
King Arthur
11,516
605
2,088
7,084
23,671
20,944
215
9,767
13,904
0
25,669
W
14,072
711
14,012
8,152
16,676
8,295
716
8,412
8,264
25,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,373
Gold Earned
51,827
141
Minions Killed
145
0
Camps Cleared
0
1,059,226
Distance Traveled
1,118,949
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,960
766
42
3
0
229,063
1
L
Tiamat
9,843
757
36
3
0
211,081
0
L
Hun Batz
9,873
759
32
2
0
229,459
0
W
Tiamat
8,829
679
23
2
0
213,136
0
L
Baron Samedi
10,612
816
41
3
0
198,364
0
W
Artemis
10,660
820
46
4
0
209,572
0
L
Ares
9,700
746
13
1
0
197,881
1
W
Mulan
12,031
925
12
1
0
231,376
5
L
King Arthur
9,345
719
19
1
0
222,441
0
W
Hel
10,347
796
22
2
0
235,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role