Player Matchup

Yemoja
Yemoja
Destenii
Yemoja
Level 26
God Stats
16W - 14L
1,620 SR
Queue Stats
77W - 78L
1,417 Elo+
Solo
Da Ji
Da Ji
Ghostie-I
Da Ji
Level 27
God Stats
18W - 10L
1,413 SR
Queue Stats
33W - 33L
1,217 Elo+
Party 2
Hades
Hades
Yukiboshi_Panda
Hades
Level 12
God Stats
3W - 4L
1,353 SR
Queue Stats
26W - 31L
1,345 Elo+
Party 2
Achilles
Achilles
ZOMBI_749
Achilles
Level 23
God Stats
9W - 10L
1,203 SR
Queue Stats
30W - 41L
1,205 Elo+
Solo
Persephone
Persephone
mysticalneko1524
Persephone
Level 117
God Stats
4W - 3L
1,425 SR
Queue Stats
75W - 89L
1,414 Elo+
Party 2
Team Averages
Level 41
1,403 SR
1,320 Elo+

VS

Team Averages
Level 24
1,383 SR
1,298 Elo+
Danzaburou
Danzaburou
CrvntsDays
Danzaburou
Level 26
God Stats
12W - 20L
1,319 SR
Queue Stats
38W - 50L
1,266 Elo+
Party 3
Merlin
Merlin
Rmangarl22
Merlin
Level 26
God Stats
10W - 6L
1,496 SR
Queue Stats
40W - 53L
1,283 Elo+
Party 3
Terra
Terra
SeCoNdBrEkFeSt
Terra
Level 17
God Stats
0W - 2L
1,211 SR
Queue Stats
61W - 55L
1,332 Elo+
Party 1
Skadi
Skadi
SilverWay
Skadi
Level 28
God Stats
18W - 21L
1,388 SR
Queue Stats
46W - 60L
1,292 Elo+
Party 3
Gilgamesh
Gilgamesh
TravTiddys
Gilgamesh
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 83L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Destenii
Yemoja
15
2 / 1 / 6
9,452
497
6,522
9,865
8,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Ghostie-I
Da Ji
16
11 / 2 / 5
9,936
523
8,731
14,322
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 8
8,650
455
4,280
10,737
5,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
ZOMBI_749
Achilles
16
4 / 2 / 5
9,739
513
5,746
13,697
8,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
mysticalneko1524
Persephone
17
13 / 3 / 6
11,696
616
25,321
10,227
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrvntsDays
Danzaburou
12
1 / 9 / 3
8,087
426
7,027
11,998
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Merlin
Rmangarl22
Merlin
12
1 / 7 / 2
7,674
404
7,443
11,598
3,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 4 / 2
8,590
452
1,563
11,455
11,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
SilverWay
Skadi
13
2 / 8 / 1
8,411
443
9,075
16,131
4,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TravTiddys
Gilgamesh
15
8 / 5 / 0
9,682
510
7,637
11,769
7,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
33
Kills
12
12
Deaths
33
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CrvntsDays
Danzaburou
1
9
3
0.28
W
Yemoja
Destenii
Yemoja
2
1
6
5
W
Da Ji
Ghostie-I
Da Ji
11
2
5
6.75
L
Merlin
Rmangarl22
Merlin
1
7
2
0.29
L
0
4
2
0.25
L
Skadi
SilverWay
Skadi
2
8
1
0.31
L
Gilgamesh
TravTiddys
Gilgamesh
8
5
0
1.6
W
3
4
8
1.75
W
Achilles
ZOMBI_749
Achilles
4
2
5
3.25
W
Persephone
mysticalneko1524
Persephone
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,600
Damage
32,745
58,848
Taken
62,951
32,393
Mitigated
29,736
14,173
Healing
10,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CrvntsDays
Danzaburou
7,027
2,321
393
1,163
11,998
3,420
323
6,037
5,871
0
27,498
W
Yemoja
Destenii
Yemoja
6,522
220
1,632
1,022
9,865
8,133
1,220
2,903
6,962
41,166
0
W
Da Ji
Ghostie-I
Da Ji
8,731
1,053
0
3,492
14,322
6,228
528
727
13,595
0
47,687
L
Merlin
Rmangarl22
Merlin
7,443
862
0
2,752
11,598
3,441
239
6,099
5,409
38,703
0
L
1,563
488
679
1,175
11,455
11,062
478
8,780
2,675
17,403
0
L
Skadi
SilverWay
Skadi
9,075
5,123
0
4,436
16,131
4,408
883
6,837
8,964
0
48,481
L
Gilgamesh
TravTiddys
Gilgamesh
7,637
2,338
0
246
11,769
7,405
0
8,370
3,399
0
31,475
W
4,280
686
502
2,176
10,737
5,791
1,360
1,469
9,268
33,165
0
W
Achilles
ZOMBI_749
Achilles
5,746
1,180
0
3,751
13,697
8,510
1,051
1,232
12,465
0
62,554
W
Persephone
mysticalneko1524
Persephone
25,321
707
0
1,598
10,227
3,731
1,059
2,675
7,549
81,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,473
Gold Earned
42,444
450
Minions Killed
263
0
Camps Cleared
0
1,693,832
Distance Traveled
1,490,874
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,087
426
47
2
0
259,910
1
W
Yemoja
9,452
497
67
4
0
332,924
0
W
Da Ji
9,936
523
66
3
0
377,688
0
L
Merlin
7,674
404
56
3
0
283,026
0
L
Terra
8,590
452
27
1
0
300,146
0
L
Skadi
8,411
443
81
4
0
305,632
2
L
Gilgamesh
9,682
510
52
3
0
342,160
0
W
Hades
8,650
455
75
4
0
290,555
0
W
Achilles
9,739
513
97
5
0
367,564
1
W
Persephone
11,696
616
145
8
0
325,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role