Player Matchup

Neith
Neith
CeifadorBrazil
Neith
Level 29
God Stats
48W - 37L
1,757 SR
Queue Stats
238W - 297L
1,449 Elo+
Solo
Ra
Ra
Cholowiz
Ra
Level 24
God Stats
1W - 1L
1,310 SR
Queue Stats
29W - 26L
1,440 Elo+
Party 1
Ares
Ares
GuiJedi16
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,429 Elo+
Party 1
Mulan
Mulan
OdoAço
Mulan
Level 14
God Stats
3W - 3L
1,719 SR
Queue Stats
9W - 17L
1,185 Elo+
Party 1
Awilix
Awilix
voyager-_LS
Awilix
Level 8
God Stats
1W - 2L
1,281 SR
Queue Stats
7W - 3L
1,226 Elo+
Solo
Team Averages
Level 21
1,513 SR
1,346 Elo+

VS

Team Averages
Level 19
1,490 SR
1,428 Elo+
Neith
Neith
Andreluizkdg
Neith
Level 18
God Stats
47W - 71L
1,254 SR
Queue Stats
73W - 104L
1,252 Elo+
Solo
Persephone
Persephone
Dan amaral1121
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,448 Elo+
Solo
Bellona
Bellona
Jp Sandes
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,647 Elo+
Solo
Eset
Eset
Kingheart7026
Eset
Level 26
God Stats
18W - 7L
1,686 SR
Queue Stats
184W - 200L
1,299 Elo+
Solo
Pele
Pele
VoidMagePK
Pele
Level 15
God Stats
5W - 5L
1,510 SR
Queue Stats
21W - 21L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 24
14,061
1,082
17,957
19,895
9,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
8 / 2 / 25
14,220
1,094
19,063
8,673
3,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
20
9 / 7 / 21
13,659
1,051
13,287
22,826
24,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
OdoAço
Mulan
20
4 / 4 / 27
13,356
1,027
13,971
16,902
19,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
20
23 / 10 / 19
16,119
1,240
29,388
20,884
9,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 18 / 14
11,898
915
2,716
24,653
11,824
Persephone
Dan amaral1121
Persephone
20
3 / 4 / 17
14,164
1,090
22,360
11,248
4,352
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Jp Sandes
Bellona
20
5 / 13 / 10
13,312
1,024
9,099
29,476
25,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 11 / 15
12,901
992
18,725
18,215
7,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
19 / 6 / 7
18,633
1,433
31,827
20,423
10,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
93
52
Kills
30
30
Deaths
52
116
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
18
14
0.39
W
8
7
24
2.86
W
8
2
25
10.25
L
Persephone
Dan amaral1121
Persephone
3
4
17
2.88
W
Ares
9
7
21
2.79
L
Bellona
Jp Sandes
Bellona
5
13
10
0.77
L
3
11
15
0.95
W
Mulan
OdoAço
Mulan
4
4
27
4.38
L
19
6
7
3.75
W
Awilix
23
10
19
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,666
Damage
84,727
89,180
Taken
104,015
65,927
Mitigated
59,776
11,740
Healing
10,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,716
1,143
0
0
24,653
11,824
0
8,814
15,839
0
3,912
W
17,957
8,202
1,352
4,004
19,895
9,223
0
6,911
12,984
0
46,414
W
19,063
1,887
2,995
1,613
8,673
3,560
0
3,373
5,300
49,506
0
L
Persephone
Dan amaral1121
Persephone
22,360
3,381
208
3,668
11,248
4,352
0
3,472
7,772
45,318
0
W
Ares
13,287
1,055
0
1,062
22,826
24,275
0
9,785
13,041
16,944
0
L
Bellona
Jp Sandes
Bellona
9,099
2,820
0
1,593
29,476
25,615
0
9,893
19,583
0
44,812
L
18,725
1,183
1,885
1,188
18,215
7,607
0
5,181
13,034
38,805
0
W
Mulan
OdoAço
Mulan
13,971
3,112
0
714
16,902
19,608
0
8,657
8,245
653
20,065
L
31,827
9,118
0
2,221
20,423
10,378
0
5,238
15,185
0
69,158
W
Awilix
29,388
15,695
0
0
20,884
9,261
0
12,359
8,525
0
40,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,415
Gold Earned
70,908
191
Minions Killed
219
1
Camps Cleared
13
1,024,485
Distance Traveled
1,107,810
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,898
915
0
0
0
205,394
0
W
Neith
14,061
1,082
72
6
0
162,942
0
W
Ra
14,220
1,094
85
7
0
246,041
0
L
Persephone
14,164
1,090
49
4
0
196,363
0
W
Ares
13,659
1,051
3
0
1
202,896
0
L
Bellona
13,312
1,024
54
4
0
218,601
0
L
Eset
12,901
992
39
3
0
212,494
1
W
Mulan
13,356
1,027
7
1
0
213,510
0
L
Pele
18,633
1,433
77
6
13
274,958
1
W
Awilix
16,119
1,240
24
2
0
199,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role