Player Matchup

Discordia
Discordia
Bastets_Onlyfans
Discordia
Level 116
God Stats
4W - 4L
1,658 SR
Queue Stats
155W - 116L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
HACHIMAIN_
Sun Wukong
Level 148
God Stats
2W - 1L
1,732 SR
Queue Stats
199W - 141L
1,611 Elo+
Party 1
Bacchus
Bacchus
MoistPerineum
Bacchus
Level 25
God Stats
72W - 44L
1,350 SR
Queue Stats
179W - 124L
1,622 Elo+
Party 1
Hachiman
Hachiman
threepeet
Hachiman
Level 156
God Stats
6W - 4L
1,469 SR
Queue Stats
140W - 87L
1,667 Elo+
Party 1
Team Averages
Level 111
1,552 SR
1,612 Elo+

VS

Team Averages
Level 90
1,366 SR
1,447 Elo+
Kuzenbo
Kuzenbo
EduelboX
Kuzenbo
Level 98
God Stats
1W - 2L
1,458 SR
Queue Stats
36W - 39L
1,426 Elo+
Solo
Hades
Hades
FrewBenjamin
Hades
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Slay1nMantis
Ne Zha
Level 143
God Stats
0W - 1L
1,390 SR
Queue Stats
3W - 7L
1,490 Elo+
Solo
Cernunnos
Cernunnos
Zouzhul
Cernunnos
Level 102
God Stats
6W - 6L
1,118 SR
Queue Stats
10W - 13L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
1 / 0 / 11
8,396
840
9,072
4,970
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
HACHIMAIN_
Sun Wukong
15
8 / 0 / 7
9,306
931
9,671
7,012
3,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
12
1 / 2 / 7
8,332
833
2,976
5,437
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
threepeet
Hachiman
15
8 / 2 / 7
9,420
942
12,093
8,110
3,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EduelboX
Kuzenbo
11
0 / 4 / 1
6,562
656
4,408
12,327
13,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 5 / 2
7,046
705
3,195
8,979
4,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
12
1 / 5 / 0
7,015
702
1,916
8,221
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Zouzhul
Cernunnos
12
1 / 4 / 2
7,125
713
4,414
10,349
3,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
18
Kills
4
4
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
1
0
11
6.5
L
Kuzenbo
EduelboX
Kuzenbo
0
4
1
0.13
L
2
5
2
0.6
W
Sun Wukong
HACHIMAIN_
Sun Wukong
8
0
7
11.5
W
Bacchus
1
2
7
2.25
L
Ne Zha
1
5
0
0.2
L
Cernunnos
Zouzhul
Cernunnos
1
4
2
0.5
W
Hachiman
threepeet
Hachiman
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,812
Damage
13,933
25,529
Taken
39,876
13,711
Mitigated
24,294
6,357
Healing
4,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
9,072
111
0
300
4,970
1,695
1,071
2,207
2,763
26,543
0
L
Kuzenbo
EduelboX
Kuzenbo
4,408
1,201
986
755
12,327
13,113
0
3,792
8,338
16,363
0
L
3,195
151
88
1,481
8,979
4,428
154
2,227
6,670
13,164
0
W
Sun Wukong
HACHIMAIN_
Sun Wukong
9,671
2,118
0
3,305
7,012
3,497
368
1,488
5,524
0
25,626
W
Bacchus
2,976
0
0
1,119
5,437
5,442
0
1,736
3,701
9,886
0
L
Ne Zha
1,916
77
0
1,226
8,221
2,997
0
1,889
6,120
0
16,718
L
Cernunnos
Zouzhul
Cernunnos
4,414
1,234
0
99
10,349
3,756
0
3,918
6,213
0
20,573
W
Hachiman
threepeet
Hachiman
12,093
5,411
0
1,633
8,110
3,077
3,405
2,471
5,639
0
34,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,454
Gold Earned
27,748
148
Minions Killed
108
10
Camps Cleared
5
875,461
Distance Traveled
681,555
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,396
840
49
5
3
228,833
1
L
Kuzenbo
6,562
656
22
2
0
184,971
2
L
Hades
7,046
705
30
3
2
161,483
3
W
Sun Wukong
9,306
931
41
4
3
232,897
2
W
Bacchus
8,332
833
12
1
1
215,404
0
L
Ne Zha
7,015
702
30
3
1
163,106
2
L
Cernunnos
7,125
713
26
3
2
171,995
0
W
Hachiman
9,420
942
46
5
3
198,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role