Player Matchup

Baba Yaga
Baba Yaga
Moleinator-V2
Baba Yaga
Level 106
God Stats
9W - 2L
1,914 SR
Queue Stats
203W - 122L
1,666 Elo+
Party 2
Sun Wukong
Sun Wukong
Wormzz--
Sun Wukong
Level 89
God Stats
4W - 1L
1,852 SR
Queue Stats
164W - 124L
1,600 Elo+
Party 2
Ne Zha
Ne Zha
oatmealkilla1021
Ne Zha
Level 127
God Stats
1W - 3L
1,432 SR
Queue Stats
256W - 177L
1,601 Elo+
Party 2
Team Averages
Level 107
1,732 SR
1,622 Elo+

VS

Team Averages
Level 97
1,536 SR
1,466 Elo+
Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Sagura_sousuke
Cthulhu
Level 85
God Stats
5W - 4L
1,588 SR
Queue Stats
14W - 13L
1,578 Elo+
Party 1
Nox
Nox
mista_fox_520
Nox
Level 65
God Stats
2W - 2L
1,520 SR
Queue Stats
4W - 2L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Moleinator-V2
Baba Yaga
14
3 / 2 / 8
10,211
681
14,108
7,728
3,319
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Wormzz--
Sun Wukong
14
4 / 4 / 9
10,122
675
12,071
15,543
11,055
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 2 / 4
11,758
784
11,942
13,657
11,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 6 / 3
9,664
644
11,519
13,980
4,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 3
10,026
668
11,521
21,996
12,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 7 / 6
9,357
624
4,853
12,356
5,632
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
15
Kills
8
8
Deaths
15
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
6
3
0.75
W
Baba Yaga
Moleinator-V2
Baba Yaga
3
2
8
3.5
L
5
2
3
3.25
W
Sun Wukong
Wormzz--
Sun Wukong
4
4
9
2.13
L
0
7
6
0.43
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,121
Damage
27,893
36,928
Taken
48,332
25,799
Mitigated
23,006
6,520
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,519
5,081
0
2,804
13,980
4,583
69
4,523
9,457
0
58,191
W
Baba Yaga
Moleinator-V2
Baba Yaga
14,108
1,499
0
1,031
7,728
3,319
169
3,728
3,790
41,837
0
L
11,521
858
417
6,506
21,996
12,791
68
7,309
14,687
25,225
0
W
Sun Wukong
Wormzz--
Sun Wukong
12,071
2,382
636
1,710
15,543
11,055
0
5,630
9,463
0
42,539
L
4,853
1,150
605
2,245
12,356
5,632
619
2,316
10,040
17,583
0
W
11,942
2,546
0
3,143
13,657
11,425
0
5,954
7,163
0
43,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,091
Gold Earned
29,047
149
Minions Killed
151
0
Camps Cleared
0
799,807
Distance Traveled
701,503
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,664
644
82
5
0
236,539
2
W
Baba Yaga
10,211
681
57
4
0
243,577
4
L
Cthulhu
10,026
668
34
2
0
261,892
2
W
Sun Wukong
10,122
675
49
3
0
273,462
2
L
Nox
9,357
624
35
2
0
203,072
2
W
Ne Zha
11,758
784
43
3
0
282,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role