Player Matchup

Vamana
Vamana
Donqie
Vamana
Level 114
God Stats
4W - 4L
1,362 SR
Queue Stats
277W - 295L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
Enlightless
Danzaburou
Level 109
God Stats
1W - 2L
1,692 SR
Queue Stats
265W - 281L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
MrDrProfX
Jormungandr
Level 149
God Stats
1W - 2L
1,707 SR
Queue Stats
146W - 150L
1,440 Elo+
Party 2
Anubis
Anubis
Urdanni
Anubis
Level 79
God Stats
2W - 2L
1,433 SR
Queue Stats
61W - 63L
1,503 Elo+
Party 1
Artio
Artio
Yui Kanakura
Artio
Level 141
God Stats
5W - 1L
1,533 SR
Queue Stats
50W - 47L
1,366 Elo+
Party 2
Team Averages
Level 118
1,546 SR
1,455 Elo+

VS

Team Averages
Level 129
1,535 SR
1,504 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
A31inchMidget
Hades
Level 155
God Stats
1W - 0L
1,673 SR
Queue Stats
17W - 11L
1,535 Elo+
Party 3
Cerberus
Cerberus
AeternamDragon
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
perezk2324
Set
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
220W - 235L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Donqie
Vamana
15
0 / 3 / 0
8,847
520
8,046
14,502
6,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Danzaburou
Enlightless
Danzaburou
17
6 / 4 / 2
10,689
629
11,831
10,908
4,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MrDrProfX
Jormungandr
13
1 / 2 / 5
8,016
472
7,495
10,100
7,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Urdanni
Anubis
14
2 / 4 / 2
8,506
500
6,118
11,718
5,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 6 / 3
6,729
396
5,482
16,962
12,075
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 3 / 2
9,326
549
5,256
7,409
2,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
 
Ymir
14
1 / 2 / 9
8,634
508
6,114
12,547
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 2 / 5
9,487
558
13,259
14,697
7,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
18
4 / 0 / 0
10,872
640
13,002
12,071
13,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 4 / 5
10,076
593
9,506
15,471
7,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
11
Kills
19
19
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
2
1.67
W
Ymir
 
Ymir
1
2
9
2.75
W
3
2
5
2.75
W
Cerberus
4
0
0
4
L
Vamana
Donqie
Vamana
0
3
0
0
L
Danzaburou
Enlightless
Danzaburou
6
4
2
1.75
L
Jormungandr
MrDrProfX
Jormungandr
1
2
5
1.75
L
Anubis
Urdanni
Anubis
2
4
2
0.75
L
2
6
3
0.58
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,972
Damage
47,137
64,190
Taken
62,195
36,208
Mitigated
41,041
17,472
Healing
26,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,256
1,564
0
557
7,409
2,507
612
443
6,966
0
56,316
W
Ymir
 
Ymir
6,114
833
0
1,568
12,547
10,873
203
5,648
6,899
34,058
0
W
13,259
1,796
691
9,330
14,697
7,112
152
6,520
8,177
66,270
0
W
Cerberus
13,002
776
0
7,735
12,071
13,124
0
656
11,415
88,753
0
L
Vamana
Donqie
Vamana
8,046
2,230
0
4,604
14,502
6,645
0
10,968
3,534
0
64,782
L
Danzaburou
Enlightless
Danzaburou
11,831
6,263
0
2,297
10,908
4,062
475
3,262
7,646
0
72,473
L
Jormungandr
MrDrProfX
Jormungandr
7,495
1,705
0
0
10,100
7,918
0
3,918
6,182
51,763
0
L
Anubis
Urdanni
Anubis
6,118
508
0
3,222
11,718
5,508
581
5,343
6,375
50,037
0
L
5,482
1,129
1,951
5,398
16,962
12,075
266
8,884
8,078
15,275
0
W
9,506
4,471
0
7,011
15,471
7,425
0
5,828
9,643
0
63,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,787
Gold Earned
48,395
511
Minions Killed
621
0
Camps Cleared
0
1,494,789
Distance Traveled
1,505,536
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,326
549
105
6
0
250,570
2
W
Ymir
8,634
508
49
3
0
296,368
1
W
Hades
9,487
558
140
8
0
308,677
3
W
Cerberus
10,872
640
206
12
0
297,030
0
L
Vamana
8,847
520
140
8
0
310,868
3
L
Danzaburou
10,689
629
137
8
0
291,095
2
L
Jormungandr
8,016
472
102
6
0
298,183
1
L
Anubis
8,506
500
115
7
0
296,932
5
L
Artio
6,729
396
17
1
0
297,711
6
W
Set
10,076
593
121
7
0
352,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role