Player Matchup

Hera
Hera
Arkhamsuls
Hera
Level 18
God Stats
1W - 1L
1,691 SR
Queue Stats
28W - 30L
1,541 Elo+
Solo
Serqet
Serqet
CompleteTrash123
Serqet
Level 9
God Stats
3W - 5L
1,542 SR
Queue Stats
10W - 23L
1,312 Elo+
Solo
Ymir
Ymir
ETTHFDiamond
Ymir
Level 14
God Stats
4W - 3L
1,855 SR
Queue Stats
106W - 93L
1,596 Elo+
Solo
Izanami
Izanami
Yakuithemaud21
Izanami
Level 12
God Stats
2W - 6L
1,249 SR
Queue Stats
3W - 11L
1,215 Elo+
Solo
Aphrodite
Aphrodite
minimozz
Aphrodite
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,509 Elo+
Solo
Team Averages
Level 15
1,567 SR
1,435 Elo+

VS

Team Averages
Level 15
1,716 SR
1,567 Elo+
Anhur
Anhur
Liamnn
Anhur
Level 24
God Stats
25W - 17L
1,834 SR
Queue Stats
116W - 87L
1,595 Elo+
Solo
Baron Samedi
Baron Samedi
Porotus8279
Baron Samedi
Level 16
God Stats
7W - 1L
1,855 SR
Queue Stats
88W - 70L
1,704 Elo+
Solo
Ares
Ares
TakenKingh
Ares
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
96W - 112L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Velvydian
Cabrakan
Level 18
God Stats
13W - 8L
1,672 SR
Queue Stats
34W - 30L
1,565 Elo+
Solo
Loki
Loki
WardsAreForNoobs
Loki
Level 8
God Stats
9W - 8L
1,721 SR
Queue Stats
23W - 21L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,071
614
466
2,355
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
0 / 1 / 0
2,722
544
981
1,953
438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
2 / 1 / 1
3,850
770
1,663
3,065
1,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 2 / 2
3,342
668
1,532
2,087
409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
minimozz
Aphrodite
4
0 / 1 / 0
3,026
605
1,165
1,733
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Liamnn
Anhur
6
2 / 1 / 1
3,453
691
1,746
2,332
431
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Baron Samedi
Porotus8279
Baron Samedi
6
2 / 0 / 0
3,531
706
1,319
1,337
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 2 / 1
3,437
687
759
3,222
1,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
Velvydian
Cabrakan
6
1 / 0 / 0
3,773
755
881
2,107
1,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 0 / 3
3,362
672
1,614
2,441
482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
6
6
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
1
0
0
L
2
1
1
2.5
W
Anhur
Liamnn
Anhur
2
1
1
2.5
W
Baron Samedi
Porotus8279
Baron Samedi
2
0
0
2
W
1
2
1
0.75
W
Cabrakan
Velvydian
Cabrakan
1
0
0
1
W
0
0
3
1.5
L
1
2
2
1
L
Aphrodite
minimozz
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,807
Damage
6,319
11,193
Taken
11,439
3,370
Mitigated
3,511
3,897
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
466
0
0
500
2,355
629
0
1,128
1,227
10,851
0
L
981
396
0
1,068
1,953
438
0
191
1,762
0
4,260
L
1,663
728
0
1,042
3,065
1,393
0
434
2,631
9,456
0
W
Anhur
Liamnn
Anhur
1,746
1,009
0
804
2,332
431
0
741
1,591
0
10,287
W
Baron Samedi
Porotus8279
Baron Samedi
1,319
230
0
644
1,337
450
0
368
969
10,704
0
W
759
98
0
749
3,222
1,137
0
922
2,300
5,790
0
W
Cabrakan
Velvydian
Cabrakan
881
160
0
1,596
2,107
1,011
0
1,014
942
15,881
0
W
1,614
624
0
1,512
2,441
482
0
98
2,343
0
9,716
L
1,532
1,058
0
385
2,087
409
0
325
1,762
0
9,996
L
Aphrodite
minimozz
Aphrodite
1,165
432
0
902
1,733
501
0
881
852
8,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,011
Gold Earned
17,556
89
Minions Killed
133
0
Camps Cleared
0
380,542
Distance Traveled
444,967
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,071
614
22
4
0
92,320
0
L
Serqet
2,722
544
11
2
0
62,519
0
L
Ymir
3,850
770
10
2
0
84,744
1
W
Anhur
3,453
691
17
3
0
76,472
1
W
Baron Samedi
3,531
706
20
4
0
77,163
1
W
Ares
3,437
687
18
4
0
97,653
1
W
Cabrakan
3,773
755
52
10
0
76,832
2
W
Loki
3,362
672
26
5
0
116,847
0
L
Izanami
3,342
668
24
5
0
84,288
0
L
Aphrodite
3,026
605
22
4
0
56,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role