Player Matchup

Mulan
Mulan
Art Sabre
Mulan
Level 65
God Stats
6W - 11L
1,466 SR
Queue Stats
44W - 53L
1,389 Elo+
Party 2
Fenrir
Fenrir
Cold Slayerr
Fenrir
Level 112
God Stats
4W - 3L
1,500 SR
Queue Stats
150W - 154L
1,518 Elo+
Party 1
Scylla
Scylla
McFlairy
Scylla
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
PunchitPungent
Kumbhakarna
Level 41
God Stats
3W - 1L
1,432 SR
Queue Stats
13W - 23L
1,380 Elo+
Party 2
Cernunnos
Cernunnos
URNITEMAIR
Cernunnos
Level 14
God Stats
6W - 3L
1,295 SR
Queue Stats
12W - 9L
1,691 Elo+
Party 1
Team Averages
Level 56
1,439 SR
1,495 Elo+

VS

Team Averages
Level 52
1,492 SR
1,383 Elo+
Nemesis
Nemesis
PlayboiTre_A
Nemesis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 129L
1,380 Elo+
Party 3
King Arthur
King Arthur
PooMonkey69
King Arthur
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 192L
1,431 Elo+
Party 3
Hera
Hera
ToxicNuten
Hera
Level 50
God Stats
2W - 8L
1,388 SR
Queue Stats
106W - 141L
1,391 Elo+
Party 3
Skadi
Skadi
YSL_Activist
Skadi
Level 46
God Stats
7W - 10L
1,375 SR
Queue Stats
97W - 107L
1,384 Elo+
Party 3
Ganesha
Ganesha
violamasta
Ganesha
Level 45
God Stats
2W - 4L
1,695 SR
Queue Stats
18W - 19L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Art Sabre
Mulan
14
4 / 0 / 4
9,194
541
8,379
9,468
7,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
17
10 / 0 / 5
10,145
597
12,023
12,323
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
McFlairy
Scylla
16
5 / 0 / 8
9,661
568
10,107
7,904
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
PunchitPungent
Kumbhakarna
11
0 / 3 / 5
7,545
444
3,482
11,825
7,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
URNITEMAIR
Cernunnos
12
5 / 4 / 2
7,902
465
7,500
7,012
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PlayboiTre_A
Nemesis
11
1 / 5 / 1
6,715
395
3,612
13,162
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
PooMonkey69
King Arthur
13
0 / 6 / 0
7,679
452
5,220
16,118
8,569
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 1
7,660
451
6,195
8,846
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 1
8,243
485
8,129
9,178
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
violamasta
Ganesha
12
1 / 3 / 6
7,982
470
4,054
9,331
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
24
Kills
7
7
Deaths
24
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
Art Sabre
Mulan
4
0
4
6
W
Fenrir
10
0
5
12.5
W
Scylla
McFlairy
Scylla
5
0
8
9
L
Nemesis
PlayboiTre_A
Nemesis
1
5
1
0.3
L
King Arthur
PooMonkey69
King Arthur
0
6
0
0
W
Kumbhakarna
PunchitPungent
Kumbhakarna
0
3
5
0.83
L
1
7
1
0.21
W
Cernunnos
URNITEMAIR
Cernunnos
5
4
2
1.5
L
4
3
1
1.5
L
Ganesha
violamasta
Ganesha
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,491
Damage
27,210
48,532
Taken
56,635
26,150
Mitigated
24,175
14,525
Healing
10,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Art Sabre
Mulan
8,379
1,340
0
3,359
9,468
7,687
796
0
9,468
141
47,816
W
Fenrir
12,023
2,723
0
6,176
12,323
5,619
0
1,490
10,833
0
75,417
W
Scylla
McFlairy
Scylla
10,107
1,430
0
1,568
7,904
2,858
962
3,194
4,710
59,634
0
L
Nemesis
PlayboiTre_A
Nemesis
3,612
901
0
965
13,162
4,331
0
3,468
9,694
0
31,536
L
King Arthur
PooMonkey69
King Arthur
5,220
524
0
4,136
16,118
8,569
290
0
16,118
0
37,308
W
Kumbhakarna
PunchitPungent
Kumbhakarna
3,482
790
0
2,900
11,825
7,424
663
3,211
8,614
27,533
0
L
6,195
1,654
0
1,032
8,846
2,886
696
4,595
4,251
42,667
0
W
Cernunnos
URNITEMAIR
Cernunnos
7,500
3,989
0
522
7,012
2,562
1,188
2,354
4,658
0
32,502
L
8,129
4,756
0
2,997
9,178
2,745
877
2,811
6,367
0
42,853
L
Ganesha
violamasta
Ganesha
4,054
566
0
1,808
9,331
5,644
417
2,715
6,616
27,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,447
Gold Earned
38,279
450
Minions Killed
366
0
Camps Cleared
0
1,484,666
Distance Traveled
1,446,113
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,194
541
112
7
0
301,449
6
W
Fenrir
10,145
597
122
7
0
358,627
3
W
Scylla
9,661
568
113
7
0
274,064
2
L
Nemesis
6,715
395
69
4
0
344,701
1
L
King Arthur
7,679
452
77
5
0
275,467
3
W
Kumbhakarna
7,545
444
38
2
0
299,271
3
L
Hera
7,660
451
96
6
0
258,008
5
W
Cernunnos
7,902
465
65
4
0
251,255
5
L
Skadi
8,243
485
112
7
0
272,679
2
L
Ganesha
7,982
470
12
1
0
295,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role